49e455f481
Buffer evas cannot be used when the application is shown on the screen. It means the _sync_shot_get function cannot work always. That is a problem when the stabilization feature is used. That's why we need to use snapshot no matter the case. The problem is that snapshot seems to sit on the canvas and therefore doesn't forward the events, such as mouse down... So we need to create a snapshot only when needed. Additionally, stabilization feature needed to be finished. The threshold to guarantee the stabilization was not implemented. |
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