csharp: Fix gui_main.cs compilation.

Summary:
- Removed the Concrete suffixes
- Changed interfaces to IFoobar
- Event names are now camelcase with 'Evt' suffix
- Methods with the same name as its class are prefixed with 'Do'
  due to C# CamelCase methods (Pack.Pack -> Pack.DoPack)
- Updated efl.ui.win.Type to efl.ui.Win_Type after API renaming

Reviewers: segfaultxavi, felipealmeida

Reviewed By: segfaultxavi

Differential Revision: https://phab.enlightenment.org/D6508
devs/xartigas/fix_text_changed
Lauro Moura 4 years ago
parent 15aa26eb16
commit 62ca316375
  1. 39
      tutorial/csharp/focus/src/focus_main.cs
  2. 18
      tutorial/csharp/hello-gui/src/gui_main.cs

@ -15,52 +15,51 @@ public class Example
public static void FocusChangedCb(object sender, EventArgs e)
{
Console.WriteLine($"Focus for object {((efl.Text)sender).GetText()} changed to {((efl.ui.Widget)sender).GetFocus()}");
Console.WriteLine($"Focus for object {((efl.IText)sender).GetText()} changed to {((efl.ui.IWidget)sender).GetFocus()}");
}
public static void Main()
{
efl.All.Init(efl.Components.Ui);
efl.ui.Win win = new efl.ui.WinConcrete(null, (efl.ui.Win ewin) => {
ewin.SetWinType(efl.ui.win.Type.Basic);
efl.ui.IWin win = new efl.ui.Win(null, (efl.ui.IWin ewin) => {
ewin.SetWinType(efl.ui.Win_Type.Basic);
ewin.SetText("Hello World");
ewin.SetAutohide(true);
});
win.HIDE += QuitCb;
win.HideEvt += QuitCb;
efl.ui.Box box = new efl.ui.BoxConcrete(win);
efl.ui.IBox box = new efl.ui.Box(win);
eina.Size2D sz;
sz.W = 360;
sz.H = 240;
box.SetHintMin(sz);
win.SetContent(box);
efl.ui.Text text = new efl.ui.TextConcrete(box);
efl.ui.IText text = new efl.ui.Text(box);
text.SetText("Label");
text.SetEditable(false);
text.FOCUS_CHANGED += FocusChangedCb;
box.Pack(text);
text.FocusChangedEvt += FocusChangedCb;
box.DoPack(text);
efl.ui.Box hbox = new efl.ui.BoxConcrete(box);
efl.ui.IBox hbox = new efl.ui.Box(box);
hbox.SetDirection(efl.ui.Dir.Horizontal);
hbox.SetHintWeight(1.0, 0.1);
box.Pack(hbox);
box.DoPack(hbox);
efl.ui.Button about = new efl.ui.ButtonConcrete(hbox);
efl.ui.IButton about = new efl.ui.Button(hbox);
about.SetText("About");
about.FOCUS_CHANGED += FocusChangedCb;
about.CLICKED += AboutCb;
hbox.Pack(about);
about.FocusChangedEvt += FocusChangedCb;
about.ClickedEvt += AboutCb;
hbox.DoPack(about);
efl.ui.Button quit = new efl.ui.ButtonConcrete(hbox);
efl.ui.IButton quit = new efl.ui.Button(hbox);
quit.SetText("Quit");
quit.FOCUS_CHANGED += FocusChangedCb;
quit.CLICKED += QuitCb;
hbox.Pack(quit);
quit.FocusChangedEvt += FocusChangedCb;
quit.ClickedEvt += QuitCb;
hbox.DoPack(quit);
// TODO: Create public references to classes
// efl_ui_focus_util_focus(EFL_UI_FOCUS_UTIL_CLASS, about);
efl.ui.focus.Util.Focus(about);
efl.ui.Config.Run();

@ -11,16 +11,16 @@ public class Example
{
efl.All.Init(efl.Components.Ui);
efl.ui.Win win = new efl.ui.WinConcrete(null, (efl.ui.Win ewin) => {
ewin.SetWinType(efl.ui.win.Type.Basic);
efl.ui.IWin win = new efl.ui.Win(null, (efl.ui.IWin ewin) => {
ewin.SetWinType(efl.ui.Win_Type.Basic);
ewin.SetText("Hello World");
ewin.SetAutohide(true);
});
// when the user clicks "close" on a window there is a request to hide
win.HIDE += QuitCb;
win.HideEvt += QuitCb;
efl.ui.Box box = new efl.ui.BoxConcrete(win);
efl.ui.IBox box = new efl.ui.Box(win);
eina.Size2D sz;
sz.W = 360;
sz.H = 240;
@ -28,22 +28,22 @@ public class Example
win.SetContent(box);
efl.ui.Text text = new efl.ui.TextConcrete(box);
efl.ui.IText text = new efl.ui.Text(box);
// text.SetMarkup("Hello World.<br>This is an <b>Efl.Ui</b> application!"); // TODO: Correct .eo inheritance
text.SetText("Hello World. This is an Efl.Ui application!");
text.SetSelectionAllowed(false);
text.SetHintWeight(1.0, 0.9);
text.SetHintAlign(0.5, 0.5);
box.Pack(text);
box.DoPack(text);
efl.ui.Button button = new efl.ui.ButtonConcrete(box);
efl.ui.IButton button = new efl.ui.Button(box);
button.SetText("Quit");
button.SetHintWeight(1.0, 0.1);
button.CLICKED += QuitCb;
button.ClickedEvt += QuitCb;
box.Pack(button);
box.DoPack(button);
efl.ui.Config.Run();

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