efl: Use Eina.Position2D for Efl.Gfx.position
Note: This is a little bit more cumbersome in some places but in most it's more convenient than (x,y).
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b0fc2825e5
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@ -228,7 +228,7 @@ main(void)
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#ifdef USE_EO_IMAGE
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source = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
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efl_gfx_buffer_copy_set(source, NULL, IMG_WIDTH, IMG_HEIGHT, 0, EFL_GFX_COLORSPACE_ARGB8888, 0);
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efl_gfx_position_set(source, (WIDTH / 2), (HEIGHT / 2));
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efl_gfx_position_set(source, EINA_POSITION2D((WIDTH / 2), (HEIGHT / 2)));
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efl_gfx_size_set(source, (WIDTH / 2), (HEIGHT / 2));
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efl_gfx_visible_set(source, EINA_TRUE);
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#else
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@ -176,7 +176,7 @@ main(void)
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evas_object_name_set(d.bg, "background rectangle");
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efl_gfx_color_set(d.bg, 255, 255, 255, 255);
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/* white bg */
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efl_gfx_position_set(d.bg, 0, 0);
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efl_gfx_position_set(d.bg, EINA_POSITION2D(0, 0));
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/* at canvas' origin */
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efl_gfx_size_set(d.bg, WIDTH, HEIGHT);
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/* covers full canvas */
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@ -202,7 +202,7 @@ main(void)
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}
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else
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{
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efl_gfx_position_set(d.img, 0, 0);
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efl_gfx_position_set(d.img, EINA_POSITION2D(0, 0));
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efl_gfx_size_set(d.img, WIDTH, HEIGHT);
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efl_gfx_visible_set(d.img, EINA_TRUE);
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printf("Image object added, class name is: %s\n",
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@ -222,7 +222,7 @@ main(void)
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{
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efl_image_border_set(d.clipper_border, 3, 3, 3, 3);
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efl_image_border_center_fill_set(d.clipper_border, EFL_GFX_BORDER_FILL_MODE_NONE);
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efl_gfx_position_set(d.clipper_border, (WIDTH / 4) -3, (HEIGHT / 4) - 3);
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efl_gfx_position_set(d.clipper_border, EINA_POSITION2D((WIDTH / 4) -3, (HEIGHT / 4) - 3));
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efl_gfx_size_set(d.clipper_border, (WIDTH / 2) + 6, (HEIGHT / 2) + 6);
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efl_gfx_visible_set(d.clipper_border, EINA_TRUE);
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}
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@ -232,7 +232,7 @@ main(void)
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* by 255) */
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d.clipper = efl_add(EFL_CANVAS_RECTANGLE_CLASS, d.canvas);
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efl_gfx_position_set(d.clipper, WIDTH / 4, HEIGHT / 4);
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efl_gfx_position_set(d.clipper, EINA_POSITION2D(WIDTH / 4, HEIGHT / 4));
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efl_gfx_size_set(d.clipper, WIDTH / 2, HEIGHT / 2);
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efl_gfx_visible_set(d.clipper, EINA_TRUE);
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