Flush display events after dispatching

NB: slight speedup in fps.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2013-06-26 13:54:59 +01:00
parent 504bb0e2bb
commit 3c7b6797da
1 changed files with 1 additions and 0 deletions

View File

@ -82,6 +82,7 @@ void
engine_wayland_egl_loop(void)
{
assert(wl_display_dispatch_pending(wl.display) != -1);
wl_display_flush(wl.display);
}
void