efl: merge emotion.
this one was quite a huge work, but hopefully it's correct. NOTES: * removed vlc generic module, it should go into a separate package. * gstreamer is enabled by default (see --disable-gstreamer) * xine is disabled by default (see --enable-gstreamer) * generic is always built statically if supported * gstreamer and xine can't be configured as static (just lacks command line options, build system supports it) * v4l2 is enabled by default on linux if eeze is built (see --disable-v4l2) * emotion_test moved to src/tests/emotion and depends on EFL_ENABLE_TESTS (--with-tests), but is still installed if enabled. TODO (need your help!): * fix warnings with gstreamer and xine engine * call engine shutdown functions if building as static * remove direct usage of PACKAGE_*_DIR and use eina_prefix * add eina_prefix checkme file as evas and others * add support for $EFL_RUN_IN_TREE * create separate package for emotion_generic_modules * check docs hierarchy (doxygen is segv'in here) SVN revision: 82501
This commit is contained in:
parent
768ebc01f4
commit
18f0e57f27
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@ -1,6 +1,6 @@
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MAINTAINERCLEANFILES = Makefile.in
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SUBDIRS = eina eo eet evas ecore eio edbus ephysics edje
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SUBDIRS = eina eo eet evas ecore eio edbus ephysics edje emotion
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.PHONY: examples install-examples
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@ -0,0 +1,57 @@
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MAINTAINERCLEANFILES = Makefile.in
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AM_CPPFLAGS = \
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-I$(top_srcdir)/src/lib/eina \
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-I$(top_srcdir)/src/lib/eo \
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-I$(top_srcdir)/src/lib/evas \
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-I$(top_srcdir)/src/lib/ecore \
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-I$(top_srcdir)/src/lib/ecore_evas \
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-I$(top_srcdir)/src/lib/emotion \
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-I$(top_builddir)/src/lib/eina \
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-I$(top_builddir)/src/lib/eo \
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-I$(top_builddir)/src/lib/evas \
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-I$(top_builddir)/src/lib/ecore \
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-I$(top_builddir)/src/lib/ecore_evas \
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-I$(top_builddir)/src/lib/emotion \
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@EMOTION_CFLAGS@
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LDADD = \
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$(top_builddir)/src/lib/eina/libeina.la \
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$(top_builddir)/src/lib/eo/libeo.la \
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$(top_builddir)/src/lib/evas/libevas.la \
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$(top_builddir)/src/lib/ecore/libecore.la \
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$(top_builddir)/src/lib/ecore_evas/libecore_evas.la \
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$(top_builddir)/src/lib/emotion/libemotion.la \
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@EMOTION_LDFLAGS@
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EXTRA_PROGRAMS = \
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emotion_basic_example \
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emotion_generic_example \
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emotion_generic_subtitle_example \
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emotion_border_example \
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emotion_signals_example
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SRCS = \
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emotion_basic_example.c \
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emotion_generic_example.c \
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emotion_generic_subtitle_example.c \
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emotion_border_example.c \
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emotion_signals_example.c
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examples: $(EXTRA_PROGRAMS)
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clean-local:
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rm -f $(EXTRA_PROGRAMS)
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install-examples:
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mkdir -p $(datadir)/emotion/examples
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$(install_sh_DATA) -c $(SRCS) $(datadir)/emotion/examples
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uninstall-local:
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for f in $(SRCS); do \
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rm -f $(datadir)/emotion/examples/$$f ; \
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done
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if ALWAYS_BUILD_EXAMPLES
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noinst_PROGRAMS = $(EXTRA_PROGRAMS)
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endif
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@ -0,0 +1,81 @@
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#include <Ecore.h>
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#include <Ecore_Evas.h>
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#include <Evas.h>
