efl/legacy/evas/test/evas_test.c

499 lines
10 KiB
C

#include <Evas.h>
#include <stdio.h>
#include <math.h>
int
main(int argc, char **argv)
{
Display *d;
Visual *vis;
Colormap cmap;
Window win;
int win_w, win_h;
int i, a, w, h;
Evas e;
Evas_Object o[128];
int down;
char *imgs[8] =
{
"img/mush.png",
"img/book.png",
"img/bulb.png",
"img/term.png",
"img/calc.png",
"img/worlds.png",
"img/spider.png",
"img/mouse.png"
};
win_w = 640; win_h = 480;
if (argc == 4)
{
win_w = atoi(argv[1]);
win_h = atoi(argv[2]);
}
e = evas_new();
if (!strcmp(argv[3], "software"))
evas_set_output_method(e, RENDER_METHOD_ALPHA_SOFTWARE);
else
evas_set_output_method(e, RENDER_METHOD_3D_HARDWARE);
d = XOpenDisplay(NULL);
vis = evas_get_optimal_visual(e, d);
cmap = evas_get_optimal_colormap(e, d);
{
XSetWindowAttributes att;
att.colormap = cmap;
att.border_pixel = 0;
att.event_mask = 0;
win = XCreateWindow(d,
RootWindow(d, DefaultScreen(d)),
0, 0, win_w, win_h, 0,
imlib_get_visual_depth(d, vis),
InputOutput,
vis,
CWColormap | CWBorderPixel | CWEventMask,
&att);
XSelectInput(d, win, ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | ExposureMask);
XMapWindow(d, win);
XSync(d, False);
}
evas_set_output(e, d, win, vis, cmap);
evas_set_output_size(e, win_w, win_h);
evas_set_output_viewport(e, 0, 0, win_w, win_h);
o[0] = evas_add_image_from_file(e, "img/sky001.png");
evas_show(e, o[0]);
o[1] = evas_add_image_from_file(e, "img/logo001.png");
evas_get_image_size(e, o[1], &w, &h);
w /= 2;
h /= 2;
evas_show(e, o[1]);
for (i = 2 ; i < 128; i++)
{
o[i] = evas_add_image_from_file(e, "img/mush.png");
evas_show(e, o[i]);
}
evas_raise(e, o[1]);
evas_move(e, o[0], 0, 0);
evas_resize(e, o[0], win_w, win_h);
a = 0;
down = 0;
for (;;)
{
double x, y;
XEvent ev;
while (XPending(d))
/* do*/
{
XNextEvent(d, &ev);
switch(ev.type)
{
case ButtonPress:
{
int button, mouse_x, mouse_y;
down = 1;
button = ev.xbutton.button;
mouse_x = ev.xbutton.x;
mouse_y = ev.xbutton.y;
evas_move(e, o[1], mouse_x - w, mouse_y - h);
}
break;
case ButtonRelease:
{
int button, mouse_x, mouse_y;
down = 0;
button = ev.xbutton.button;
mouse_x = ev.xbutton.x;
mouse_y = ev.xbutton.y;
evas_move(e, o[1], mouse_x - w, mouse_y - h);
}
break;
case MotionNotify:
{
int mouse_x, mouse_y;
mouse_x = ev.xmotion.x;
mouse_y = ev.xmotion.y;
if (down)
evas_move(e, o[1], mouse_x - w, mouse_y - h);
}
break;
case Expose:
{
evas_update_rect(e, ev.xexpose.x, ev.xexpose.y, ev.xexpose.width, ev.xexpose.height);
}
break;
default:
break;
}
}
/* while (XPending(d));*/
for (i = 2; i < 128; i++)
{
int j, k;
j = (i * 50) + i;
k = (i * -60) - (i * 2);
x = (win_w + (cos((double)(a + j) * 2 * 3.141592654 / 1000) * (win_h - 100))) / 2;
y = (win_h + (sin((double)(a + k) * 2 * 3.141592654 / 1000) * (win_h - 100))) / 2;
evas_set_image_file(e, o[i], imgs[(i) & 0x7]);
evas_move(e, o[i], x, y);
}
evas_render(e);
a++;
if (a >= 1000) a = 0;
}
}
#if 0
#include "../src/evas_gl_routines.h"
double get_time(void);
double
get_time(void)
