evas-3d: parallax-occlusion example is fixed.
Summary: wrong pathes to resources are fixed Reviewers: cedric, Hermet, raster, Sergeant_Whitespace Reviewed By: Sergeant_Whitespace Subscribers: Sergeant_Whitespace, Ievgen, cedric Differential Revision: https://phab.enlightenment.org/D2235
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@ -26,10 +26,10 @@
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#define WIDTH 400
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#define HEIGHT 400
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static const char *rock_diffuse = PACKAGE_EXAMPLES_DIR EVAS_MODEL_FOLDER "rocks.jpg";
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static const char *rock_n_and_height_map = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "rocks_NM_height.tga";
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static const char *wood_diffuse = PACKAGE_EXAMPLES_DIR EVAS_MODEL_FOLDER "wood.jpg";
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static const char *wood_n_and_height_map = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "four_NM_height.tga";
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static const char *rock_diffuse = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/rocks.jpg";
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static const char *rock_n_and_height_map = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/rocks_NM_height.tga";
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static const char *wood_diffuse = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/wood.jpg";
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static const char *wood_n_and_height_map = PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/four_NM_height.tga";
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typedef struct _Scene_Data
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{
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