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#include <Emotion.h>
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#include <stdio.h>
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#define WIDTH (320)
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#define HEIGHT (240)
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static void
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_playback_started_cb(void *data, Evas_Object *o, void *event_info)
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{
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printf("Emotion object started playback.\n");
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}
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int
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main(int argc, const char *argv[])
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{
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Ecore_Evas *ee;
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Evas *e;
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Evas_Object *bg, *em;
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const char *filename = NULL;
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if (argc < 2)
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{
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printf("One argument is necessary. Usage:\n");
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printf("\t%s <filename>\n", argv[0]);
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}
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filename = argv[1];
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if (!ecore_evas_init())
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return EXIT_FAILURE;
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/* this will give you a window with an Evas canvas under the first
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* engine available */
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ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
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if (!ee)
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goto error;
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ecore_evas_show(ee);
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/* the canvas pointer, de facto */
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e = ecore_evas_get(ee);
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/* adding a background to this example */
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bg = evas_object_rectangle_add(e);
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evas_object_name_set(bg, "our dear rectangle");
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evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
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evas_object_move(bg, 0, 0); /* at canvas' origin */
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evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
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evas_object_show(bg);
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/* Creating the emotion object */
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em = emotion_object_add(e);
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emotion_object_init(em, NULL);
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evas_object_smart_callback_add(
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em, "playback_started", _playback_started_cb, NULL);
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emotion_object_file_set(em, filename);
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evas_object_move(em, 0, 0);
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evas_object_resize(em, WIDTH, HEIGHT);
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evas_object_show(em);
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emotion_object_play_set(em, EINA_TRUE);
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ecore_main_loop_begin();
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ecore_evas_free(ee);
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ecore_evas_shutdown();
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return 0;
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error:
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fprintf(stderr, "you got to have at least one evas engine built and linked"
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" up to ecore-evas for this example to run properly.\n");
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ecore_evas_shutdown();
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return -1;
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}
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#include <Ecore.h>
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#include <Ecore_Evas.h>
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#include <Evas.h>
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#include <Emotion.h>
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#include <stdio.h>
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#include <string.h>
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#define WIDTH (320)
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#define HEIGHT (240)
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static Eina_List *filenames = NULL;
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static Eina_List *curfile = NULL;
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static void
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_playback_started_cb(void *data, Evas_Object *o, void *event_info)
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{
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printf("Emotion object started playback.\n");
