more cleanups

This commit is contained in:
Davide Andreoli 2014-01-19 23:01:26 +01:00
parent 7d74cc4f96
commit 1f2964f6be
4 changed files with 98 additions and 191 deletions

View File

@ -159,6 +159,6 @@ _basic_apply_data(E_Config_Dialog *cfd, E_Config_Dialog_Data *cfdata)
e_config_save_queue();
_penguins_cb_config_updated(pop);
penguins_reload(pop);
return 1;
}

View File

@ -31,7 +31,7 @@ e_modapi_init(E_Module *m)
penguins_mod = m;
e_module_delayed_set(m, 1);
return population_init(m);
return penguins_init(m);
}
EAPI int
@ -45,7 +45,7 @@ e_modapi_shutdown(E_Module *m)
if (pop = m->data)
{
E_FREE_FUNC(pop->config_dialog, e_object_del);
population_shutdown(pop);
penguins_shutdown(pop);
}
return 1;
}

View File

@ -12,15 +12,33 @@
#define FLYER_PROB 1000 // every n animation cicle
#define CUSTOM_PROB 600 // every n animation cicle (def: 600)
// type of return for _is_inside_any_win()
#define RETURN_NONE_VALUE 0
#define RETURN_BOTTOM_VALUE 1
#define RETURN_TOP_VALUE 2
#define RETURN_LEFT_VALUE 3
#define RETURN_RIGHT_VALUE 4
// animation ids
#define ID_WALKER 1
#define ID_FALLER 2
#define ID_CLIMBER 3
#define ID_FLOATER 4
#define ID_SPLATTER 5
#define ID_FLYER 6
#define ID_BOMBER 7
#define ID_ANGEL 8
//_RAND(prob) is true one time every prob
#define _RAND(prob) ( ( random() % prob ) == 0 )
/* module private routines */
static int _is_inside_any_win(Penguins_Population *pop, int x, int y, int ret_value);
static Penguins_Population *_population_init(E_Module *m);
static void _population_shutdown(Penguins_Population *pop);
static Eina_Bool _cb_animator(void *data);
static void _population_load(Penguins_Population *pop);
static void _population_free(Penguins_Population *pop);
static void _theme_load(Penguins_Population *pop);
static void _start_walking_at(Penguins_Actor *tux, int at_y);
static void _start_climbing_at(Penguins_Actor *tux, int at_x);
@ -38,16 +56,17 @@ static Eina_Bool _delay_born(void *data);
Penguins_Population *
population_init(E_Module *m)
penguins_init(E_Module *m)
{
Penguins_Population *pop;
Eina_List *managers, *l, *l2;
char buf[PATH_MAX];
pop = calloc(1, sizeof(Penguins_Population));
pop = E_NEW(Penguins_Population, 1);
if (!pop) return NULL;
// Init module persistent config
pop->module = m;
pop->conf_edd = E_CONFIG_DD_NEW("Penguins_Config", Penguins_Config);
#undef T
@ -62,8 +81,6 @@ population_init(E_Module *m)
pop->conf = e_config_domain_load("module.penguins", pop->conf_edd);
if (!pop->conf)
{
char buf[4096];
pop->conf = E_NEW(Penguins_Config, 1);
pop->conf->zoom = 1;
pop->conf->penguins_count = 3;
@ -72,43 +89,15 @@ population_init(E_Module *m)
pop->conf->theme = eina_stringshare_add(buf);
}
/*managers = e_manager_list();
for (l = managers; l; l = l->next)
{
E_Manager *man;
man = l->data;
for (l2 = man->containers; l2; l2 = l2->next)
{
E_Container *con;
con = l2->data;
//printf("PENGUINS: E_container found: '%s' [x:%d y:%d w:%d h:%d]\n",
// con->name, con->x, con->y, con->w, con->h);
pop->cons = eina_list_append(pop->cons, con);
pop->canvas = con->bg_evas;
}
}*/
// E_Manager *man;
// EINA_LIST_FOREACH(e_manager_list(), l, man)
// {
// printf("PENGUINS: E_manager found\n");
