32 lines
627 B
C
32 lines
627 B
C
#ifndef __EVAS_ENGINE_DIRECT3D_H__
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#define __EVAS_ENGINE_DIRECT3D_H__
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#include <windows.h>
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typedef struct _Evas_Engine_Info_Direct3D Evas_Engine_Info_Direct3D;
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struct _Evas_Engine_Info_Direct3D
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{
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/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
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/* at you and make nasty noises */
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Evas_Engine_Info magic;
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struct {
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HWND window;
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int rotation;
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int depth;
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int fullscreen : 1;
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int layered : 1;
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} info;
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struct {
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unsigned short width;
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unsigned short height;
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unsigned char *mask;
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} *shape;
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};
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#endif /* __EVAS_ENGINE_DIRECT3D_H__ */
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