{
struct timeval timev;
gettimeofday(&timev, NULL);
return (double)timev.tv_sec + (((double)timev.tv_usec) / 1000000);
}
int
main(int argc, char **argv)
{
Display *d;
Visual *vis;
Colormap cmap;
Window win;
int win_w, win_h;
d = XOpenDisplay(NULL);
__evas_gl_init(d, DefaultScreen(d));
vis = __evas_gl_get_visual(d, DefaultScreen(d));
cmap = __evas_gl_get_colormap(d, DefaultScreen(d));
win_w = 640; win_h = 480;
if (argc == 3)
{
win_w = atoi(argv[1]);
win_h = atoi(argv[2]);
}
{
XSetWindowAttributes att;
att.colormap = cmap;
att.border_pixel = 0;
att.event_mask = 0;
win = XCreateWindow(d,
RootWindow(d, DefaultScreen(d)),
0, 0, win_w, win_h, 0,
(__evas_gl_get_visual_info(d, DefaultScreen(d)))->depth,
InputOutput,
vis,
CWColormap | CWBorderPixel | CWEventMask,
&att);
XMapWindow(d, win);
}
if (__evas_gl_capable(d))
{
int a = 0, aa = 0;
double t1, t2;
Evas_GL_Image *i[4], *bg, *l, *sel, *ic, *tm;
Evas_GL_Font *fn[4];
Evas_GL_Graident *gr;
bg = __evas_gl_image_new_from_file(d, "img/sky001.png");
i[0] = __evas_gl_image_new_from_file(d, "img/fog1001.png");
i[1] = __evas_gl_image_new_from_file(d, "img/fog2001.png");
i[2] = __evas_gl_image_new_from_file(d, "img/fog3001.png");
i[3] = __evas_gl_image_new_from_file(d, "img/fog4001.png");
ic = __evas_gl_image_new_from_file(d, "img/mush.png");
tm = __evas_gl_image_new_from_file(d, "img/tm.png");
l = __evas_gl_image_new_from_file(d, "img/logo001.png");
sel = __evas_gl_image_new_from_file(d, "img/sel.png");
__evas_gl_image_set_borders(sel, 3, 3, 3, 3);
__evas_gl_text_font_add_path("./fnt");
fn[0] = __evas_gl_text_font_new(d, "cinema", 24);
fn[1] = __evas_gl_text_font_new(d, "grunge", 16);
fn[2] = __evas_gl_text_font_new(d, "morpheus", 24);
fn[3] = __evas_gl_text_font_new(d, "notepad", 24);
gr = __evas_gl_gradient_new(d);
__evas_gl_gradient_color_add(gr, 255, 255, 255, 255, 4);
__evas_gl_gradient_color_add(gr, 255, 255, 0, 200, 4);
__evas_gl_gradient_color_add(gr, 255, 0, 0, 100, 4);
__evas_gl_gradient_color_add(gr, 0, 0, 0, 0, 4);
if (!bg)
{
printf("cannot find images!\n");
exit(1);
}
t1 = 0;
for(;;)
{
int j, k;
if (a == 0)
t1 = get_time();
__evas_gl_draw_add_rect(d, win, 0, 0, win_w, win_h);
__evas_gl_image_draw(bg, d, win, win_w, win_h,
0, 0, __evas_gl_image_get_width(bg), __evas_gl_image_get_height(bg),
0, 0, win_w, win_h);
for (k = 0; k < 4; k++)
{
int xx, yy;
j = 3 - (k % 4);
xx = (((k + 1) * a) / 2) % win_w;
yy = 0;
if (k == 2)
__evas_gl_image_draw(l, d, win, win_w, win_h,
0, 0, __evas_gl_image_get_width(l), __evas_gl_image_get_height(l),
(win_w - __evas_gl_image_get_width(l)) / 2, (win_h - __evas_gl_image_get_height(l)) /2, __evas_gl_image_get_width(l), __evas_gl_image_get_height(l));
__evas_gl_image_draw(i[j], d, win, win_w, win_h,
0, 0, __evas_gl_image_get_width(i[j]), __evas_gl_image_get_height(i[j]),
xx, yy, win_w, win_h);
__evas_gl_image_draw(i[j], d, win, win_w, win_h,
0, 0, __evas_gl_image_get_width(i[j]), __evas_gl_image_get_height(i[j]),
xx - win_w, yy, win_w, win_h);
