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update Visual Studio project files

SVN revision: 47893
expedite-1.1
Vincent Torri 12 years ago
parent
commit
63f9adccc4
  1. 11
      win32/set_env.bat
  2. 176
      win32/vs8/expedite.vcproj

11
win32/set_env.bat

@ -1,7 +1,7 @@
@echo off
rem Set external libraries directory.
set EXT_DIR=%cd%\..\..\..\..\extern
set EXT_DIR=%cd%\..\..\..\extern
if not exist %EXT_DIR% (
set EXT_DIR=
@ -15,16 +15,17 @@ set INCLUDE=%EXT_DIR%\include;%INCLUDE%
set LIB=%EXT_DIR%\lib;%LIB%
rem Add Evil lib path
set EvilInclude=%cd%\..\..\proto\evil\src\lib
set EvilCommon=%cd%\..\..\proto\evil\win32\common
set EvilOut=%cd%\..\..\proto\evil\win32\%PROJECT_TYPE%\out
set EvilInclude=%cd%\..\..\evil\src\lib
set EvilCommon=%cd%\..\..\evil\win32\common
set EvilOut=%cd%\..\..\evil\win32\%PROJECT_TYPE%\out
rem Add Evas lib path
set EvasOut=%cd%\..\..\evas\win32\%PROJECT_TYPE%\out
set EvasDirect3DInclude=%cd%\..\..\evas\src\modules\engines\direct3d
set EvasGLGlewInclude=%cd%\..\..\evas\src\modules\engines\gl_glew
set EvasDDrawInclude=%cd%\..\..\evas\src\modules\engines\software_ddraw
set EvasInclude=%EvasDDrawInclude%;%EvasGLGlewInclude%;%EvasDirect3DInclude%;%cd%\..\..\evas\src\lib
set EvasGDIInclude=%cd%\..\..\evas\src\modules\engines\software_gdi
set EvasInclude=%EvasGDIInclude%;%EvasDDrawInclude%;%EvasGLGlewInclude%;%EvasDirect3DInclude%;%cd%\..\..\evas\src\lib
rem Add Eina lib path
set EinaInclude=%cd%\..\..\eina\src\include

176
win32/vs8/expedite.vcproj

@ -41,7 +41,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(INCLUDE)"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_OPENGL_GLEW"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;inline=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_SOFTWARE_GDI;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -61,7 +61,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib opengl32.lib glew32.lib"
AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib gdi32.lib user32.lib"
OutputFile="$(OutDir)\expedite.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="$(LIB); $(DebugLibraryDirectory)"
@ -120,7 +120,7 @@
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(INCLUDE)"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_OPENGL_GLEW"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;inline=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_SOFTWARE_GDI;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
@ -138,7 +138,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib opengl32.lib glew32.lib"
AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib gdi32.lib user32.lib"
OutputFile="$(OutDir)\expedite.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="$(LIB); $(ReleaseLibraryDirectory)"
@ -233,6 +233,42 @@
<File
RelativePath="..\..\src\bin\engine_gl_glew.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\bin\engine_gl_sdl.c"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\bin\engine_gl_x11.c"
@ -334,6 +370,10 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\bin\engine_software_gdi.c"
>
</File>
<File
RelativePath="..\..\src\bin\engine_software_sdl.c"
>
@ -402,6 +442,14 @@
RelativePath="..\..\src\bin\image_blend_border_recolor.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_fade_pow2_unscaled.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_fade_unscaled.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_nearest_same_scaled.c"
>
@ -486,6 +534,22 @@
RelativePath="..\..\src\bin\image_blend_solid_border.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_solid_fade_pow2_unscaled.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_solid_fade_unscaled.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_solid_middle_border.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_solid_middle_unscaled.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_blend_solid_unscaled.c"
>
@ -514,6 +578,82 @@
RelativePath="..\..\src\bin\image_data_ycbcr601pl_wide_stride.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_1.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_2.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_3.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_4.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_5.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_6.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_3d_flow.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_alpha_nearest_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_alpha_nearest_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_alpha_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_alpha_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_nearest_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_nearest_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_color_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_nearest_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_nearest_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_map_solid_rotate.c"
>
</File>
<File
RelativePath="..\..\src\bin\image_quality_scale.c"
>
@ -534,6 +674,14 @@
RelativePath="..\..\src\bin\rect_blend_few.c"
>
</File>
<File
RelativePath="..\..\src\bin\rect_blend_pow2.c"
>
</File>
<File
RelativePath="..\..\src\bin\rect_blend_pow2_few.c"
>
</File>
<File
RelativePath="..\..\src\bin\rect_solid.c"
>
@ -570,6 +718,22 @@
RelativePath="..\..\src\bin\ui.c"
>
</File>
<File
RelativePath="..\..\src\bin\widgets_file_icons.c"
>
</File>
<File
RelativePath="..\..\src\bin\widgets_file_icons_2.c"
>
</File>
<File
RelativePath="..\..\src\bin\widgets_file_icons_3.c"
>
</File>
<File
RelativePath="..\..\src\bin\widgets_file_icons_4.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
@ -616,6 +780,10 @@
RelativePath="..\..\src\bin\engine_software_ddraw.h"
>
</File>
<File
RelativePath="..\..\src\bin\engine_software_gdi.h"
>
</File>
<File
RelativePath="..\..\src\bin\engine_software_sdl.h"
>

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