efl/legacy/evas/src/modules/engines/gl_common
Carsten Haitzler 40f2ca2e5f fix bug/issue with shader saving - it will fail to save if dir exists
for saved shaders (but doesnt have the binary file there). fixed!
(also compress the file too)



SVN revision: 70382
2012-04-22 04:55:11 +00:00
..
shader go back to the "old fashioned way" of doing yuv->rgb without matrix. 2012-03-23 06:49:42 +00:00
Makefile.am sorry sungwoo - going to have to back this dlopen/dlsym styuff out. 2011-12-18 05:03:24 +00:00
evas_gl_common.h i don't believe that we forgot that desktopgl has an unload for shader 2012-04-21 01:51:58 +00:00
evas_gl_context.c i don't believe that we forgot that desktopgl has an unload for shader 2012-04-21 01:51:58 +00:00
evas_gl_filter.c disable evas filter code. buggy. doesn't work right. 2011-06-02 10:40:43 +00:00
evas_gl_font.c * Fix gl engine clipping bug when rendering to evas map fbo's 2012-04-12 08:01:13 +00:00
evas_gl_image.c * Fix gl engine clipping bug when rendering to evas map fbo's 2012-04-12 08:01:13 +00:00
evas_gl_line.c evas/gl_common - set line color with draw context. 2012-02-13 05:05:59 +00:00
evas_gl_polygon.c * Fix gl engine clipping bug when rendering to evas map fbo's 2012-04-12 08:01:13 +00:00
evas_gl_private.h Evas: Check for dlsym and disable gl engines if not found 2011-10-15 09:31:04 +00:00
evas_gl_rectangle.c * Fix gl engine clipping bug when rendering to evas map fbo's 2012-04-12 08:01:13 +00:00
evas_gl_shader.c fix bug/issue with shader saving - it will fail to save if dir exists 2012-04-22 04:55:11 +00:00
evas_gl_texture.c Evas (gl_common): Remove unused variable. 2012-01-11 10:35:52 +00:00