efl/legacy/evas/src/lib/engines/common_8/evas_soft8_polygon.c

231 lines
6.5 KiB
C

#include <evas_common_soft8.h>
#include "evas_soft8_scanline_fill.c"
#include <math.h>
typedef struct _RGBA_Edge RGBA_Edge;
typedef struct _RGBA_Vertex RGBA_Vertex;
struct _RGBA_Edge {
float x, dx;
int i;
};
struct _RGBA_Vertex {
float x, y;
int i;
};
#define POLY_EDGE_DEL(_i) \
{ \
int _j; \
\
for (_j = 0; (_j < num_active_edges) && (edges[_j].i != _i); _j++); \
if (_j < num_active_edges) \
{ \
num_active_edges--; \
memmove(&(edges[_j]), &(edges[_j + 1]), \
(num_active_edges - _j) * sizeof(RGBA_Edge)); \
} \
}
#define POLY_EDGE_ADD(_i, _y) \
{ \
int _j; \
float _dx; \
RGBA_Vertex *_p, *_q; \
if (_i < (n - 1)) _j = _i + 1; \
else _j = 0; \
if (point[_i].y < point[_j].y) \
{ \
_p = &(point[_i]); \
_q = &(point[_j]); \
} \
else \
{ \
_p = &(point[_j]); \
_q = &(point[_i]); \
} \
edges[num_active_edges].dx = _dx = (_q->x - _p->x) / (_q->y - _p->y); \
edges[num_active_edges].x = (_dx * ((float)_y + 0.5 - _p->y)) + _p->x; \
edges[num_active_edges].i = _i; \
num_active_edges++; \
}
static int
polygon_point_sorter(const void *a, const void *b)
{
RGBA_Vertex *p, *q;
p = (RGBA_Vertex *) a;
q = (RGBA_Vertex *) b;
if (p->y <= q->y)
return -1;
return 1;
}
static int
polygon_edge_sorter(const void *a, const void *b)
{
RGBA_Edge *p, *q;
p = (RGBA_Edge *) a;
q = (RGBA_Edge *) b;
if (p->x <= q->x)
return -1;
return 1;
}
void
evas_common_soft8_polygon_draw(Soft8_Image * dst, RGBA_Draw_Context * dc,
RGBA_Polygon_Point * points, int x, int y)
{
RGBA_Polygon_Point *pt;
RGBA_Vertex *point;
RGBA_Edge *edges;
int num_active_edges;
int n;
int i, j, k;
int y0, y1, yi;
int ext_x, ext_y, ext_w, ext_h;
int *sorted_index;
DATA8 alpha;
DATA8 gry8;
alpha = A_VAL(&dc->col.col);
if (alpha == 0)
return;
alpha++;
gry8 = GRY_8_FROM_RGB(&dc->col.col);
ext_x = 0;
ext_y = 0;
ext_w = dst->cache_entry.w;
ext_h = dst->cache_entry.h;
if (dc->clip.use)
RECTS_CLIP_TO_RECT(ext_x, ext_y, ext_w, ext_h,
dc->clip.x, dc->clip.y, dc->clip.w, dc->clip.h);
if ((ext_w <= 0) || (ext_h <= 0))
return;
n = 0;
EINA_INLIST_FOREACH(points, pt) n++;
if (n < 3)
return;
edges = malloc(sizeof(RGBA_Edge) * n);
if (!edges)
return;
point = malloc(sizeof(RGBA_Vertex) * n);
if (!point)
{
free(edges);
return;
}
sorted_index = malloc(sizeof(int) * n);
if (!sorted_index)
{
free(edges);
free(point);
return;
}
k = 0;
EINA_INLIST_FOREACH(points, pt)
{
point[k].x = pt->x + x;
point[k].y = pt->y + y;
point[k].i = k;
k++;
}
qsort(point, n, sizeof(RGBA_Vertex), polygon_point_sorter);
for (k = 0; k < n; k++)
sorted_index[k] = point[k].i;
k = 0;
EINA_INLIST_FOREACH(points, pt)
{
point[k].x = pt->x + x;
point[k].y = pt->y + y;
point[k].i = k;
k++;
}
y0 = MAX(ext_y, ceil(point[sorted_index[0]].y - 0.5));
y1 = MIN(ext_y + ext_h - 1, floor(point[sorted_index[n - 1]].y - 0.5));
k = 0;
num_active_edges = 0;
for (yi = y0; yi <= y1; yi++)
{
for (; (k < n) && (point[sorted_index[k]].y <= ((float)yi + 0.5)); k++)
{
i = sorted_index[k];
if (i > 0)
j = i - 1;
else
j = n - 1;
if (point[j].y <= ((float)yi - 0.5))
{
POLY_EDGE_DEL(j)}
else if (point[j].y > ((float)yi + 0.5))
{
POLY_EDGE_ADD(j, yi)}
if (i < (n - 1))
j = i + 1;
else
j = 0;
if (point[j].y <= ((float)yi - 0.5))
{
POLY_EDGE_DEL(i)}
else if (point[j].y > ((float)yi + 0.5))
{
POLY_EDGE_ADD(i, yi)}
}
qsort(edges, num_active_edges, sizeof(RGBA_Edge), polygon_edge_sorter);
for (j = 0; j < num_active_edges; j += 2)
{
int x0, x1;
x0 = ceil(edges[j].x - 0.5);
if (j < (num_active_edges - 1))
x1 = floor(edges[j + 1].x - 0.5);
else
x1 = x0;
if ((x1 >= ext_x) && (x0 < (ext_x + ext_w)) && (x0 <= x1))
{
DATA8 *dst_itr;
int w;
if (x0 < ext_x)
x0 = ext_x;
if (x1 >= (ext_x + ext_w))
x1 = ext_x + ext_w - 1;
w = (x1 - x0) + 1;
dst_itr = dst->pixels + (yi * dst->stride) + x0;
if (alpha == 0xff)
_soft8_scanline_fill_solid_solid(dst_itr, w, gry8);
else
_soft8_scanline_fill_transp_solid(dst_itr, w, gry8, alpha);
}
edges[j].x += edges[j].dx;
edges[j + 1].x += edges[j + 1].dx;
}
}
free(edges);
free(point);
free(sorted_index);
}