edc_editor: rewrite 5ea2c05dec
We found a side effect from that patch. So rewrite it with an other approach. It's a hackish but no idea except it :(
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@ -230,6 +230,16 @@ syntax_color_apply(edit_data *ed, Eina_Bool partial)
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{
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{
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Evas_Object *tb = elm_entry_textblock_get(ed->en_edit);
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Evas_Object *tb = elm_entry_textblock_get(ed->en_edit);
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char *text = (char *) evas_object_textblock_text_markup_get(tb);
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char *text = (char *) evas_object_textblock_text_markup_get(tb);
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int text_len = strlen(text);
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//FIXME: We encountered a syntax coloring issue that won't be applied
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//at the opening an edc script. The situation condition is below,
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//and we try syntax coloring again in that case. Work around logic,
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//but it works.
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if (text && (text_len == 0))
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{
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return EINA_FALSE;
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}
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int from_line = 1;
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int from_line = 1;
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int to_line = -1;
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int to_line = -1;
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@ -238,13 +248,13 @@ syntax_color_apply(edit_data *ed, Eina_Bool partial)
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char *from = NULL;
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char *from = NULL;
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char *to = NULL;
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char *to = NULL;
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char *utf8 = (char *) color_cancel(NULL, syntax_color_data_get(ed->sh), text,
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char *utf8 = (char *) color_cancel(NULL, syntax_color_data_get(ed->sh), text,
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strlen(text), from_line, to_line, &from,
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text_len, from_line, to_line, &from,
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&to);
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&to);
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if (!utf8) return EINA_FALSE;
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if (!utf8) return EINA_TRUE;
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const char *translated = color_apply(NULL, syntax_color_data_get(ed->sh),
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const char *translated = color_apply(NULL, syntax_color_data_get(ed->sh),
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utf8, strlen(utf8), from, to);
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utf8, strlen(utf8), from, to);
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if (!translated) return EINA_FALSE;
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if (!translated) return EINA_TRUE;
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/* I'm not sure this will be problem.
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/* I'm not sure this will be problem.
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But it can avoid entry_object_text_escaped_set() in Edje.
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But it can avoid entry_object_text_escaped_set() in Edje.
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