// }
// get canvas size (TODO: multiple zones)
pop->canvas = e_manager_current_get()->comp->evas;
evas_output_viewport_get(pop->canvas, NULL, NULL, &pop->width, &pop->height);
// e_comp_util_wins_print(e_manager_current_get()->comp);
// Search available themes
printf("PENGUINS: Get themes list\n");
Eina_List *files;
char *filename;
char *name;
char buf[4096];
snprintf(buf, sizeof(buf), "%s/themes", e_module_dir_get(m));
files = ecore_file_ls(buf);
@ -117,8 +106,7 @@ population_init(E_Module *m)
if (eina_str_has_suffix(filename, ".edj"))
{
snprintf(buf, sizeof(buf), "%s/themes/%s", e_module_dir_get(m), filename);
name = edje_file_data_get(buf, "PopulationName");
if (name)
if (name = edje_file_data_get(buf, "PopulationName"))
{
printf("PENGUINS: Theme found: %s (%s)\n", filename, name);
pop->themes = eina_list_append(pop->themes, strdup(buf));
@ -127,53 +115,74 @@ population_init(E_Module *m)
free(filename);
}
// bootstrap
_theme_load(pop);
_population_load(pop);
pop->animator = ecore_animator_add(_cb_animator, pop);
return pop;
}
void
penguins_shutdown(Penguins_Population *pop)
{
printf("PENGUINS: KILL 'EM ALL\n");
_population_free(pop);
E_FREE_FUNC(pop->animator, ecore_animator_del);
E_FREE_LIST(pop->themes, free);
E_FREE_FUNC(pop->conf->theme, eina_stringshare_del);
E_FREE(pop->conf);
E_CONFIG_DD_FREE(pop->conf_edd);
E_FREE(pop);
}
void
penguins_reload(Penguins_Population *pop)
{
_population_free(pop);
_theme_load(pop);
_population_load(pop);
}
/* module private routines */
Eina_Bool
_action_free(const Eina_Hash *hash, const void *key, void *data, void *fdata)
{
Penguins_Action *a;
a = data;
Penguins_Action *a = data;
//printf("PENGUINS: Free Action '%s' :(\n", a->name);
E_FREE(a->name);
E_FREE(a);
return 1;
return EINA_TRUE;
}
static void
_population_free(Penguins_Population *pop)
{
Penguins_Actor *tux;
Penguins_Custom_Action *act;
//printf("PENGUINS: Free Population\n");
while (pop->penguins)
EINA_LIST_FREE(pop->penguins, tux)
{
Penguins_Actor *tux;
//printf("PENGUINS: Free TUX :)\n");
tux = pop->penguins->data;
evas_object_del(tux->obj);
pop->penguins = eina_list_remove_list(pop->penguins, pop->penguins);
E_FREE_FUNC(tux->obj, evas_object_del);
E_FREE(tux);
tux = NULL;
}
while (pop->customs)
{
Penguins_Custom_Action *cus;
//printf("PENGUINS: Free Custom Action\n");
cus = pop->customs->data;
E_FREE(cus->name);
E_FREE(cus->left_program_name);
E_FREE(cus->right_program_name);
pop->customs = eina_list_remove_list(pop->customs, pop->customs);
E_FREE(cus);
cus = NULL;
EINA_LIST_FREE(pop->customs, act)
{
//printf("PENGUINS: Free Custom Action\n");
E_FREE(act->name);
E_FREE(act->left_program_name);
E_FREE(act->right_program_name);
E_FREE(act);
}
eina_hash_foreach(pop->actions, _action_free, NULL);
@ -181,57 +190,7 @@ _population_free(Penguins_Population *pop)
pop->actions = NULL;
}
/* static void
_real_population_shutdown(Penguins_Population *pop)
{
} */
void
population_shutdown(Penguins_Population *pop)
{
//printf("PENGUINS: KILL 'EM ALL\n");
/* while (pop->cons)
{
E_Container *con;
con = pop->cons->data;
pop->cons = eina_list_remove_list(pop->cons, pop->cons);
