129 lines
4.3 KiB
C#
129 lines
4.3 KiB
C#
/*
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* Efl.UI container examples.
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*
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* Load and pack a selection of containers.
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* Each has its own unique layout and methods which are demonstrated below.
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*/
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using System;
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public class Example
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{
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// Create a box container full of buttons
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static efl.ui.IBox CreateBox(efl.ui.IWin win)
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{
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efl.ui.IBox box = new efl.ui.Box(win, (efl.ui.IBox ebox) => {
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// Set distance between contained elements
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ebox.SetPackPadding(5, 0, true);
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});
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for (int i = 1; i <= 4; ++i)
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{
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// Add 4 buttons, one below the other
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new efl.ui.Button(win, (efl.ui.IButton ebutton) => {
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ebutton.SetText($"Boxed {i}");
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if (i == 2)
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{
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// Button 2 has its maximum size limited, so it will be smaller
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ebutton.SetHintMax(new eina.Size2D(100,50));
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}
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box.DoPack(ebutton);
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});
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}
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return box;
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}
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// Create a simple table layout
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static efl.ui.ITable CreateTable(efl.ui.IWin win)
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{
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efl.ui.ITable table = new efl.ui.Table(win, (efl.ui.ITable etable) => {
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// Table with two columns, that get filled left to right, and then top to bottom
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etable.SetTableColumns(2);
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etable.SetTableDirection(efl.ui.Dir.Right, efl.ui.Dir.Down);
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});
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for (int i = 1; i <= 4; ++i)
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{
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// Add 4 buttons, following the defined table flow
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new efl.ui.Button(win, (efl.ui.IButton ebutton) => {
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ebutton.SetText($"Table {i}");
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table.DoPack(ebutton);
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});
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}
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// Last button spans two table cells
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new efl.ui.Button(win, (efl.ui.IButton ebutton) => {
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ebutton.SetText("Long Button");
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table.PackTable(ebutton, 0, 2, 2, 1);
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});
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return table;
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}
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#if WIN32
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[STAThreadAttribute()]
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#endif
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public static void Main()
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{
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// Initialize EFL and all UI components
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efl.All.Init(efl.Components.Ui);
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// Create a window and initialize it
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efl.ui.IWin win = new efl.ui.Win(null, (efl.ui.IWin ewin) => {
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ewin.SetWinType(efl.ui.Win_Type.Basic);
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ewin.SetText("Container demo");
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ewin.SetAutohide(true);
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ewin.HideEvt += (object sender, EventArgs e) => {
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// Exit the EFL main loop
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efl.ui.Config.Exit();
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};
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});
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// Give the window an initial size so there is room to resize the panes.
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// Otherwise, all widgets are tightly packed
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win.SetSize(new eina.Size2D(350,250));
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// Create a vertically-split panes container
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efl.ui.IPanes vsplit = new efl.ui.Panes(win, (efl.ui.IPanes epanes) => {
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epanes.SetSplitRatio(0.75);
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win.SetContent(epanes);
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});
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// Create some boxes and set them as the content of the first pane of the container
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var box = CreateBox(win);
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efl.Content.static_cast(vsplit.GetPart("first")).SetContent(box);
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// Create a second, horizontally-split panes container and set it as the content of
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// the second pane of the first container
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efl.ui.IPanes hsplit = new efl.ui.Panes(win, (efl.ui.IPanes epanes) => {
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epanes.SetDirection(efl.ui.Dir.Horizontal);
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epanes.SetSplitRatio(0.85);
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});
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efl.Content.static_cast(vsplit.GetPart("second")).SetContent(hsplit);
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// Create a table and set it as the content of the first pane of the horizontal
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// container
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var table = CreateTable(win);
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efl.Content.static_cast(hsplit.GetPart("first")).SetContent(table);
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// Create a button and set it as the content of the second pane of the horizontal
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// container
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efl.ui.IButton quit_btn = new efl.ui.Button(win, (efl.ui.IButton ebutton) => {
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ebutton.SetText("Quit");
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ebutton.SetHintMax(new eina.Size2D(150, 30));
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ebutton.ClickedEvt += (object sender, EventArgs e) => {
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// Exit the EFL main loop
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efl.ui.Config.Exit();
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};
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});
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efl.Content.static_cast(hsplit.GetPart("second")).SetContent(quit_btn);
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// Start the EFL main loop
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efl.ui.Config.Run();
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// Shutdown EFL
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efl.All.Shutdown();
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}
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}
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