efl/legacy/edje/src/lib
Gustavo Sverzut Barbieri eda1f13b33 Support for selectable pointer_mode.
Evas now support objects that do not grab mouse down event (NOGRAB) aside
with the default (AUTOGRAB). API is meant to be extensible.


SVN revision: 30950
2007-07-24 14:20:07 +00:00
..
.cvsignore added .cvsignore files 2004-01-17 16:36:46 +00:00
Edje.h constness patches from cedric 2007-07-16 07:31:06 +00:00
Makefile.am use pkg-config to detect ecore 2007-03-21 15:36:26 +00:00
edje_cache.c Use a more appropriate message for files not found than 'Unknown Format' 2007-07-06 20:46:32 +00:00
edje_calc.c use a lookup table 2007-07-08 17:52:39 +00:00
edje_callbacks.c 1. removed mosue_events 0 on swallows - as this now changes behavior. normalise 2007-04-04 12:51:51 +00:00
edje_container.c the first wave of evas smart object modes. commit hell #1. :) other things 2005-10-27 02:44:36 +00:00
edje_container.h fix typos in edje docs patch from martin :) 2005-09-21 03:11:31 +00:00
edje_data.c Support for selectable pointer_mode. 2007-07-24 14:20:07 +00:00
edje_embryo.c Add negative font size handling in text_classes 2007-05-03 23:15:09 +00:00
edje_load.c Support for selectable pointer_mode. 2007-07-24 14:20:07 +00:00
edje_main.c Add GROUP Parts to edje. 2007-05-27 05:28:07 +00:00
edje_message_queue.c Messages are now passed to children groups (part.type=GROUP) 2007-07-06 23:03:05 +00:00
edje_misc.c fully supported message queues now. that was a chunk of work! 2004-07-02 10:17:25 +00:00
edje_private.h Support for selectable pointer_mode. 2007-07-24 14:20:07 +00:00
edje_program.c Add GROUP Parts to edje. 2007-05-27 05:28:07 +00:00
edje_smart.c Remove part list, using table everywhere instead 2007-05-26 23:57:21 +00:00
edje_text.c add support for glow, far shadow and far soft shadow for text parts 2007-07-06 23:33:42 +00:00
edje_textblock_styles.c Add negative font size handling in text_classes 2007-05-03 23:15:09 +00:00
edje_util.c Support for selectable pointer_mode. 2007-07-24 14:20:07 +00:00
edje_var.c don't check for valid timers/animators in timer_cancel/anim_cancel. the gain:pain ratio didn't turn out as good as expected - it's a PITA to make sure you only cancel valid timers/animators in your embryo code. 2006-10-09 17:11:16 +00:00