exactness/src/bin
Daniel Zaoui dd4c1caade Store and compare objects information at every shot
This feature is aimed to provide a new way to debug applications during
scenarios playing.
When a difference happens between two shots of an application, the
investigation can be tough as the cause may be hidden into a tiny
change, such as an update of the theme.
This feature tries to respond to this problem by storing objects of
the application every time a shot is taken. Then during shots comparison,
objects information are compared and differences are displayed on the
screen.

The feature can be used with the -S option.

For the moment, only hierarchy, order and geometry are checked.
2016-10-26 07:57:24 +03:00
..
.gitignore Add an new executable to help on recordings maintenance 2016-03-27 11:53:44 +03:00
Makefile.am Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
exactness.c Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
exactness_config.c Made the exactness script a C program (with improvements). 2013-05-08 11:47:59 +01:00
exactness_config.h Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
exactness_helper.c Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
list_file.c Made the exactness script a C program (with improvements). 2013-05-08 11:47:59 +01:00
list_file.h Made the exactness script a C program (with improvements). 2013-05-08 11:47:59 +01:00
run_test.c Store and compare objects information at every shot 2016-10-26 07:57:24 +03:00
run_test.h Enabled exactness to use efl beta API's 2015-05-27 13:12:40 +01:00
scheduler.c Also fail if exit signal is non-zero. 2013-06-10 16:57:48 +01:00
scheduler.h Made the exactness script a C program (with improvements). 2013-05-08 11:47:59 +01:00