* evas: Make evas_object_move on Evas_Object_Polygon work.
TODO: Make evas_object_resize work also. SVN revision: 47291
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@ -103,7 +103,7 @@ static void _loop(double t, int f)
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4);
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y = (win_h / 2) - (h / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4);
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poly(o, i, x, y);
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evas_object_move(o, x, y);
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}
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}
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FPS_STD(NAME);
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FPS_STD(NAME);
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}
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}
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