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.cvsignore
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hush cvs don't say a word
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2000-08-22 19:15:52 +00:00 |
Evas.h
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
Evas_private.h
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you can address objects by name now all image objects by default get a name
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2001-11-07 21:20:01 +00:00 |
Makefile.am
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_callbacks.c
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you can address objects by name now all image objects by default get a name
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2001-11-07 21:20:01 +00:00 |
evas_events.c
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fix soem routines that i found incosistent whilst writitng the docs... :)
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2001-06-18 01:59:51 +00:00 |
evas_fileless_image.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_fileless_image.h
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_gl_routines.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_gl_routines.h
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copy over ft1 support too... :)
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2001-10-28 21:54:19 +00:00 |
evas_gradient.c
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you can address objects by name now all image objects by default get a name
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2001-11-07 21:20:01 +00:00 |
evas_image.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_image_routines.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_image_routines.h
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now that was just silly.. evas shoudl have used the visual and colormap u
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2001-07-26 03:31:03 +00:00 |
evas_imlib_routines.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_imlib_routines.h
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optimize! software enigne image objects will keep a pre-scaled copy IF:
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2001-08-13 09:15:04 +00:00 |
evas_line.c
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you can address objects by name now all image objects by default get a name
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2001-11-07 21:20:01 +00:00 |
evas_list.c
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1. optimize evas lists a bit by keeping a "last" pointer
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2001-04-12 17:54:51 +00:00 |
evas_misc.c
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oops - bugie :)
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2001-12-09 08:25:18 +00:00 |
evas_object.c
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forgot to ever do this.. mayaswell reload changed image objects off disk...
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2001-11-17 02:44:23 +00:00 |
evas_poly.c
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you can address objects by name now all image objects by default get a name
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2001-11-07 21:20:01 +00:00 |
evas_rectangle.c
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oooops.. i forgot one lump of logic for adding new object if currently the
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2001-08-24 04:37:44 +00:00 |
evas_render.c
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oops - fix :)
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2001-12-09 08:36:31 +00:00 |
evas_render_routines.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_render_routines.h
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oooops.. i forgot one lump of logic for adding new object if currently the
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2001-08-24 04:37:44 +00:00 |
evas_text.c
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forgot to ever do this.. mayaswell reload changed image objects off disk...
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2001-11-17 02:44:23 +00:00 |
evas_x11_routines.c
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put this in HEAD too
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2002-04-01 04:59:39 +00:00 |
evas_x11_routines.h
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copy over ft1 support too... :)
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2001-10-28 21:54:19 +00:00 |