parent
dd6cdd1fe4
commit
b74a367e2f
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@ -431,10 +431,11 @@ evisum_ui_effects_enabled_set(Eina_Bool enabled)
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typedef struct
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{
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Ui *ui;
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int pos;
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Ui *ui;
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int pos;
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int bg_pos;
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Evas_Object *im;
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Evas_Object *bg;
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Evas_Object *bolt;
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} Animation;
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@ -456,18 +457,19 @@ _anim_clouds(void *data)
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if (ww > iw) iw = ww;
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cpu = (ui->cpu_usage / 10) > 0 ? ui->cpu_usage / 10 : 1;
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evas_object_resize(anim->im, iw, wh);
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evas_object_image_fill_set(anim->im, anim->pos, 0, iw, wh);
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cpu = (ui->cpu_usage / 10) > 0 ? ui->cpu_usage / 10 : 1;
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anim->pos += cpu;
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if (cpu >= 6 && !bcount)
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evas_object_resize(anim->bg, iw, wh);
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evas_object_image_fill_set(anim->bg, anim->bg_pos, 0, iw, wh);
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anim->bg_pos++;
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if (cpu >= 8 && !bcount)
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{
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if (cpu == 6 && (!(anim->pos % 2048))) bcount++;
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else if (cpu == 7 && !(anim->pos % 1024)) bcount++;
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else if (cpu == 8 && !(anim->pos % 512)) bcount++;
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else if (cpu == 9 && !(anim->pos % 256)) bcount++;
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if (cpu == 9 && !(anim->pos % 512)) bcount++;
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else if (cpu == 10 && !(anim->pos % 128)) bcount++;
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}
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@ -477,22 +479,24 @@ _anim_clouds(void *data)
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t = time(NULL);
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srand(t);
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evas_object_move(anim->bolt, rand() % ww, -(rand() % (wh / 2)));
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if (!(t % 4)) evas_object_color_set(anim->bolt, 164, 192, 228, 255);
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else if (!(t % 2)) evas_object_color_set(anim->bolt, 255, 255, 255, 255);
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else evas_object_color_set(anim->bolt, 255, 255, 158, 255);
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if (!(t % 4)) evas_object_color_set(anim->bolt, 164, 192, 228, 255);
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else if (!(t % 2)) evas_object_color_set(anim->bolt, 255, 255, 255, 255);
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else evas_object_color_set(anim->bolt, 255, 255, 158, 255);
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evas_object_show(anim->bolt);
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}
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if (bcount % 2) evas_object_hide(anim->bolt);
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if (bcount && bcount % 2) evas_object_hide(anim->bolt);
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if (bcount > 30)
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{
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evas_object_hide(anim->bolt);
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bcount = 0;
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bcount = 0;
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}
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if (anim->pos >= iw)
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anim->pos = -iw;
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if (anim->bg_pos >= iw)
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anim->bg_pos = 0;
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return ECORE_CALLBACK_RENEW;
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}
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@ -502,7 +506,7 @@ evisum_ui_animate(void *data)
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{
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Animation *anim;
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Ui *ui;
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Evas_Object *im;
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Evas_Object *bg, *im;
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Evas_Coord iw, ih, ww, wh;
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ui = data;
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@ -512,6 +516,16 @@ evisum_ui_animate(void *data)
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anim = calloc(1, sizeof(Animation));
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anim->ui = ui;
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anim->bg = bg = evas_object_image_add(evas_object_evas_get(ui->win));
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evas_object_image_file_set(bg, evisum_icon_path_get("clo"), NULL);
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evas_object_image_size_get(bg, &iw, &ih);
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evas_object_image_fill_set(bg, ww / 2, 0, iw, wh);
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evas_object_resize(bg, iw, wh);
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evas_object_move(bg, 0, 0);
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evas_object_color_set(bg, 192, 192, 192, 128);
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evas_object_pass_events_set(bg, 1);
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evas_object_show(bg);
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anim->bolt = im = evas_object_image_filled_add(evas_object_evas_get(ui->win));
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evas_object_pass_events_set(im, 1);
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evas_object_image_file_set(im, evisum_icon_path_get("bolt"), NULL);
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@ -526,7 +540,7 @@ evisum_ui_animate(void *data)
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evas_object_image_fill_set(im, ww / 2, 0, iw, wh);
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evas_object_resize(im, iw, wh);
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evas_object_move(im, 0, 0);
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evas_object_color_set(im, 192, 192, 192, 255);
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evas_object_color_set(im, 255, 255, 255, 152);
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evas_object_pass_events_set(im, 1);
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evas_object_show(im);
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