efl/legacy/eina/src/tests/evas_hash.c

499 lines
13 KiB
C

/*
* vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include "Evas_Data.h"
typedef struct _Evas_Hash_El Evas_Hash_El;
struct _Evas_Hash_El
{
Evas_Object_List _list_data;
const char *key;
void *data;
};
static inline int _evas_hash_gen(const char *key);
static int _evas_hash_alloc_error = 0;
static inline int
_evas_hash_gen(const char *key)
{
unsigned int hash_num = 5381;
const unsigned char *ptr;
if (!key) return 0;
for (ptr = (unsigned char *)key; *ptr; ptr++)
hash_num = (hash_num * 33) ^ *ptr;
hash_num &= 0xff;
return (int)hash_num;
}
/**
* @defgroup Evas_Hash_Data Hash Data Functions
*
* Functions that add, access or remove data from hashes.
*
* The following example shows how to add and then access data in a
* hash table:
* @code
* Evas_Hash *hash = NULL;
* extern void *my_data;
*
* hash = evas_hash_add(hash, "My Data", my_data);
* if (evas_hash_alloc_error())
* {
* fprintf(stderr, "ERROR: Memory is low. Hash allocation failed.\n");
* exit(-1);
* }
* if (evas_hash_find(hash, "My Data") == my_data)
* {
* printf("My Data inserted and successfully found.\n");
* }
* @endcode
*
* What follows is another example, showing how the @ref evas_hash_del
* function is used:
* @code
* extern Evas_Hash *hash;
* extern void *data;
*
* printf("Insert some data...\n");
* hash = evas_hash_add(hash, "My Data", my_data);
* printf("Removing by key...\n");
* hash = evas_hash_del(hash, "My Data", NULL);
* printf("Insert some more data as a NULL key...\n");
* hash = evas_hash_add(hash, NULL, my_data);
* printf("Removing by data as a NULL key...\n");
* hash = evas_hash_del(hash, NULL, my_data);
* @endcode
*/
/**
* Adds an entry to the given hash table.
*
* @p key is expected to be a unique string within the hash table.
* Otherwise, you cannot be sure which inserted data pointer will be
* accessed with @ref evas_hash_find , and removed with
* @ref evas_hash_del .
*
* Key strings are case sensitive.
*
* @ref evas_hash_alloc_error should be used to determine if an
* allocation error occurred during this function.
*
* @param hash The given hash table. Can be @c NULL, in which case a
* new hash table is allocated and returned.
* @param key A unique string. Can be @c NULL.
* @param data Data to associate with the string given by @p key.
* @return Either the given hash table, or if the given value for @p
* hash is @c NULL, then a new one. @c NULL will be returned
* if memory could not be allocated for a new table.
* @ingroup Evas_Hash_Data
*/
EAPI Evas_Hash *
evas_hash_add(Evas_Hash *hash, const char *key, const void *data)
{
int hash_num;
Evas_Hash_El *el;
if ((!key) || (!data)) return hash;
_evas_hash_alloc_error = 0;
if (!hash)
{
hash = calloc(1, sizeof(struct _Evas_Hash));
if (!hash)
{
_evas_hash_alloc_error = 1;
return NULL;
}
}
if (!(el = malloc(sizeof(struct _Evas_Hash_El) + strlen(key) + 1)))
{
if (hash->population <= 0)
{
free(hash);
hash = NULL;
}
_evas_hash_alloc_error = 1;
return hash;
};
el->key = ((char *)el) + sizeof(struct _Evas_Hash_El);
strcpy((char *) el->key, key);
el->data = (void *)data;
hash_num = _evas_hash_gen(key);
hash->buckets[hash_num] = evas_object_list_prepend(hash->buckets[hash_num], el);
hash->population++;
return hash;
}
/**
* Adds an entry to the given hash table and does not duplicate the string key.
*
* @p key is expected to be a unique string within the hash table.
* Otherwise, you cannot be sure which inserted data pointer will be
* accessed with @ref evas_hash_find , and removed with
* @ref evas_hash_del . This call does not make a copy of the key so it must
* be a string constant or stored elsewhere (in the object being added) etc.
*
* Key strings are case sensitive.
*
* @ref evas_hash_alloc_error should be used to determine if an
* allocation error occurred during this function.
*
* @param hash The given hash table. Can be @c NULL, in which case a
* new hash table is allocated and returned.
* @param key A unique string. Can be @c NULL.
* @param data Data to associate with the string given by @p key.
* @return Either the given hash table, or if the given value for @p
* hash is @c NULL, then a new one. @c NULL will be returned
* if memory could not be allocated for a new table.
