Deleting previous tests object was counted as part of the current test. So
you could have different result when running them one after the other or all of them. Their is still one draw back, we dont count this time at all now. SVN revision: 34794
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@ -75,6 +75,10 @@ _ui_all(void)
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engine_loop();
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evas_render(evas);
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}
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/* This give time to delete the objects of the previous test and make
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the result of next test more accurate. Draw back, some time is not
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counted at all. */
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evas_render(evas);
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t_count++;
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fps += p_fps;
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key_func("Escape");
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