force menu to always draw some items during idler, also greatly improve menu positioning

SVN revision: 74822
This commit is contained in:
Mike Blumenkrantz 2012-08-03 08:33:57 +00:00
parent c3a52481ce
commit 370614345e
1 changed files with 13 additions and 3 deletions

View File

@ -1166,19 +1166,26 @@ _e_menu_idler(E_Menu *m)
{
E_Menu_Item *mi;
double t;
unsigned int count = 0;
t = ecore_loop_time_get();
evas_event_freeze(m->evas);
e_box_freeze(m->container_object);
EINA_LIST_FOREACH(m->idler_pos, m->idler_pos, mi)
{
if (ecore_time_get() - t >= 0.8 * ecore_animator_frametime_get())
if ((count++ >= 2) && (ecore_time_get() - t >= 0.8 * ecore_animator_frametime_get()))
break;
_e_menu_item_realize(mi);
}
_e_menu_items_layout_update(m);
e_box_thaw(m->container_object);
if (m->cur.x + m->cur.w > m->zone->w)
m->cur.x = m->zone->w - m->cur.w;
m->cur.x = MAX(m->cur.x, 0);
if ((m->cur.h < m->zone->h) && (m->cur.y + m->cur.h > m->zone->h))
m->cur.y = m->zone->h - m->cur.h;
m->cur.y = MAX(m->cur.y, 0);
evas_object_resize(m->bg_object, m->cur.w, m->cur.h);
evas_event_thaw(m->evas);
if (!m->idler_pos)
@ -1627,8 +1634,11 @@ _e_menu_realize(E_Menu *m)
EINA_LIST_FOREACH(m->items, m->idler_pos, mi)
{
if (ecore_time_get() - t >= 0.8 * ecore_animator_frametime_get())
break;
if (eina_list_count(m->items) > 5)
{
if (ecore_time_get() - t >= ecore_animator_frametime_get())
break;
}
_e_menu_item_realize(mi);
}
if (m->idler_pos)