hello-gui: make text non-editable

Non-editable was the default when these tutorials were created, but not anymore.
This commit is contained in:
Xavi Artigas 2019-07-17 12:49:42 +02:00
parent 9ed9d94501
commit 4c2c569c7e
2 changed files with 3 additions and 1 deletions

View File

@ -31,6 +31,7 @@ _gui_setup()
efl_add(EFL_UI_TEXT_CLASS, box, efl_add(EFL_UI_TEXT_CLASS, box,
efl_text_markup_set(efl_added, "Hello World.<br>This is an <b>Efl.Ui</b> application!"), efl_text_markup_set(efl_added, "Hello World.<br>This is an <b>Efl.Ui</b> application!"),
efl_text_interactive_selection_allowed_set(efl_added, EINA_FALSE), efl_text_interactive_selection_allowed_set(efl_added, EINA_FALSE),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.9), efl_gfx_hint_weight_set(efl_added, 1.0, 0.9),
efl_gfx_hint_align_set(efl_added, 0.5, 0.5), efl_gfx_hint_align_set(efl_added, 0.5, 0.5),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE), efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),

View File

@ -34,7 +34,8 @@ public class Example : Efl.Csharp.Application
var label = new Efl.Ui.Text(box); var label = new Efl.Ui.Text(box);
// Set its content and customize it // Set its content and customize it
label.SetText("Hello World. This is an Efl.Ui application!"); label.SetText("Hello World. This is an Efl.Ui application!");
label.SetSelectionAllowed(false); label.Editable = false;
label.SelectionAllowed = false;
label.SetHintWeight(1.0, 0.9); label.SetHintWeight(1.0, 0.9);
label.SetHintFill(false, false); label.SetHintFill(false, false);
label.SetHintAlign(0.5, 0.5); label.SetHintAlign(0.5, 0.5);