parent
c3cd9c3474
commit
a36430c7df
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@ -45,6 +45,8 @@ image_blend_border.c \
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image_blend_solid_middle_border.c \
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image_blend_solid_border.c \
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image_blend_border_recolor.c \
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image_map_rotate.c \
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image_map_solid_rotate.c \
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image_quality_scale.c \
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image_data_argb.c \
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image_data_argb_alpha.c \
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@ -0,0 +1,121 @@
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_map_rotate_start
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#define NAME "Image Map Rotate"
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#define ICON "mushroom.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[OBNUM];
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/* setup */
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static void _setup(void)
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{
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int i;
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Evas_Object *o;
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for (i = 0; i < (OBNUM / 2); i++)
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{
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o = evas_object_image_add(evas);
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o_images[i] = o;
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evas_object_image_file_set(o, build_path("logo.png"), NULL);
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evas_object_image_fill_set(o, 0, 0, 120, 160);
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evas_object_resize(o, 120, 160);
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evas_object_show(o);
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < (OBNUM / 2); i++) evas_object_del(o_images[i]);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Map_Point *p;
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Evas_Coord x, y, w, h;
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p = evas_map_new(4);
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for (i = 0; i < (OBNUM / 2); i++)
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{
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w = 120;
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h = 160;
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
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evas_map_point_coord_set (p, 0, x, y, 0);
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evas_map_point_image_uv_set(p, 0, 0, 0);
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evas_map_point_coord_set (p, 1, x + w, y, 0);
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evas_map_point_image_uv_set(p, 1, w, 0);
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evas_map_point_coord_set (p, 2, x + w, y + h, 0);
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evas_map_point_image_uv_set(p, 2, w, h);
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evas_map_point_coord_set (p, 3, x, y + h, 0);
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evas_map_point_image_uv_set(p, 3, 0, h);
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evas_map_util_rotate(p, f, x + (w / 2), y + (h / 2));
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evas_object_map_enable_set(o_images[i], 1);
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evas_object_map_set(o_images[i], p);
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}
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evas_map_free(p);
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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@ -0,0 +1,121 @@
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_map_solid_rotate_start
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#define NAME "Image Map Solid Rotate"
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#define ICON "mushroom.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[OBNUM];
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/* setup */
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static void _setup(void)
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{
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int i;
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Evas_Object *o;
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for (i = 0; i < (OBNUM / 2); i++)
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{
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o = evas_object_image_add(evas);
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o_images[i] = o;
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evas_object_image_file_set(o, build_path("image.png"), NULL);
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evas_object_image_fill_set(o, 0, 0, 120, 160);
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evas_object_resize(o, 120, 160);
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evas_object_show(o);
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < (OBNUM / 2); i++) evas_object_del(o_images[i]);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Map_Point *p;
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Evas_Coord x, y, w, h;
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p = evas_map_new(4);
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for (i = 0; i < (OBNUM / 2); i++)
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{
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w = 120;
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h = 160;
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
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evas_map_point_coord_set (p, 0, x, y, 0);
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evas_map_point_image_uv_set(p, 0, 0, 0);
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evas_map_point_coord_set (p, 1, x + w, y, 0);
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evas_map_point_image_uv_set(p, 1, w, 0);
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evas_map_point_coord_set (p, 2, x + w, y + h, 0);
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evas_map_point_image_uv_set(p, 2, w, h);
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evas_map_point_coord_set (p, 3, x, y + h, 0);
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evas_map_point_image_uv_set(p, 3, 0, h);
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evas_map_util_rotate(p, f, x + (w / 2), y + (h / 2));
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evas_object_map_enable_set(o_images[i], 1);
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evas_object_map_set(o_images[i], p);
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}
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evas_map_free(p);
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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@ -21,6 +21,8 @@
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#include "image_blend_solid_middle_border.c"
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#include "image_blend_solid_border.c"
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#include "image_blend_border_recolor.c"
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#include "image_map_rotate.c"
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#include "image_map_solid_rotate.c"
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#include "image_quality_scale.c"
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#include "image_data_argb.c"
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#include "image_data_argb_alpha.c"
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