* @ingroup Evas_Hash_Data
*/
EAPI Evas_Hash *
evas_hash_direct_add(Evas_Hash *hash, const char *key, const void *data)
{
int hash_num;
Evas_Hash_El *el;
if ((!key) || (!data)) return hash;
_evas_hash_alloc_error = 0;
if (!hash)
{
hash = calloc(1, sizeof(struct _Evas_Hash));
if (!hash)
{
_evas_hash_alloc_error = 1;
return NULL;
}
}
if (!(el = malloc(sizeof(struct _Evas_Hash_El))))
{
if (hash->population <= 0)
{
free(hash);
hash = NULL;
}
_evas_hash_alloc_error = 1;
return hash;
};
el->key = key;
el->data = (void *)data;
hash_num = _evas_hash_gen(key);
hash->buckets[hash_num] = evas_object_list_prepend(hash->buckets[hash_num], el);
hash->population++;
return hash;
}
/**
* Removes the entry identified by @p key or @p data from the given
* hash table.
*
* If @p key is @c NULL, then @p data is used to find a match to
* remove.
*
* @param hash The given hash table.
* @param key The key string. Can be @c NULL.
* @param data The data pointer to remove if @p key is @c NULL.
* Otherwise, not required and can be @c NULL.
* @return The modified hash table. If there are no entries left, the
* hash table will be freed and @c NULL will be returned.
* @ingroup Evas_Hash_Data
*/
EAPI Evas_Hash *
evas_hash_del(Evas_Hash *hash, const char *key, const void *data)
{
int hash_num;
Evas_Hash_El *el;
Evas_Object_List *l;
if (!hash) return NULL;
if (!key)
{
for (hash_num = 0; hash_num < 256; hash_num++)
{
for (l = hash->buckets[hash_num]; l; l = l->next)
{
el = (Evas_Hash_El *)l;
if (el->data == data)
{
hash->buckets[hash_num] = evas_object_list_remove(hash->buckets[hash_num], el);
free(el);
hash->population--;
if (hash->population <= 0)
{
free(hash);
hash = NULL;
}
return hash;
}
}
}
}
else
{
hash_num = _evas_hash_gen(key);
for (l = hash->buckets[hash_num]; l; l = l->next)
{
el = (Evas_Hash_El *)l;
if (!strcmp(el->key, key))
{
if ((!data) || (el->data == data))
{
hash->buckets[hash_num] = evas_object_list_remove(hash->buckets[hash_num], el);
free(el);
hash->population--;
if (hash->population <= 0)
{
free(hash);
hash = NULL;
}
return hash;
}
}
}
}
return hash;
}
/**
* Retrieves a specific entry in the given hash table.
* @param hash The given hash table.
* @param key The key string of the entry to find.
* @return The data pointer for the stored entry, or @c NULL if not
* found.
* @ingroup Evas_Hash_Data
*/
EAPI void *
evas_hash_find(const Evas_Hash *hash, const char *key)
{
int hash_num;
Evas_Hash_El *el;
Evas_Object_List *l;
_evas_hash_alloc_error = 0;
if ((!hash) || (!key)) return NULL;
hash_num = _evas_hash_gen(key);
for (l = hash->buckets[hash_num]; l; l = l->next)
{
el = (Evas_Hash_El *)l;
if (!strcmp(el->key, key))
{
if (l != hash->buckets[hash_num])
{
Evas_Object_List *bucket;
bucket = hash->buckets[hash_num];
bucket = evas_object_list_remove(bucket, el);
bucket = evas_object_list_prepend(bucket, el);
((Evas_Hash *)hash)->buckets[hash_num] = bucket;
}
return el->data;
}
}
return NULL;
}
/**
* Modifies the entry pointer at the specified key and returns the old entry
* @param hash The given hash table.
* @param key The key string of the entry to modify.
* @param data The data to replace the old entry, if it exists.
* @return The data pointer for the old stored entry, or @c NULL if not
* found. If an existing entry is not found, nothing is added to the
* hash.
* @ingroup Evas_Hash_Data
*/
EAPI void *
evas_hash_modify(Evas_Hash *hash, const char *key, const void *data)
{
int hash_num;
Evas_Hash_El *el;
Evas_Object_List *l;
_evas_hash_alloc_error = 0;
if (!hash) return NULL;
hash_num = _evas_hash_gen(key);
for (l = hash->buckets[hash_num]; l; l = l->next)
{
el = (Evas_Hash_El *)l;
if ((key) && (!strcmp(el->key, key)))
{
void *old_data;
if (l != hash->buckets[hash_num])
{
hash->buckets[hash_num] = evas_object_list_remove(hash->buckets[hash_num], el);
hash->buckets[hash_num] = evas_object_list_prepend(hash->buckets[hash_num], el);
}
old_data = el->data;
el->data = (void *) data;
return old_data;
}
}
return NULL;
}
/**
* @defgroup Evas_Hash_General_Group Hash General Functions
*
* Miscellaneous functions that operate on hash objects.