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}
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static Evas_Object *
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_create_emotion_object(Evas *e)
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{
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Evas_Object *em = emotion_object_add(e);
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emotion_object_init(em, "gstreamer");
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evas_object_smart_callback_add(
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em, "playback_started", _playback_started_cb, NULL);
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return em;
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}
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static void
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_on_key_down(void *data, Evas *e, Evas_Object *o, void *event_info)
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{
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Evas_Event_Key_Down *ev = event_info;
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Evas_Object *em = data;
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if (!strcmp(ev->keyname, "Return"))
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{
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emotion_object_play_set(em, EINA_TRUE);
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}
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else if (!strcmp(ev->keyname, "space"))
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{
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emotion_object_play_set(em, EINA_FALSE);
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}
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else if (!strcmp(ev->keyname, "Escape"))
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{
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ecore_main_loop_quit();
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}
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else if (!strcmp(ev->keyname, "n"))
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{
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const char *file;
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if (!curfile)
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curfile = filenames;
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else
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curfile = eina_list_next(curfile);
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file = eina_list_data_get(curfile);
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fprintf(stderr, "playing next file: %s\n", file);
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emotion_object_file_set(em, file);
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}
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else if (!strcmp(ev->keyname, "p"))
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{
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const char *file;
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if (!curfile)
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curfile = eina_list_last(filenames);
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else
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curfile = eina_list_prev(curfile);
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file = eina_list_data_get(curfile);
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fprintf(stderr, "playing next file: %s\n", file);
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emotion_object_file_set(em, file);
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}
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else if (!strcmp(ev->keyname, "b"))
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{
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emotion_object_border_set(em, 0, 0, 50, 50);
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}
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else if (!strcmp(ev->keyname, "0"))
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{
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_NONE);
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}
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else if (!strcmp(ev->keyname, "w"))
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{
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_WIDTH);
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}
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else if (!strcmp(ev->keyname, "h"))
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{
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_HEIGHT);
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}
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else if (!strcmp(ev->keyname, "2"))
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{
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_BOTH);
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}
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else if (!strcmp(ev->keyname, "c"))
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{
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_CROP);
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}
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else
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{
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fprintf(stderr, "unhandled key: %s\n", ev->keyname);
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}
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}
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static void
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_frame_decode_cb(void *data, Evas_Object *o, void *event_info)
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{
