From 4a4562c34407fcfd1487de4342702ad74fed1bbd Mon Sep 17 00:00:00 2001 From: Oleksandr Shcherbina Date: Tue, 21 Jun 2016 17:40:27 +0200 Subject: [PATCH] examples: evas3d: fix out of range array Missing parenthesis have been leading to an out of bound access here. Summary: @fix Reviewers: stefan_schmidt Subscribers: cedric, jpeg Differential Revision: https://phab.enlightenment.org/D4069 --- unsorted/evas/shooter/evas-3d-shooter.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/unsorted/evas/shooter/evas-3d-shooter.c b/unsorted/evas/shooter/evas-3d-shooter.c index 9dbf01e0..21eafe4b 100644 --- a/unsorted/evas/shooter/evas-3d-shooter.c +++ b/unsorted/evas/shooter/evas-3d-shooter.c @@ -1091,9 +1091,10 @@ _scene_setup(Scene_Data *data) evas_canvas3d_node_member_add(data->root_node, data->mesh_node_snake); for (i = 0; i < 4; i++) + { evas_canvas3d_node_member_add(data->root_node, data->mesh_node_wall[i]); evas_canvas3d_node_member_add(data->root_node, data->mesh_node_column[i]); - + } for (i = 0; i < 10; i++) evas_canvas3d_node_member_add(data->root_node, data->mesh_node_level[i]); }