*/
/**
* Retrieves the number of buckets available in the given hash table.
* @param hash The given hash table.
* @return @c 256 if @p hash is not @c NULL. @c 0 otherwise.
* @ingroup Evas_Hash_General_Group
*/
EAPI int
evas_hash_size(const Evas_Hash *hash)
{
if (!hash) return 0;
return 256;
}
/**
* @todo Complete polishing documentation for evas_hash.c. The
* functions' docs may be grouped, but they need some simplification.
*/
/**
* Free an entire hash table
* @param hash The hash table to be freed
*
* This function frees up all the memory allocated to storing the specified
* hash tale pointed to by @p hash. Any entries in the table that the program
* has no more pointers for elsewhere may now be lost, so this should only be
* called if the program has lready freed any allocated data in the hash table
* or has the pointers for data in teh table stored elswehere as well.
*
* Example:
* @code
* extern Evas_Hash *hash;
*
* evas_hash_free(hash);
* hash = NULL;
* @endcode
* @ingroup Evas_Hash_General_Group
*/
EAPI void
evas_hash_free(Evas_Hash *hash)
{
int i, size;
if (!hash) return;
size = evas_hash_size(hash);
for (i = 0; i < size; i++)
{
while (hash->buckets[i])
{
Evas_Hash_El *el;
el = (Evas_Hash_El *)hash->buckets[i];
hash->buckets[i] = evas_object_list_remove(hash->buckets[i], el);
free(el);
}
}
free(hash);
}
/**
* Call a function on every member stored in the hash table
* @param hash The hash table whose members will be walked
* @param func The function to call on each parameter
* @param fdata The data pointer to pass to the function being called
*
* This function goes through every entry in the hash table @p hash and calls
* the function @p func on each member. The function should NOT modify the
* hash table contents if it returns 1. IF the hash table contents are
* modified by this function or the function wishes to stop processing it must
* return 0, otherwise return 1 to keep processing.
*
* Example:
* @code
* extern Evas_Hash *hash;
*
* Evas_Bool hash_fn(Evas_Hash *hash, const char *key, void *data, void *fdata)
* {
* printf("Func data: %s, Hash entry: %s / %p\n", fdata, key, data);
* return 1;
* }
*
* int main(int argc, char **argv)
* {
* char *hash_fn_data;
*
* hash_fn_data = strdup("Hello World");
* evas_hash_foreach(hash, hash_fn, hash_fn_data);
* free(hash_fn_data);
* }
* @endcode
* @ingroup Evas_Hash_General_Group
*/
EAPI void
evas_hash_foreach(const Evas_Hash *hash, Evas_Bool (*func) (const Evas_Hash *hash, const char *key, void *data, void *fdata), const void *fdata)
{
int i, size;
if (!hash) return;
size = evas_hash_size(hash);
for (i = 0; i < size; i++)
{
Evas_Object_List *l, *next_l;
for (l = hash->buckets[i]; l;)
{
Evas_Hash_El *el;
next_l = l->next;
el = (Evas_Hash_El *)l;
if (!func(hash, el->key, el->data, (void *)fdata)) return;
l = next_l;
}
}
}
/**
* Return memory allocation failure flag after an function requiring allocation
* @return The state of the allocation flag
*
* This function returns the state of the memory allocation flag. This flag is
* set if memory allocations fail during evas_hash_add() calls. If they do, 1
* will be returned, otherwise 0 will be returned. The flag will remain in its
* current state until the next call that requires allocation is called, and
* is then reset.
*
* Example:
* @code
* Evas_Hash *hash = NULL;
* extern void *my_data;
*
* hash = evas_hash_add(hash, "My Data", my_data);
* if (evas_hash_alloc_error())
* {
* fprintf(stderr, "ERROR: Memory is low. Hash allocation failed.\n");
* exit(-1);
* }
* if (evas_hash_find(hash, "My Data") == my_data)
* {
* printf("My Data inserted and successfully found.\n");
* }
* @endcode
* @ingroup Evas_Hash_General_Group
*/
EAPI int
evas_hash_alloc_error(void)
{
return _evas_hash_alloc_error;
}