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// fprintf(stderr, "smartcb: frame_decode\n");
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}
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static void
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_length_change_cb(void *data, Evas_Object *o, void *event_info)
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{
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fprintf(stderr, "smartcb: length_change: %0.3f\n", emotion_object_play_length_get(o));
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}
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static void
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_position_update_cb(void *data, Evas_Object *o, void *event_info)
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{
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fprintf(stderr, "smartcb: position_update: %0.3f\n", emotion_object_position_get(o));
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}
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static void
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_progress_change_cb(void *data, Evas_Object *o, void *event_info)
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{
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fprintf(stderr, "smartcb: progress_change: %0.3f, %s\n",
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emotion_object_progress_status_get(o),
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emotion_object_progress_info_get(o));
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}
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static void
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_frame_resize_cb(void *data, Evas_Object *o, void *event_info)
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{
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int w, h;
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emotion_object_size_get(o, &w, &h);
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fprintf(stderr, "smartcb: frame_resize: %dx%d\n", w, h);
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}
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static void /* adjust canvas' contents on resizes */
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_canvas_resize_cb(Ecore_Evas *ee)
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{
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int w, h;
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Evas_Object *bg, *em;
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ecore_evas_geometry_get(ee, NULL, NULL, &w, &h);
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bg = ecore_evas_data_get(ee, "bg");
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em = ecore_evas_data_get(ee, "emotion");
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evas_object_resize(bg, w, h);
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evas_object_move(em, 10, 10);
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evas_object_resize(em, w - 20, h - 20);
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}
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int
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main(int argc, const char *argv[])
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{
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Ecore_Evas *ee;
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||||
Evas *e;
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||||
Evas_Object *bg, *em;
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||||
int i;
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||||
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||||
if (argc < 2)
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||||
{
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printf("One argument is necessary. Usage:\n");
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printf("\t%s <filename>\n", argv[0]);
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||||
}
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eina_init();
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for (i = 1; i < argc; i++)
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filenames = eina_list_append(filenames, eina_stringshare_add(argv[i]));
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||||
curfile = filenames;
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||||
if (!ecore_evas_init())
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return EXIT_FAILURE;
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||||
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||||
/* this will give you a window with an Evas canvas under the first
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||||
* engine available */
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||||
ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
|
||||
if (!ee)
|
||||
goto error;
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||||
|
||||
ecore_evas_callback_resize_set(ee, _canvas_resize_cb);
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||||
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||||
ecore_evas_show(ee);
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||||
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||||
/* the canvas pointer, de facto */
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||||
e = ecore_evas_get(ee);
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||||
|
||||
/* adding a background to this example */
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||||
bg = evas_object_rectangle_add(e);
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||||
evas_object_name_set(bg, "our dear rectangle");
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||||
evas_object_color_set(bg, 255, 0, 0, 255); /* white bg */
