ui: Add starter of a translation reference example

This commit is contained in:
Andy Williams 2017-12-06 12:46:15 +00:00
parent 557f42bf31
commit 95c0ffad65
7 changed files with 70 additions and 0 deletions

2
.gitignore vendored Normal file → Executable file
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@ -1 +1,3 @@
build
*.pot

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@ -9,4 +9,5 @@ efl = dependency('efl-ui', version : '>=1.20.99')
inc = include_directories('.')
subdir('src')
subdir('po')

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@ -0,0 +1 @@
src/ui_translation.c

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@ -0,0 +1,4 @@
i18n = import('i18n')
i18n.gettext('example_translation',
args : '--keyword=efl_ui_translatable_text_set:2')

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@ -13,3 +13,11 @@ executable('efl_reference_ui_container',
include_directories : inc,
install : true
)
executable('efl_reference_ui_translation',
files(['ui_translation.c']),
dependencies : deps,
include_directories : inc,
install : true
)

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@ -0,0 +1,54 @@
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <stdio.h>
#include <Eina.h>
#include <Elementary.h>
#include <Efl_Ui.h>
/*
* Efl.Ui translation exmaples.
*
* Efl.Ui contains a way to manage translations provided by gettext or
* other translation provider. This example shows how to set it up and to
* extract strings for translation. (see src/meson.build).
*
* The gettext extraction command is:
* "xgettext --keyword=efl_ui_translatable_text_set:2 --from-code=utf-8 --foreign-user"
*
* In this project you can go to build/ and execute "ninja example_translation-pot"
*/
#define _TEXT_DOMAIN "example_translation"
EAPI_MAIN void
efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
{
Efl_Ui_Win *win, *box;
win = efl_add(EFL_UI_WIN_CLASS, NULL,
efl_ui_win_type_set(efl_added, EFL_UI_WIN_BASIC),
efl_ui_translatable_text_set(efl_added, "Translations",
_TEXT_DOMAIN),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_content_set(win, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, win,
efl_ui_translatable_text_set(efl_added, "Translations", _TEXT_DOMAIN),
efl_pack_end(box, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, win,
efl_ui_translatable_text_set(efl_added, "Help", _TEXT_DOMAIN),
efl_pack_end(box, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, win,
efl_ui_translatable_text_set(efl_added, "Quit", _TEXT_DOMAIN),
efl_pack_end(box, efl_added),
efl_gfx_size_hint_min_set(efl_added, EINA_SIZE2D(100, 100)));
efl_gfx_size_set(win, EINA_SIZE2D(320, 320));
}
EFL_MAIN()