Fix previous commit's API usage and improve layout

Font effects now have "padding_set" which will fix the geometry
of the text object. Thanks to Jaeun for preparing this work :)
This commit is contained in:
Jean-Philippe Andre 2014-03-25 11:54:04 +09:00
parent c3890ffeb1
commit 26ba629f00
2 changed files with 21 additions and 19 deletions

View File

@ -16,29 +16,25 @@
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *bg;
static Evas_Object *text;
extern int win_w, win_h;
/* private data */
static Evas_Object *text;
static const int MAX_BLUR = 100;
/* setup */
static void _setup(void)
{
Evas_Object *o;
o = evas_object_rectangle_add(evas);
evas_object_color_set(o, 0, 0, 0, 255);
evas_object_resize(o, win_w, win_h);
evas_object_show(o);
bg = o;
int w,h;
o = evas_object_text_add(evas);
evas_object_color_set(o, 0, 0, 0, 255);
evas_object_text_font_set(o, "Vera-Bold", 80);
evas_object_text_text_set(o, "Font Effect");
evas_object_show(o);
evas_object_geometry_get(o, NULL, NULL, &w, &h);
evas_object_move(o, (win_w / 2) - (w / 2) - MAX_BLUR, (win_h / 2) - (h / 2) - MAX_BLUR);
text = o;
done = 0;
@ -47,17 +43,16 @@ static void _setup(void)
/* cleanup */
static void _cleanup(void)
{
evas_object_del(bg);
evas_object_del(text);
}
/* loop - do things */
static void _loop(double t, int f)
{
char buf[128];
char *str = "blur(%d);";
sprintf(buf, str, ((f % 50) + 1));
evas_object_text_filter_program_set(text, buf);
char buf[256];
char *str = "padding_set(%d);blur(%d,color=black);";
sprintf(buf, str, MAX_BLUR, ((f % MAX_BLUR) + 1));
eo_do(text, evas_obj_text_filter_program_set(buf));
FPS_STD(NAME);
}

View File

@ -19,17 +19,24 @@ static int done = 0;
/* private data */
static Evas_Object *text;
extern int win_w, win_h;
static const int MAX_BLUR = 100;
/* setup */
static void _setup(void)
{
Evas_Object *o;
int w, h;
o = evas_object_text_add(evas);
evas_object_color_set(o, 0, 0, 0, 255);
evas_object_text_font_set(o, "Vera-Bold", 80);
evas_object_text_text_set(o, "Font Effect");
evas_object_show(o);
evas_object_geometry_get(o, NULL, NULL, &w, &h);
evas_object_move(o, (win_w / 2) - (w / 2) - MAX_BLUR, (win_h / 2) - (h / 2) - MAX_BLUR);
text = o;
done = 0;
@ -44,10 +51,10 @@ static void _cleanup(void)
/* loop - do things */
static void _loop(double t, int f)
{
char buf[128];
char *str = "buffer:a(rgba);blend(dst=a, color=blue);blur(%d, src=a);";
sprintf(buf, str, ((f % 50) + 1));
evas_object_text_filter_program_set(text, buf);
char buf[256];
char *str = "buffer:a(rgba);padding_set(%d);blend(dst=a,color=darkblue);blur(%d,src=a);";
sprintf(buf, str, MAX_BLUR, ((f % MAX_BLUR) + 1));
eo_do(text, evas_obj_text_filter_program_set(buf));
FPS_STD(NAME);
}