}
__evas_gl_text_draw(fn[0], d, win, win_w, win_h, 30, 50,
"This is a line...",
255, 255, 255, 255);
__evas_gl_text_draw(fn[1], d, win, win_w, win_h, 30, 100,
"Of anti-aliased text drawn nicely...",
255, 100, 100, 255);
__evas_gl_text_draw(fn[2], d, win, win_w, win_h, 30, 150,
"With evas... Oh goodie isn't this fun!",
100, 100, 255, 200);
__evas_gl_text_draw(fn[3], d, win, win_w, win_h, 30, 200,
"With Lots of colors & transparency too!",
50, 200, 100, 100);
__evas_gl_rectangle_draw(d, win, win_w, win_h,
80, 100, 100, 30,
200, 40, 100, 100);
__evas_gl_rectangle_draw(d, win, win_w, win_h,
150, 110, 25, 25,
200, 40, 100, 255);
__evas_gl_rectangle_draw(d, win, win_w, win_h,
170, 160, 200, 180,
30, 40, 200, 120);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 100, 160,
255, 255, 255, 255);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 100, 40,
0, 0, 255, 180);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 100, 20,
0, 0, 0, 255);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 100, 5,
255, 0, 0, 255);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 12, 2,
80, 160, 80, 255);
__evas_gl_line_draw(d, win, win_w, win_h,
10, 20, 10, 200,
255, 255, 0, 100);
__evas_gl_image_draw(tm, d, win, win_w, win_h,
(__evas_gl_image_get_width(tm) / 2) - (((a / 4) + 4) / 2),
(__evas_gl_image_get_height(tm) / 2) - (((a / 4) + 4) / 2),
(a / 4) + 4, (a / 4) + 4,
360, 220,
200, 250);
__evas_gl_image_draw(tm, d, win, win_w, win_h,
0, 0,
(a / 4) + 4, (a / 4) + 4,
110, 320,
100, 100);
__evas_gl_image_draw(sel, d, win, win_w, win_h,
0, 0, __evas_gl_image_get_width(sel), __evas_gl_image_get_height(sel),
10, 50,
abs(sin((double)a / win_w) * 300) + 20, abs(cos((double)a / win_w) * 300) + 20);
__evas_gl_gradient_draw(gr,
d, win, win_w, win_h,
300, 100, 200, 200,
((double)a * 360) / (double)win_w);
__evas_gl_image_draw(ic, d, win, win_w, win_h,
0, 0,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic),
a / 4, a / 8,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic));
__evas_gl_image_draw(ic, d, win, win_w, win_h,
0, 0,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic),
a / 4, a / 4,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic));
__evas_gl_image_draw(ic, d, win, win_w, win_h,
0, 0,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic),
a / 8, a / 4,
__evas_gl_image_get_width(ic),
__evas_gl_image_get_height(ic));
__evas_gl_flush_draw(d, win);
a++;
if (a == (win_w * 4))
{
double pixels;
double tim;
t2 = get_time();
tim = t2 - t1;
pixels = (((((double)k + 1) * (double)win_w * (double)win_h) + ((double)__evas_gl_image_get_width(l) * (double)__evas_gl_image_get_height(l))) * (double)a);
printf("%3.0f pixels in %3.3f seconds\n", pixels, tim);
printf("..... %4.1f Mpixels/second\n", pixels / (tim * 1000000));
__evas_gl_image_set_smooth_scaling(aa & 0x1);
aa++;
a = 0;
}
}
}
else
{
printf("Your X server is unable to do GLX - no go buddy.\n");
}
argv = NULL;
argc = 0;
return 0;
}
#endif