Game of Life: Remove last uses of Legacy API

This commit is contained in:
Xavi Artigas 2019-10-03 12:12:38 +02:00
parent 6dfa4bac1d
commit 0a23c904cb
2 changed files with 5 additions and 5 deletions

View File

@ -51,12 +51,12 @@ _life_win_key_down(void *data EINA_UNUSED, const Efl_Event *event)
life_board_pause_toggle(win);
}
static Evas_Object *
static Efl_Ui_Win *
_life_win_setup(void)
{
Efl_Ui_Win *win;
Evas_Coord w;
Evas_Coord h;
int w;
int h;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),

View File

@ -46,7 +46,7 @@ life_render_layout(Efl_Ui_Win *win)
{
Eina_Size2D size;
double cw, ch;
Evas_Object *rect;
Efl_Canvas_Rectangle *rect;
int x, y;
size = efl_gfx_entity_size_get(win);
@ -67,7 +67,7 @@ life_render_layout(Efl_Ui_Win *win)
void
life_render_cell(Efl_Ui_Win *win EINA_UNUSED, int x, int y)
{
Evas_Object *rect;
Efl_Canvas_Rectangle *rect;
int i;
i = life_render_index_for_position(x, y);