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||||
evas_object_move(bg, 0, 0); /* at canvas' origin */
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||||
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
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||||
evas_object_show(bg);
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||||
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ecore_evas_data_set(ee, "bg", bg);
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|
||||
/* Creating the emotion object */
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||||
em = _create_emotion_object(e);
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||||
emotion_object_file_set(em, eina_list_data_get(curfile));
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||||
evas_object_move(em, 10, 10);
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||||
evas_object_resize(em, WIDTH, HEIGHT);
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||||
evas_object_resize(em, WIDTH - 20, HEIGHT - 20);
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emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_BOTH);
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||||
emotion_object_bg_color_set(em, 0, 128, 0, 255);
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||||
evas_object_show(em);
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||||
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||||
ecore_evas_data_set(ee, "emotion", em);
|
||||
|
||||
evas_object_smart_callback_add(em, "frame_decode", _frame_decode_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "length_change", _length_change_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "position_update", _position_update_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "progress_change", _progress_change_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "frame_resize", _frame_resize_cb, NULL);
|
||||
|
||||
evas_object_event_callback_add(bg, EVAS_CALLBACK_KEY_DOWN, _on_key_down, em);
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||||
evas_object_focus_set(bg, EINA_TRUE);
|
||||
|
||||
emotion_object_play_set(em, EINA_TRUE);
|
||||
|
||||
ecore_main_loop_begin();
|
||||
|
||||
ecore_evas_free(ee);
|
||||
ecore_evas_shutdown();
|
||||
return 0;
|
||||
|
||||
error:
|
||||
fprintf(stderr, "you got to have at least one evas engine built and linked"
|
||||
" up to ecore-evas for this example to run properly.\n");
|
||||
|
||||
EINA_LIST_FREE(filenames, curfile)
|
||||
eina_stringshare_del(eina_list_data_get(curfile));
|
||||
|
||||
ecore_evas_shutdown();
|
||||
eina_shutdown();
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,233 @@
|
|||
#include <Ecore.h>
|
||||
#include <Ecore_Evas.h>
|
||||
#include <Evas.h>
|
||||
#include <Emotion.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#define WIDTH (320)
|
||||
#define HEIGHT (240)
|
||||
|
||||
static Eina_List *filenames = NULL;
|
||||
static Eina_List *curfile = NULL;
|
||||
|
||||
static void
|
||||
_playback_started_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf("Emotion object started playback.\n");
|
||||
}
|
||||
|
||||
static void
|
||||
_playback_stopped_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf("Emotion playback stopped.\n");
|
||||
emotion_object_play_set(o, EINA_FALSE);
|
||||
emotion_object_position_set(o, 0);
|
||||
}
|
||||
|
||||
static Evas_Object *
|
||||
_create_emotion_object(Evas *e)
|
||||
{
|
||||
Evas_Object *em = emotion_object_add(e);
|
||||
|
||||
emotion_object_init(em, "generic");
|
||||
|
||||
evas_object_smart_callback_add(
|
||||
em, "playback_started", _playback_started_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
em, "playback_finished", _playback_stopped_cb, NULL);
|
||||
|
||||
return em;
|
||||
}
|
||||
|
||||
static void
|
||||
_on_key_down(void *data, Evas *e, Evas_Object *o, void *event_info)
|
||||
{
|
||||
Evas_Event_Key_Down *ev = event_info;
|
||||
Evas_Object *em = data;
|
||||
|
||||
if (!strcmp(ev->keyname, "Return"))
|
||||
{
|
||||
emotion_object_play_set(em, EINA_TRUE);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "space"))
|
||||
{
|
||||
emotion_object_play_set(em, EINA_FALSE);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "Escape"))
|
||||
{
|
||||
ecore_main_loop_quit();
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "t"))
|
||||
{
|
||||
int w, h;
|
||||
emotion_object_size_get(em, &w, &h);
|
||||
fprintf(stderr, "example -> size: %dx%d\n", w, h);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "s"))
|
||||
{
|
||||
float len, pos;
|
||||
len = emotion_object_play_length_get(em);
|
||||
pos = 0.98 * len;
|
||||
fprintf(stderr, "skipping to position %0.3f\n", pos);
|
||||
emotion_object_position_set(em, pos);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "1"))
|
||||
{
|
||||
fprintf(stderr, "setting speed to 1.0\n");
|
||||
emotion_object_play_speed_set(em, 1.0);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "2"))
|
||||
{
|
||||
fprintf(stderr, "setting speed to 2.0\n");
|
||||
emotion_object_play_speed_set(em, 2.0);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "n"))
|
||||
{
|
||||
const char *file;
|
||||
if (!curfile)
|
||||
curfile = filenames;
|
||||
else
|
||||
curfile = eina_list_next(curfile);
|
||||
file = eina_list_data_get(curfile);
|
||||
fprintf(stderr, "playing next file: %s\n", file);
|
||||
emotion_object_file_set(em, file);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "p"))
|
||||
{
|
||||
const char *file;
|
||||
if (!curfile)
|
||||
curfile = eina_list_last(filenames);
|
||||
else
|
||||
curfile = eina_list_prev(curfile);
|
||||
file = eina_list_data_get(curfile);
|
||||
fprintf(stderr, "playing next file: %s\n", file);
|
||||
emotion_object_file_set(em, file);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "d"))
|
