add tests for yuv rotated map thing. :)

SVN revision: 51894
expedite-1.1
Carsten Haitzler 13 years ago
parent 9572d6f406
commit 11a0377961
  1. 2
      src/bin/Makefile.am
  2. 149
      src/bin/image_data_ycbcr601pl_map_nearest_solid_rotate.c
  3. 147
      src/bin/image_data_ycbcr601pl_map_solid_rotate.c
  4. 2
      src/bin/tests.h
  5. 10
      src/bin/ui.c

@ -80,6 +80,8 @@ image_data_argb.c \
image_data_argb_alpha.c \
image_data_ycbcr601pl.c \
image_data_ycbcr601pl_wide_stride.c \
image_data_ycbcr601pl_map_solid_rotate.c \
image_data_ycbcr601pl_map_nearest_solid_rotate.c \
image_crossfade.c \
text_basic.c \
text_styles.c \

@ -0,0 +1,149 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_data_ycbcr601pl_map_nearest_solid_rotate_start
#define NAME "Image Data YCbCr 601 Pointer List Map Nearest Solid Rotate"
#define ICON "data.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static unsigned char *yp = NULL, *up = NULL, *vp = NULL;
/* setup */
static void _setup(void)
{
int i, y;
FILE *f;
unsigned char **data, **lp;
Evas_Object *o;
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_content_hint_set(o, EVAS_IMAGE_CONTENT_HINT_DYNAMIC);
evas_object_image_colorspace_set(o, EVAS_COLORSPACE_YCBCR422P601_PL);
evas_object_image_size_set(o, 640, 480);
evas_object_image_alpha_set(o, 0);
evas_object_image_fill_set(o, 0, 0, 640, 480);
evas_object_resize(o, 640, 480);
evas_object_image_smooth_scale_set(o, 0);
evas_object_show(o);
yp = malloc(640 * 480);
up = malloc(320 * 240);
vp = malloc(320 * 240);
f = fopen(build_path("tp.yuv"), "rb");
if (f)
{
fread(yp, 640 * 480, 1, f);
fread(up, 320 * 240, 1, f);
fread(vp, 320 * 240, 1, f);
fclose(f);
}
data = evas_object_image_data_get(o_images[i], 1);
lp = data;
for (y = 0; y < 480; y++)
{
*lp = yp + (y * 640);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = up + (y * 320);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = vp + (y * 320);
lp++;
}
evas_object_image_data_set(o_images[i], data);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
free(yp);
free(up);
free(vp);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Map *m;
Evas_Coord x, y, w, h;
m = evas_map_new(4);
evas_map_smooth_set(m, 0);
for (i = 0; i < 1; i++)
{
w = 640;
h = 480;
x = (win_w / 2) - (w / 2);
y = (win_h / 2) - (h / 2);
evas_map_util_points_populate_from_geometry(m, x, y, w, h, 0);
evas_map_util_rotate(m, f, x + (w / 2), y + (h / 2));
evas_object_map_enable_set(o_images[i], 1);
evas_object_map_set(o_images[i], m);
}
evas_map_free(m);
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,147 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_data_ycbcr601pl_map_solid_rotate_start
#define NAME "Image Data YCbCr 601 Pointer List Map Solid Rotate"
#define ICON "data.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static unsigned char *yp = NULL, *up = NULL, *vp = NULL;
/* setup */
static void _setup(void)
{
int i, y;
FILE *f;
unsigned char **data, **lp;
Evas_Object *o;
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_content_hint_set(o, EVAS_IMAGE_CONTENT_HINT_DYNAMIC);
evas_object_image_colorspace_set(o, EVAS_COLORSPACE_YCBCR422P601_PL);
evas_object_image_size_set(o, 640, 480);
evas_object_image_alpha_set(o, 0);
evas_object_image_fill_set(o, 0, 0, 640, 480);
evas_object_resize(o, 640, 480);
evas_object_show(o);
yp = malloc(640 * 480);
up = malloc(320 * 240);
vp = malloc(320 * 240);
f = fopen(build_path("tp.yuv"), "rb");
if (f)
{
fread(yp, 640 * 480, 1, f);
fread(up, 320 * 240, 1, f);
fread(vp, 320 * 240, 1, f);
fclose(f);
}
data = evas_object_image_data_get(o_images[i], 1);
lp = data;
for (y = 0; y < 480; y++)
{
*lp = yp + (y * 640);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = up + (y * 320);
lp++;
}
for (y = 0; y < 240; y++)
{
*lp = vp + (y * 320);
lp++;
}
evas_object_image_data_set(o_images[i], data);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
free(yp);
free(up);
free(vp);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Map *m;
Evas_Coord x, y, w, h;
m = evas_map_new(4);
for (i = 0; i < 1; i++)
{
w = 640;
h = 480;
x = (win_w / 2) - (w / 2);
y = (win_h / 2) - (h / 2);
evas_map_util_points_populate_from_geometry(m, x, y, w, h, 0);
evas_map_util_rotate(m, f, x + (w / 2), y + (h / 2));
evas_object_map_enable_set(o_images[i], 1);
evas_object_map_set(o_images[i], m);
}
evas_map_free(m);
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -56,6 +56,8 @@
#include "image_data_argb_alpha.c"
#include "image_data_ycbcr601pl.c"
#include "image_data_ycbcr601pl_wide_stride.c"
#include "image_data_ycbcr601pl_map_solid_rotate.c"
#include "image_data_ycbcr601pl_map_nearest_solid_rotate.c"
#include "image_crossfade.c"
#include "text_basic.c"
#include "text_styles.c"

@ -110,6 +110,8 @@ static double weights[] =
23.4462,
14.7573,
36.5261,
5.0000,
5.0000,
24.3482,
10.4611,
86.0290,
@ -136,8 +138,12 @@ static double weights[] =
22.0342,
38.2952,
5.5560,
0.0 // no final test - add a 0 at the end anyway to pad
0.5000,
0.0, // no final test - add a 0 at the end anyway to pad
0.0,
0.0,
0.0
};
static void

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