}*/
_population_free(pop);
if (pop->animator)
ecore_animator_del(pop->animator);
while (pop->themes)
{
//printf("PENGUINS: Free Theme '%s'\n", (char *)pop->themes->data);
pop->themes = eina_list_remove_list(pop->themes, pop->themes);
}
if (pop->conf->theme) eina_stringshare_del(pop->conf->theme);
E_FREE(pop->conf);
E_CONFIG_DD_FREE(pop->conf_edd);
E_FREE(pop);
pop = NULL;
}
void
_penguins_cb_config_updated(void *data)
{
Penguins_Population *pop;
pop = (Penguins_Population *)data;
if (!pop) return;
_population_free(pop);
_theme_load(pop);
_population_load(pop);
}
static Penguins_Action *
_load_action(Penguins_Population *pop, const char *filename, char *name, int id)
@ -240,12 +199,10 @@ _load_action(Penguins_Population *pop, const char *filename, char *name, int id)
char *data;
data = edje_file_data_get(filename, name);
if (!data)
return NULL;
if (!data) return NULL;
act = calloc(1, sizeof(Penguins_Action));
if (!act)
return NULL;
act = E_NEW(Penguins_Action, 1);
if (!act) return NULL;
act->name = strdup(name);
sscanf(data, "%d %d %d", &act->w, &act->h, &act->speed);
@ -270,13 +227,11 @@ _load_custom_action(Penguins_Population *pop, const char *filename, char *name)
char *data;
char buf[25];
data = edje_file_data_get(filename, name);
if (!data)
return NULL;
data = edje_file_data_get(filename, name); // TODO free data??
if (!data) return NULL;
c = calloc(1, sizeof(Penguins_Custom_Action));
if (!c)
return NULL;
c = E_NEW(Penguins_Custom_Action, 1);
if (!c) return NULL;
c->name = strdup(name);
sscanf(data, "%d %d %d %d %d %d",
@ -360,7 +315,8 @@ _population_load(Penguins_Population *pop)
printf("PENGUINS: Creating %d penguins\n", pop->conf->penguins_count);
for (i = 0; i < pop->conf->penguins_count; i++)
{
tux = malloc(sizeof(Penguins_Actor));
tux = E_NEW(Penguins_Actor, 1);
if (!tux) return;
o = edje_object_add(pop->canvas);
edje_object_file_set(o, pop->conf->theme, "anims");
@ -452,7 +408,7 @@ _cb_animator(void *data)
if (!_is_inside_any_win(pop,
(int)tux->x+(tux->action->w/2),
(int)tux->y+tux->action->h+1,
_RET_NONE_VALUE)
RETURN_NONE_VALUE)
&& (int)tux->y+tux->action->h+1 < pop->height
)
{
@ -468,7 +424,7 @@ _cb_animator(void *data)
if ((touch = _is_inside_any_win(pop,
(int)tux->x+(tux->action->w/2),
(int)tux->y + tux->action->h,
_RET_TOP_VALUE)))
RETURN_TOP_VALUE)))
{
if (( (int)tux->y - tux->faller_h) > MAX_FALLER_HEIGHT)
_start_splatting_at(tux, touch);
@ -490,7 +446,7 @@ _cb_animator(void *data)
if ((touch = _is_inside_any_win(pop,
(int)tux->x+(tux->action->w/2),
(int)tux->y + tux->action->h,
_RET_TOP_VALUE)
RETURN_TOP_VALUE)
))
_start_walking_at(tux, touch);
else if (( (int)tux->y + tux->action->h ) > pop->height)
@ -513,7 +469,7 @@ _cb_animator(void *data)
//~ printf("FT: %f\n", edje_frametime_get());
//~ printf("FT: %f\n", pop->frame_speed);
tux->x -= ((double)tux->action->speed * ecore_animator_frametime_get());
if ((touch = _is_inside_any_win(pop, (int)tux->x , (int)tux->y, _RET_RIGHT_VALUE)) ||
if ((touch = _is_inside_any_win(pop, (int)tux->x , (int)tux->y, RETURN_RIGHT_VALUE)) ||
tux->x < 0)
{
if (_RAND(CLIMBER_PROB))
@ -525,14 +481,14 @@ _cb_animator(void *data)
}
}
