134 lines
5.4 KiB
C
134 lines
5.4 KiB
C
#ifndef EMOTION_PRIVATE_H
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#define EMOTION_PRIVATE_H
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <Evas.h>
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#include <Ecore.h>
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#include <Emotion.h>
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#define META_TRACK_TITLE 1
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#define META_TRACK_ARTIST 2
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#define META_TRACK_GENRE 3
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#define META_TRACK_COMMENT 4
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#define META_TRACK_ALBUM 5
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#define META_TRACK_YEAR 6
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#define META_TRACK_DISCID 7
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#define META_TRACK_COUNT 8
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typedef enum _Emotion_Format Emotion_Format;
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typedef struct _Emotion_Video_Module Emotion_Video_Module;
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typedef struct _Emotion_Module_Options Emotion_Module_Options;
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typedef struct _Eina_Emotion_Plugins Eina_Emotion_Plugins;
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typedef Eina_Bool (*Emotion_Module_Open)(Evas_Object *, const Emotion_Video_Module **, void **, Emotion_Module_Options *);
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typedef void (*Emotion_Module_Close)(Emotion_Video_Module *module, void *);
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enum _Emotion_Format
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{
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EMOTION_FORMAT_NONE,
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EMOTION_FORMAT_I420,
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EMOTION_FORMAT_YV12,
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EMOTION_FORMAT_YUY2, /* unused for now since evas does not support yuy2 format */
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EMOTION_FORMAT_BGRA
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};
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struct _Emotion_Module_Options
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{
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Eina_Bool no_video : 1;
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Eina_Bool no_audio : 1;
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};
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struct _Eina_Emotion_Plugins
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{
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Emotion_Module_Open open;
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Emotion_Module_Close close;
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};
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struct _Emotion_Video_Module
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{
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unsigned char (*init) (Evas_Object *obj, void **video, Emotion_Module_Options *opt);
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int (*shutdown) (void *video);
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unsigned char (*file_open) (const char *file, Evas_Object *obj, void *video);
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void (*file_close) (void *ef);
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void (*play) (void *ef, double pos);
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void (*stop) (void *ef);
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void (*size_get) (void *ef, int *w, int *h);
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void (*pos_set) (void *ef, double pos);
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double (*len_get) (void *ef);
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int (*fps_num_get) (void *ef);
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int (*fps_den_get) (void *ef);
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double (*fps_get) (void *ef);
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double (*pos_get) (void *ef);
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void (*vis_set) (void *ef, Emotion_Vis vis);
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Emotion_Vis (*vis_get) (void *ef);
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Eina_Bool (*vis_supported) (void *ef, Emotion_Vis vis);
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double (*ratio_get) (void *ef);
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int (*video_handled) (void *ef);
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int (*audio_handled) (void *ef);
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int (*seekable) (void *ef);
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void (*frame_done) (void *ef);
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Emotion_Format (*format_get) (void *ef);
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void (*video_data_size_get) (void *ef, int *w, int *h);
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int (*yuv_rows_get) (void *ef, int w, int h, unsigned char **yrows, unsigned char **urows, unsigned char **vrows);
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int (*bgra_data_get) (void *ef, unsigned char **bgra_data);
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void (*event_feed) (void *ef, int event);
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void (*event_mouse_button_feed) (void *ef, int button, int x, int y);
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void (*event_mouse_move_feed) (void *ef, int x, int y);
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int (*video_channel_count) (void *ef);
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void (*video_channel_set) (void *ef, int channel);
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int (*video_channel_get) (void *ef);
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const char * (*video_channel_name_get) (void *ef, int channel);
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void (*video_channel_mute_set) (void *ef, int mute);
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int (*video_channel_mute_get) (void *ef);
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int (*audio_channel_count) (void *ef);
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void (*audio_channel_set) (void *ef, int channel);
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int (*audio_channel_get) (void *ef);
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const char * (*audio_channel_name_get) (void *ef, int channel);
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void (*audio_channel_mute_set) (void *ef, int mute);
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int (*audio_channel_mute_get) (void *ef);
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void (*audio_channel_volume_set) (void *ef, double vol);
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double (*audio_channel_volume_get) (void *ef);
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int (*spu_channel_count) (void *ef);
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void (*spu_channel_set) (void *ef, int channel);
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int (*spu_channel_get) (void *ef);
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const char * (*spu_channel_name_get) (void *ef, int channel);
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void (*spu_channel_mute_set) (void *ef, int mute);
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int (*spu_channel_mute_get) (void *ef);
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int (*chapter_count) (void *ef);
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void (*chapter_set) (void *ef, int chapter);
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int (*chapter_get) (void *ef);
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const char * (*chapter_name_get) (void *ef, int chapter);
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void (*speed_set) (void *ef, double speed);
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double (*speed_get) (void *ef);
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int (*eject) (void *ef);
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const char * (*meta_get) (void *ef, int meta);
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Eina_Emotion_Plugins *plugin;
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};
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EAPI void *_emotion_video_get(const Evas_Object *obj);
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EAPI void _emotion_frame_new(Evas_Object *obj);
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EAPI void _emotion_video_pos_update(Evas_Object *obj, double pos, double len);
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EAPI void _emotion_frame_resize(Evas_Object *obj, int w, int h, double ratio);
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EAPI void _emotion_decode_stop(Evas_Object *obj);
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EAPI void _emotion_playback_finished(Evas_Object *obj);
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EAPI void _emotion_audio_level_change(Evas_Object *obj);
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EAPI void _emotion_channels_change(Evas_Object *obj);
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EAPI void _emotion_title_set(Evas_Object *obj, char *title);
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EAPI void _emotion_progress_set(Evas_Object *obj, char *info, double stat);
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EAPI void _emotion_file_ref_set(Evas_Object *obj, const char *file, int num);
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EAPI void _emotion_spu_button_num_set(Evas_Object *obj, int num);
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EAPI void _emotion_spu_button_set(Evas_Object *obj, int button);
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EAPI Eina_Bool _emotion_module_register(const char *name, Emotion_Module_Open open, Emotion_Module_Close close);
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EAPI Eina_Bool _emotion_module_unregister(const char *name);
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#endif
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