efl/legacy/evas/src
rephorm c475e48ead put this in HEAD too
SVN revision: 6099
2002-04-01 04:59:39 +00:00
..
.cvsignore hush cvs don't say a word 2000-08-22 19:15:52 +00:00
Evas.h put this in HEAD too 2002-04-01 04:59:39 +00:00
Evas_private.h you can address objects by name now all image objects by default get a name 2001-11-07 21:20:01 +00:00
Makefile.am put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_callbacks.c you can address objects by name now all image objects by default get a name 2001-11-07 21:20:01 +00:00
evas_events.c fix soem routines that i found incosistent whilst writitng the docs... :) 2001-06-18 01:59:51 +00:00
evas_fileless_image.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_fileless_image.h put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_gl_routines.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_gl_routines.h copy over ft1 support too... :) 2001-10-28 21:54:19 +00:00
evas_gradient.c you can address objects by name now all image objects by default get a name 2001-11-07 21:20:01 +00:00
evas_image.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_image_routines.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_image_routines.h now that was just silly.. evas shoudl have used the visual and colormap u 2001-07-26 03:31:03 +00:00
evas_imlib_routines.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_imlib_routines.h optimize! software enigne image objects will keep a pre-scaled copy IF: 2001-08-13 09:15:04 +00:00
evas_line.c you can address objects by name now all image objects by default get a name 2001-11-07 21:20:01 +00:00
evas_list.c 1. optimize evas lists a bit by keeping a "last" pointer 2001-04-12 17:54:51 +00:00
evas_misc.c oops - bugie :) 2001-12-09 08:25:18 +00:00
evas_object.c forgot to ever do this.. mayaswell reload changed image objects off disk... 2001-11-17 02:44:23 +00:00
evas_poly.c you can address objects by name now all image objects by default get a name 2001-11-07 21:20:01 +00:00
evas_rectangle.c oooops.. i forgot one lump of logic for adding new object if currently the 2001-08-24 04:37:44 +00:00
evas_render.c oops - fix :) 2001-12-09 08:36:31 +00:00
evas_render_routines.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_render_routines.h oooops.. i forgot one lump of logic for adding new object if currently the 2001-08-24 04:37:44 +00:00
evas_text.c forgot to ever do this.. mayaswell reload changed image objects off disk... 2001-11-17 02:44:23 +00:00
evas_x11_routines.c put this in HEAD too 2002-04-01 04:59:39 +00:00
evas_x11_routines.h copy over ft1 support too... :) 2001-10-28 21:54:19 +00:00