add more tests. more realistic.

SVN revision: 39053
expedite-1.1
Carsten Haitzler 14 years ago
parent 84ca8956bd
commit 51d3cd58d5
  1. 1
      src/bin/Makefile.am
  2. 105
      src/bin/image_blend_solid_middle_border.c
  3. 1
      src/bin/tests.h

@ -37,6 +37,7 @@ image_blend_nearest_solid_same_scaled.c \
image_blend_smooth_same_scaled.c \
image_blend_smooth_solid_same_scaled.c \
image_blend_border.c \
image_blend_solid_middle_border.c \
image_blend_solid_border.c \
image_blend_border_recolor.c \
image_quality_scale.c \

@ -0,0 +1,105 @@
#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME image_blend_solid_middle_border
#define NAME "Image Blend Solid Middle Border"
#define ICON "flower.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
static Evas_Object *o_images[OBNUM];
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
for (i = 0; i < OBNUM; i++)
{
o = evas_object_image_add(evas);
o_images[i] = o;
evas_object_image_file_set(o, build_path("bar.png"), NULL);
evas_object_image_border_set(o, 8, 8, 8, 8);
evas_object_image_border_center_fill_set(o, EVAS_BORDER_FILL_SOLID);
evas_object_show(o);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, w, h, w0, h0;
for (i = 0; i < OBNUM; i++)
{
w0 = 80;
h0 = 80;
w = 5 + ((1.0 + cos((double)(f + (i * 10)) / (7.4 * SLOW) )) * w0 * 2);
h = 5 + ((1.0 + sin((double)(f + (i * 19)) / (12.6 * SLOW) )) * h0 * 2);
x = (win_w / 2) - (w / 2);
x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w0 / 2);
y = (win_h / 2) - (h / 2);
y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h0 / 2);
evas_object_move(o_images[i], x, y);
evas_object_resize(o_images[i], w, h);
evas_object_image_fill_set(o_images[i], 0, 0, w, h);
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON

@ -14,6 +14,7 @@
#include "image_blend_smooth_same_scaled.c"
#include "image_blend_smooth_solid_same_scaled.c"
#include "image_blend_border.c"
#include "image_blend_solid_middle_border.c"
#include "image_blend_solid_border.c"
#include "image_blend_border_recolor.c"
#include "image_quality_scale.c"

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