Add expedite drm engine files

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2014-02-12 08:22:48 +00:00
parent 64cdd1677e
commit 3571eef532
2 changed files with 55 additions and 0 deletions

47
src/bin/engine_drm.c Normal file
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#include "main.h"
#include <Evas_Engine_Drm.h>
Eina_Bool
engine_drm_args(const char *engine __UNUSED__, int width, int height)
{
Evas_Engine_Info_Drm *einfo;
evas_output_method_set(evas, evas_render_method_lookup("drm"));
einfo = (Evas_Engine_Info_Drm *)evas_engine_info_get(evas);
if (!einfo)
{
printf("Evas does not support the Drm Enginge\n");
return EINA_FALSE;
}
/* setup drm props in such a way so that evas itself will handle doing
* the drm card init, etc, etc because we are not using ecore_evas here */
einfo->info.fd = -1;
einfo->info.tty = -1;
einfo->info.output = -1;
einfo->info.plane = -1;
einfo->info.rotation = 0;
einfo->info.depth = 32;
einfo->info.destination_alpha = EINA_FALSE;
if (!evas_engine_info_set(evas, (Evas_Engine_Info *)einfo))
{
printf("Evas could not setup the information for the Drm Engine\n");
return EINA_FALSE;
}
return EINA_TRUE;
}
void
engine_drm_loop(void)
{
}
void
engine_drm_shutdown(void)
{
}

8
src/bin/engine_drm.h Normal file
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#ifndef ENGINE_DRM_H
#define ENGINE_DRM_H
Eina_Bool engine_drm_args(const char *engine, int width, int height);
void engine_drm_loop(void);
void engine_drm_shutdown(void);
#endif