||||
{
|
||||
evas_object_del(em);
|
||||
}
|
||||
else if (!strcmp(ev->keyname, "l"))
|
||||
{
|
||||
// force frame dropping
|
||||
sleep(5);
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "unhandled key: %s\n", ev->keyname);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_frame_decode_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
// fprintf(stderr, "smartcb: frame_decode\n");
|
||||
}
|
||||
|
||||
static void
|
||||
_length_change_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
fprintf(stderr, "smartcb: length_change: %0.3f\n", emotion_object_play_length_get(o));
|
||||
}
|
||||
|
||||
static void
|
||||
_position_update_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
fprintf(stderr, "smartcb: position_update: %0.3f\n", emotion_object_position_get(o));
|
||||
}
|
||||
|
||||
static void
|
||||
_progress_change_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
fprintf(stderr, "smartcb: progress_change: %0.3f, %s\n",
|
||||
emotion_object_progress_status_get(o),
|
||||
emotion_object_progress_info_get(o));
|
||||
}
|
||||
|
||||
static void
|
||||
_frame_resize_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
int w, h;
|
||||
emotion_object_size_get(o, &w, &h);
|
||||
fprintf(stderr, "smartcb: frame_resize: %dx%d\n", w, h);
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, const char *argv[])
|
||||
{
|
||||
Ecore_Evas *ee;
|
||||
Evas *e;
|
||||
Evas_Object *bg, *em;
|
||||
int i;
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
printf("One argument is necessary. Usage:\n");
|
||||
printf("\t%s <filename>\n", argv[0]);
|
||||
}
|
||||
|
||||
eina_init();
|
||||
for (i = 1; i < argc; i++)
|
||||
filenames = eina_list_append(filenames, eina_stringshare_add(argv[i]));
|
||||
|
||||
curfile = filenames;
|
||||
|
||||
if (!ecore_evas_init())
|
||||
return EXIT_FAILURE;
|
||||
|
||||
/* this will give you a window with an Evas canvas under the first
|
||||
* engine available */
|
||||
ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
|
||||
if (!ee)
|
||||
goto error;
|
||||
|
||||
ecore_evas_show(ee);
|
||||
|
||||
/* the canvas pointer, de facto */
|
||||
e = ecore_evas_get(ee);
|
||||
|
||||
/* adding a background to this example */
|
||||
bg = evas_object_rectangle_add(e);
|
||||
evas_object_name_set(bg, "our dear rectangle");
|
||||
evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
|
||||
evas_object_move(bg, 0, 0); /* at canvas' origin */
|
||||
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
|
||||
evas_object_show(bg);
|
||||
|
||||
/* Creating the emotion object */
|
||||
em = _create_emotion_object(e);
|
||||
emotion_object_file_set(em, eina_list_data_get(curfile));
|
||||
evas_object_move(em, 0, 0);
|
||||
evas_object_resize(em, WIDTH, HEIGHT);
|
||||
evas_object_show(em);
|
||||
|
||||
evas_object_smart_callback_add(em, "frame_decode", _frame_decode_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "length_change", _length_change_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "position_update", _position_update_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "progress_change", _progress_change_cb, NULL);
|
||||
evas_object_smart_callback_add(em, "frame_resize", _frame_resize_cb, NULL);
|
||||
|
||||
evas_object_event_callback_add(bg, EVAS_CALLBACK_KEY_DOWN, _on_key_down, em);
|
||||
evas_object_focus_set(bg, EINA_TRUE);
|
||||
|
||||
emotion_object_play_set(em, EINA_TRUE);
|
||||
|
||||
ecore_main_loop_begin();
|
||||
|
||||
ecore_evas_free(ee);
|
||||
ecore_evas_shutdown();
|
||||
return 0;
|
||||
|
||||
error:
|
||||
fprintf(stderr, "you got to have at least one evas engine built and linked"
|
||||
" up to ecore-evas for this example to run properly.\n");
|
||||
|
||||
EINA_LIST_FREE(filenames, curfile)
|
||||
eina_stringshare_del(eina_list_data_get(curfile));
|
||||
|
||||
ecore_evas_shutdown();
|
||||
eina_shutdown();
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,97 @@
|
|||
#include <Ecore.h>
|
||||
#include <Ecore_Evas.h>
|
||||
#include <Evas.h>
|
||||
#include <Emotion.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define WIDTH (320)
|
||||
#define HEIGHT (240)
|
||||
|
||||
static void
|
||||
_playback_started_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf("Emotion object started playback.\n");
|
||||
}
|
||||
|
||||
static void
|
||||
_on_delete(Ecore_Evas *ee)
|
||||
{
|
||||
ecore_main_loop_quit();
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, const char *argv[])
|
||||
{
|
||||
Ecore_Evas *ee;
|
||||
Evas *e;
|
||||
Evas_Object *bg, *em;
|
||||
const char *filename = NULL;
|
||||
const char *subtitle_filename = NULL;
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
printf("At least one argument is necessary. Usage:\n");
|
||||
printf("\t%s <filename> <subtitle filename>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
filename = argv[1];
|
||||
|
||||
if (argc > 2)
|
||||
subtitle_filename = argv[2];
|
||||
|
||||
if (!ecore_evas_init())
|
||||
return EXIT_FAILURE;
|
||||
|
||||
/* this will give you a window with an Evas canvas under the first
|
||||
* engine available */
|
||||
ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
|
||||
if (!ee)
|
||||
goto error;
|
||||
|
||||
ecore_evas_callback_delete_request_set(ee, _on_delete);
|
||||
|
||||
ecore_evas_show(ee);
|
||||
|
||||
/* the canvas pointer, de facto */
|
||||
e = ecore_evas_get(ee);
|
||||
|
||||
/* adding a background to this example */
|
||||
bg = evas_object_rectangle_add(e);
|
||||
evas_object_name_set(bg, "our dear rectangle");
|
||||
evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
|
||||
evas_object_move(bg, 0, 0); /* at canvas' origin */
|
||||
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
|
||||
evas_object_show(bg);
|
||||
|
||||
/* Creating the emotion object */
|
||||
em = emotion_object_add(e);
|
||||
emotion_object_init(em, "generic");
