ooh so many more mask tests... and oh so many more mask bugs.

SVN revision: 58994
expedite-1.1
Carsten Haitzler 11 years ago
parent 60a3053453
commit 39635aa465
  1. 6
      data/Makefile.am
  2. BIN
      data/e-logo-2.png
  3. BIN
      data/e-logo-mask.png
  4. BIN
      data/texture.png
  5. 10
      src/bin/Makefile.am
  6. 119
      src/bin/image_mask_10.c
  7. 123
      src/bin/image_mask_11.c
  8. 110
      src/bin/image_mask_2.c
  9. 110
      src/bin/image_mask_3.c
  10. 113
      src/bin/image_mask_4.c
  11. 113
      src/bin/image_mask_5.c
  12. 113
      src/bin/image_mask_6.c
  13. 118
      src/bin/image_mask_7.c
  14. 113
      src/bin/image_mask_8.c
  15. 124
      src/bin/image_mask_9.c
  16. 1
      src/bin/main.h
  17. 10
      src/bin/tests.h
  18. 31
      src/bin/ui.c

@ -52,7 +52,9 @@ blend.png \
map.png \
3d.png \
data.png \
widgets.png
widgets.png \
e-logo-2.png \
e-logo-mask.png \
texture.png
EXTRA_DIST = $(files_DATA)

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 187 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 361 KiB

@ -114,6 +114,16 @@ proxy_image.c \
proxy_text_fixed.c \
proxy_text_random.c \
image_mask.c \
image_mask_2.c \
image_mask_3.c \
image_mask_4.c \
image_mask_5.c \
image_mask_6.c \
image_mask_7.c \
image_mask_8.c \
image_mask_9.c \
image_mask_10.c \
image_mask_11.c \
filter_object_colors.c \
filter_object_colors_solid.c \
filter_object_sepia.c \

@ -0,0 +1,119 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_10
#define NAME "Image Mask 10"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("texture.png"), NULL);
evas_object_image_fill_set(o, 0, 0, win_w * 4, win_h * 4);
evas_object_resize(o, win_w * 4, win_h * 4);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Map *m;
Evas_Coord x, y, w, h;
for (i = 0; i < 1; i++)
{
w = win_w * 4;
h = win_h * 4;
x = (win_w / 2) - (w / 2);
y = (win_h / 2) - (h / 2);
m = evas_map_new(4);
evas_map_util_points_populate_from_geometry(m,
-win_w, -win_h,
win_w * 4, win_h * 4, 0);
evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
evas_object_map_enable_set(o_images[i], 1);
evas_object_map_set(o_images[i], m);
evas_map_free(m);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,123 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_11
#define NAME "Image Mask 11"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Map *m;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
m = evas_map_new(4);
evas_map_util_points_populate_from_geometry(m,
(win_w - 720) / 2,
(win_h - 420) / 2,
720, 420, 0);
evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
evas_object_map_enable_set(o_mask, 1);
evas_object_map_set(o_mask, m);
evas_map_free(m);
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,110 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_2
#define NAME "Image Mask 2"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
for (i = 0; i < OBNUM; i+= 2)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("e-logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_show(o);
o = evas_object_image_add(evas);
o_images[i + 1] = o;
evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_show(o);
evas_object_clip_set(o_images[i], o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i+= 2)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
evas_object_move(o_images[i + 1], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,110 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_3
#define NAME "Image Mask 3"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
for (i = 0; i < OBNUM; i+= 2)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_show(o);
o = evas_object_image_add(evas);
o_images[i + 1] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_show(o);
evas_object_clip_set(o_images[i], o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i+= 2)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
evas_object_move(o_images[i + 1], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,113 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_4
#define NAME "Image Mask 4"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,113 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_5
#define NAME "Image Mask 5"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_move(o, (win_w - 120) / 2, (win_h - 160) / 2);
evas_object_show(o);
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,113 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_6
#define NAME "Image Mask 6"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120 / 2, 160 / 2);
evas_object_resize(o, 120 / 2, 160 / 2);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120 / 2;
h = 160 / 2;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,118 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_7
#define NAME "Image Mask 7"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_move(o, (win_w - 120) / 2, (win_h - 160) / 2);
evas_object_show(o);
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("logo.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 120, 160);
evas_object_resize(o, 120, 160);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < OBNUM; i++)
{
w = 120;
h = 160;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
evas_object_move(o_images[i], x, y);
}
w = 10 + (110 + (110 * sin((double)(f) / (14.3 * SLOW))));
h = 10 + (150 + (150 * sin((double)(f) / (21.7 * SLOW))));
evas_object_image_fill_set(o_mask, 0, 0, w, h);
evas_object_resize(o_mask, w, h);
evas_object_move(o_mask, (win_w - w) / 2, (win_h - h) / 2);
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,113 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_8
#define NAME "Image Mask 8"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("texture.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 500, 444);
evas_object_resize(o, win_w * 4, win_h * 4);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h;
for (i = 0; i < 1; i++)
{
w = win_w * 4;
h = win_h * 4;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (500 / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (444 / 2);
evas_object_move(o_images[i], x, y);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -0,0 +1,124 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_mask_9
#define NAME "Image Mask 9"
#define ICON "blend.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[1];
static Evas_Object *o_mask;
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
o = evas_object_image_add(evas);
o_mask = o;
evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 720, 420);
evas_object_resize(o, 720, 420);
evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
evas_object_show(o);
for (i = 0; i < 1; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("texture.png"), NULL);
evas_object_image_fill_set(o, 0, 0, 500, 444);
evas_object_resize(o, win_w * 4, win_h * 4);
evas_object_clip_set(o, o_mask);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
evas_object_del(o_mask);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Map *m;
Evas_Coord x, y, w, h;
for (i = 0; i < 1; i++)
{
w = win_w * 4;
h = win_h * 4;
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (500 / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (444 / 2);
evas_object_move(o_images[i], x, y);
}
m = evas_map_new(4);
evas_map_util_points_populate_from_geometry(m,
(win_w - 720) / 2,
(win_h - 420) / 2,
720, 420, 0);
evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
evas_object_map_enable_set(o_mask, 1);
evas_object_map_set(o_mask, m);
evas_map_free(m);
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -8,6 +8,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <math.h>
#include <time.h>

@ -90,6 +90,16 @@
#include "proxy_text_fixed.c"
#include "proxy_text_random.c"
#include "image_mask.c"
#include "image_mask_2.c"
#include "image_mask_3.c"
#include "image_mask_4.c"
#include "image_mask_5.c"
#include "image_mask_6.c"
#include "image_mask_7.c"
#include "image_mask_8.c"
#include "image_mask_9.c"
#include "image_mask_10.c"
#include "image_mask_11.c"
#include "filter_object_colors.c"
#include "filter_object_colors_solid.c"
#include "filter_object_invert.c"

@ -157,13 +157,42 @@ static double weights[] =
38.2952, // test 86
5.5560,
0.5000,
10.000, // Proxy tests
1.000,
10.000,
5.000, // test 91
20.000, // MASK
20.000, // MASK 2
20.000, // MASK 3
20.000, // MASK 4
20.000, // test 96
20.000, // MASK 6
20.000, // MASK 7
20.000, // MASK 8
20.000, // MASK 9
20.000, // test 101 MASK 10
20.000, // MASK 11
1.000,
2.000,
1.000,
2.000, // test 106
1.000,
2.000,
1.000,
2.000,
10.000, // test 111
10.000,
0.0, // Exit
0.0, // no final test - add a 0 at the end anyway to pad
0.0,
0.0,
0.0,
0.0
};

Loading…
Cancel
Save