Add filter tests.

SVN revision: 58728
This commit is contained in:
Brett Nash 2011-04-19 06:09:34 +00:00
parent 758cbafbda
commit 180423aefc
12 changed files with 1098 additions and 1 deletions

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@ -113,7 +113,17 @@ poly_blend.c \
proxy_image.c \
proxy_text_fixed.c \
proxy_text_random.c \
image_mask.c
image_mask.c \
filter_object_colors.c \
filter_object_colors_solid.c \
filter_object_sepia.c \
filter_object_sepia_solid.c \
filter_object_greyscale.c \
filter_object_greyscale_solid.c \
filter_object_invert.c \
filter_object_invert_solid.c \
filter_object_blur.c \
filter_object_blur_solid.c
expedite_CFLAGS = @WIN32_CFLAGS@
expedite_CXXFLAGS = @EXPEDITE_CXXFLAGS@

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@ -0,0 +1,107 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_blur
#define NAME "Filter Object Blur"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_BLUR);
evas_object_filter_param_set_int(o, "radius", 3);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,108 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_blur_solid
#define NAME "Filter Object Blur Solid"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("image.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_BLUR);
evas_object_filter_param_set_int(o, "radius", 5);
evas_object_layer_set(o,1);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,111 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_colors
#define NAME "Filter Object Colors"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
Evas_Filter filters[3] = {
EVAS_FILTER_GREYSCALE,
EVAS_FILTER_INVERT,
EVAS_FILTER_SEPIA
};
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, filters[i % 3]);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,112 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_colors_solid
#define NAME "Filter Object Colors Solid"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
Evas_Filter filters[3] = {
EVAS_FILTER_GREYSCALE,
EVAS_FILTER_INVERT,
EVAS_FILTER_SEPIA
};
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("image.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, filters[i % 3]);
evas_object_layer_set(o,1);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,106 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_greyscale
#define NAME "Filter Object Greyscale"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_GREYSCALE);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,107 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_greyscale_solid
#define NAME "Filter Object Greyscale Solid"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("image.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_GREYSCALE);
evas_object_layer_set(o,1);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,106 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_invert
#define NAME "Filter Object Invert"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_INVERT);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,107 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_invert_solid
#define NAME "Filter Object Invert Solid"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("image.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_INVERT);
evas_object_layer_set(o,1);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,106 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_sepia
#define NAME "Filter Object Sepia"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_SEPIA);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

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@ -0,0 +1,107 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME filter_object_sepia_solid
#define NAME "Filter Object Sepia Solid"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o,*src;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
evas_object_image_file_set(o, build_path("image.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_filter_set(o, EVAS_FILTER_SEPIA);
evas_object_layer_set(o,1);
evas_object_show(o);
src = o;
o_images[i] = src;
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

View File

@ -90,3 +90,13 @@
#include "proxy_text_fixed.c"
#include "proxy_text_random.c"
#include "image_mask.c"
#include "filter_object_colors.c"
#include "filter_object_colors_solid.c"
#include "filter_object_invert.c"
#include "filter_object_invert_solid.c"
#include "filter_object_greyscale.c"
#include "filter_object_greyscale_solid.c"
#include "filter_object_sepia.c"
#include "filter_object_sepia_solid.c"
#include "filter_object_blur.c"
#include "filter_object_blur_solid.c"