|
||||
|
||||
if (subtitle_filename)
|
||||
emotion_object_video_subtitle_file_set(em, subtitle_filename);
|
||||
|
||||
evas_object_smart_callback_add(
|
||||
em, "playback_started", _playback_started_cb, NULL);
|
||||
|
||||
emotion_object_file_set(em, filename);
|
||||
|
||||
evas_object_move(em, 0, 0);
|
||||
evas_object_resize(em, WIDTH, HEIGHT);
|
||||
evas_object_show(em);
|
||||
|
||||
emotion_object_play_set(em, EINA_TRUE);
|
||||
|
||||
ecore_main_loop_begin();
|
||||
|
||||
ecore_evas_free(ee);
|
||||
ecore_evas_shutdown();
|
||||
return 0;
|
||||
|
||||
error:
|
||||
fprintf(stderr, "you got to have at least one evas engine built and linked"
|
||||
" up to ecore-evas for this example to run properly.\n");
|
||||
|
||||
ecore_evas_shutdown();
|
||||
return -1;
|
||||
}
|
|
@ -0,0 +1,173 @@
|
|||
#include <Ecore.h>
|
||||
#include <Ecore_Evas.h>
|
||||
#include <Evas.h>
|
||||
#include <Emotion.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define WIDTH (320)
|
||||
#define HEIGHT (240)
|
||||
|
||||
static void
|
||||
_display_info(Evas_Object *o)
|
||||
{
|
||||
int w, h;
|
||||
printf("playing: %d\n", emotion_object_play_get(o));
|
||||
printf("meta title: %s\n",
|
||||
emotion_object_meta_info_get(o, EMOTION_META_INFO_TRACK_TITLE));
|
||||
printf("seek position: %0.3f\n",
|
||||
emotion_object_position_get(o));
|
||||
printf("play length: %0.3f\n",
|
||||
emotion_object_play_length_get(o));
|
||||
printf("is seekable: %d\n",
|
||||
emotion_object_seekable_get(o));
|
||||
emotion_object_size_get(o, &w, &h);
|
||||
printf("video geometry: %dx%d\n", w, h);
|
||||
printf("video width / height ratio: %0.3f\n",
|
||||
emotion_object_ratio_get(o));
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
static void
|
||||
_playback_started_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object started playback.\n");
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_playback_finished_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object finished playback.\n");
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_open_done_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object open done.\n");
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_position_update_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object first position update.\n");
|
||||
evas_object_smart_callback_del(o, "position_update", _position_update_cb);
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_frame_decode_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object first frame decode.\n");
|
||||
evas_object_smart_callback_del(o, "frame_decode", _frame_decode_cb);
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_decode_stop_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object decode stop.\n");
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_frame_resize_cb(void *data, Evas_Object *o, void *event_info)
|
||||
{
|
||||
printf(">>> Emotion object frame resize.\n");
|
||||
_display_info(o);
|
||||
}
|
||||
|
||||
static void
|
||||
_setup_emotion_callbacks(Evas_Object *o)
|
||||
{
|
||||
evas_object_smart_callback_add(
|
||||
o, "playback_started", _playback_started_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "playback_finished", _playback_finished_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "open_done", _open_done_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "position_update", _position_update_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "frame_decode", _frame_decode_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "decode_stop", _decode_stop_cb, NULL);
|
||||
evas_object_smart_callback_add(
|
||||
o, "frame_resize", _frame_resize_cb, NULL);
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, const char *argv[])
|
||||
{
|
||||
Ecore_Evas *ee;
|
||||
Evas *e;
|
||||
Evas_Object *bg, *em;
|
||||
const char *filename = NULL;
|
||||
const char *module = NULL;
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
printf("At least one argument is necessary. Usage:\n");
|
||||
printf("\t%s <filename> [module_name]\n", argv[0]);
|
||||
goto error;
|
||||
}
|
||||
|
||||
filename = argv[1];
|
||||
|
||||
if (argc >= 3)
|
||||
module = argv[2];
|
||||
|
||||
if (!ecore_evas_init())
|
||||
return EXIT_FAILURE;
|
||||
|
||||
/* this will give you a window with an Evas canvas under the first
|
||||
* engine available */
|
||||
ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
|
||||
if (!ee)
|
||||
goto error;
|
||||
|
||||
ecore_evas_show(ee);
|
||||
|
||||
/* the canvas pointer, de facto */
|
||||
e = ecore_evas_get(ee);
|
||||
|
||||
/* adding a background to this example */
|
||||
bg = evas_object_rectangle_add(e);
|
||||
evas_object_name_set(bg, "our dear rectangle");
|
||||
evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
|
||||
evas_object_move(bg, 0, 0); /* at canvas' origin */
|
||||
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
|
||||
evas_object_show(bg);
|
||||
|
||||
/* Creating the emotion object */
|
||||
em = emotion_object_add(e);
|
||||
|
||||
/* Try to load the specified module - NULL for auto-discover */
|
||||
if (!emotion_object_init(em, module))
|
||||
fprintf(stderr, "Emotion: \"%s\" module could not be initialized.\n", module);
|
||||
|
||||
_display_info(em);
|
||||
_setup_emotion_callbacks(em);
|
||||
|
||||
if (!emotion_object_file_set(em, filename))
|
||||
fprintf(stderr, "Emotion: Could not load the file \"%s\"\n", filename);
|
||||
|
||||
evas_object_move(em, 0, 0);
|
||||
evas_object_resize(em, WIDTH, HEIGHT);
|
||||
evas_object_show(em);
|
||||
|
||||
emotion_object_play_set(em, EINA_TRUE);
|
||||
|
||||
ecore_main_loop_begin();
|
||||
|
||||
ecore_evas_free(ee);
|
||||
ecore_evas_shutdown();
|
||||
return 0;
|
||||
|
||||
ecore_evas_free(ee);
|
||||
|
||||
error:
|
||||
ecore_evas_shutdown();
|
||||
return -1;
|
||||
}
|
Loading…
Reference in New Issue