if ((tux->y + tux->action->h) < pop->height)
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2) , (int)tux->y+tux->action->h+1, _RET_NONE_VALUE))
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2) , (int)tux->y+tux->action->h+1, RETURN_NONE_VALUE))
_start_falling_at(tux, (int)tux->x+(tux->action->w/2));
}
// right
else
{
tux->x += ((double)tux->action->speed * ecore_animator_frametime_get());
if ((touch = _is_inside_any_win(pop, (int)tux->x + tux->action->w, (int)tux->y, _RET_LEFT_VALUE)) ||
if ((touch = _is_inside_any_win(pop, (int)tux->x + tux->action->w, (int)tux->y, RETURN_LEFT_VALUE)) ||
(tux->x + tux->action->w) > pop->width)
{
if (_RAND(CLIMBER_PROB))
@ -549,7 +505,7 @@ _cb_animator(void *data)
}
}
if ((tux->y + tux->action->h) < pop->height)
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2), (int)tux->y+tux->action->h+1, _RET_NONE_VALUE))
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2), (int)tux->y+tux->action->h+1, RETURN_NONE_VALUE))
_start_falling_at(tux, (int)tux->x+(tux->action->w/2));
}
}
@ -582,7 +538,7 @@ _cb_animator(void *data)
if (!_is_inside_any_win(pop,
(int)tux->x-1,
(int)tux->y+(tux->action->h/2),
_RET_NONE_VALUE))
RETURN_NONE_VALUE))
{
if (tux->x > 0)
{
@ -597,7 +553,7 @@ _cb_animator(void *data)
if (!_is_inside_any_win(pop,
(int)tux->x+tux->action->w+1,
(int)tux->y+(tux->action->h/2),
_RET_NONE_VALUE))
RETURN_NONE_VALUE))
{
if ((tux->x+tux->action->w) < pop->width)
{
@ -638,19 +594,19 @@ _is_inside_any_win(Penguins_Population *pop, int x, int y, int ret_value)
{
switch (ret_value)
{
case _RET_NONE_VALUE:
case RETURN_NONE_VALUE:
return 1;
break;
case _RET_RIGHT_VALUE:
case RETURN_RIGHT_VALUE:
return ec->x + ec->w;
break;
case _RET_BOTTOM_VALUE:
case RETURN_BOTTOM_VALUE:
return ec->y + ec->h;
break;
case _RET_TOP_VALUE:
case RETURN_TOP_VALUE:
return ec->y;
break;
case _RET_LEFT_VALUE:
case RETURN_LEFT_VALUE:
return ec->x;
break;
default:
@ -935,37 +891,3 @@ _start_custom_at(Penguins_Actor *tux, int at_y)
}
/* static void
_win_shape_change(void *data, E_Container_Shape *es, E_Container_Shape_Change ch)
{
//printf("Shape changed\n");
int x, y, w, h;
switch (ch)
{
case E_CONTAINER_SHAPE_ADD:
break;
case E_CONTAINER_SHAPE_DEL:
break;
case E_CONTAINER_SHAPE_SHOW:
break;
case E_CONTAINER_SHAPE_HIDE:
break;
case E_CONTAINER_SHAPE_MOVE:
break;
case E_CONTAINER_SHAPE_RESIZE:
break;
case E_CONTAINER_SHAPE_RECTS:
break;
default:
break;
}
} */

View File

@ -2,22 +2,6 @@
#define E_MOD_PENGUINS_H
#define _RET_NONE_VALUE 0
#define _RET_BOTTOM_VALUE 1
#define _RET_TOP_VALUE 2
#define _RET_LEFT_VALUE 3
#define _RET_RIGHT_VALUE 4
#define ID_WALKER 1
#define ID_FALLER 2
#define ID_CLIMBER 3
#define ID_FLOATER 4
#define ID_SPLATTER 5
#define ID_FLYER 6
#define ID_BOMBER 7
#define ID_ANGEL 8
typedef struct _Penguins_Config
{
double zoom;
@ -76,8 +60,9 @@ typedef struct _Penguins_Actor
} Penguins_Actor;
Penguins_Population *population_init(E_Module *m);
void population_shutdown(Penguins_Population *pop);
Penguins_Population *penguins_init(E_Module *m);
void penguins_shutdown(Penguins_Population *pop);
void penguins_reload(Penguins_Population *pop);
#endif