Added more image/C++ tests.
This commit is contained in:
parent
3f32d142fc
commit
c895eba3fd
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@ -40,10 +40,16 @@ cxx/image_blend_fade_unscaled.cc \
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cxx/image_blend_fade_unscaled_capi.h \
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image_blend_fade_pow2_unscaled.c \
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cxx/image_blend_fade_pow2_unscaled.cc \
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ocxx/image_blend_fade_pow2_unscaled_capi.h \
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cxx/image_blend_fade_pow2_unscaled_capi.h \
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image_blend_solid_unscaled.c \
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cxx/image_blend_solid_unscaled.cc \
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cxx/image_blend_solid_unscaled_capi.h \
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image_blend_solid_fade_unscaled.c \
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cxx/image_blend_solid_fade_unscaled.cc \
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cxx/image_blend_solid_fade_unscaled_capi.h \
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image_blend_solid_fade_pow2_unscaled.c \
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cxx/image_blend_solid_fade_pow2_unscaled.cc \
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cxx/image_blend_solid_fade_pow2_unscaled_capi.h \
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image_blend_nearest_scaled.c \
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image_blend_nearest_solid_scaled.c \
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image_blend_smooth_scaled.c \
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@ -60,6 +66,8 @@ cxx/image_blend_border_recolor.cc \
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cxx/image_blend_border_recolor_capi.h \
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image_blend_solid_middle_border.c \
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image_blend_solid_border.c \
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cxx/image_blend_solid_border.cc \
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cxx/image_blend_solid_border_acpi.h \
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image_map_rotate.c \
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image_map_solid_rotate.c \
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image_map_nearest_rotate.c \
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@ -0,0 +1,106 @@
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_border_start
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#define NAME "Image Blend Solid Border"
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#define ICON "blend.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[OBNUM];
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/* setup */
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static void _setup(void)
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{
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int i;
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Evas_Object *o;
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for (i = 0; i < OBNUM; i++)
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{
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o = eo_add(EVAS_IMAGE_CLASS, G_evas);
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o_images[i] = o;
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eo_do(o,
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efl_file_set(build_path("frame.png"), NULL),
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evas_obj_image_border_set(8, 8, 8, 8),
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evas_obj_visibility_set(EINA_TRUE));
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < OBNUM; i++) eo_del(o_images[i]);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Coord x, y, w, h, w0, h0;
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for (i = 0; i < OBNUM; i++)
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{
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w0 = 80;
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h0 = 80;
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w = 5 + ((1.0 + cos((double)(f + (i * 10)) / (7.4 * SLOW))) * w0 * 2);
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h = 5 + ((1.0 + sin((double)(f + (i * 19)) / (12.6 * SLOW))) * h0 * 2);
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w0 / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h0 / 2);
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eo_do(o_images[i],
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evas_obj_position_set(x, y),
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evas_obj_size_set(w, h),
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evas_obj_image_fill_set(0, 0, w, h));
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}
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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@ -0,0 +1,34 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_border_cxx_start
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#define NAME "Image Blend Solid Border (C++)"
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#define ICON "blend.png"
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef EXPEDITE_CXX_TEST_IMPL
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#undef FNAME
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#undef NAME
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#undef ICON
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -0,0 +1,108 @@
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_fade_pow2_unscaled_start
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#define NAME "Image Blend Solid Fade Power 2 Unscaled"
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#define ICON "blend.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[OBNUM];
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/* setup */
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static void _setup(void)
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{
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int i;
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Evas_Object *o;
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for (i = 0; i < OBNUM; i++)
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{
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int a;
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o = eo_add(EVAS_IMAGE_CLASS, G_evas);
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o_images[i] = o;
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eo_do(o,
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efl_file_set(build_path("image.png"), NULL),
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evas_obj_image_fill_set(0, 0, 120, 160),
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evas_obj_size_set(120, 160));
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a = 256 - (1 << ((rnd() % 8) + 1));
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if (a < 128) a = 128;
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eo_do(o,
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evas_obj_color_set(a, a, a, a),
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evas_obj_visibility_set(EINA_TRUE));
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < OBNUM; i++) eo_del(o_images[i]);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Coord x, y, w, h;
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for (i = 0; i < OBNUM; i++)
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{
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w = 120;
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h = 160;
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
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eo_do(o_images[i], evas_obj_position_set(x, y));
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}
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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@ -0,0 +1,33 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_fade_pow2_unscaled_cxx_start
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#define NAME "Image Blend Solid Fade Power 2 Unscaled (C++)"
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#define ICON "blend.png"
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef EXPEDITE_CXX_TEST_IMPL
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#undef FNAME
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#undef NAME
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#undef ICON
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -0,0 +1,107 @@
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_fade_unscaled_start
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#define NAME "Image Blend Solid Fade Unscaled"
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#define ICON "blend.png"
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#ifndef PROTO
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# ifndef UI
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# include "main.h"
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/* standard var */
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static int done = 0;
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/* private data */
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static Evas_Object *o_images[OBNUM];
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/* setup */
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static void _setup(void)
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{
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int i;
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Evas_Object *o;
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for (i = 0; i < OBNUM; i++)
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{
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int a;
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o = eo_add(EVAS_IMAGE_CLASS, G_evas);
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o_images[i] = o;
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eo_do(o,
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efl_file_set(build_path("image.png"), NULL),
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evas_obj_image_fill_set(0, 0, 120, 160),
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evas_obj_size_set(120, 160));
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a = rnd()&0xff;
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eo_do(o,
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evas_obj_color_set(a, a, a, a),
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evas_obj_visibility_set(EINA_TRUE));
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}
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done = 0;
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}
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/* cleanup */
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static void _cleanup(void)
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{
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int i;
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for (i = 0; i < OBNUM; i++) eo_del(o_images[i]);
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}
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/* loop - do things */
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static void _loop(double t, int f)
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{
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int i;
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Evas_Coord x, y, w, h;
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for (i = 0; i < OBNUM; i++)
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{
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w = 120;
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h = 160;
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x = (win_w / 2) - (w / 2);
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x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
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y = (win_h / 2) - (h / 2);
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y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
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eo_do(o_images[i], evas_obj_position_set(x, y));
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}
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FPS_STD(NAME);
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}
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/* prepend special key handlers if interactive (before STD) */
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static void _key(char *key)
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{
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KEY_STD;
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}
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/* template stuff - ignore */
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# endif
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#endif
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef PROTO
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# ifndef UI
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void FNAME(void)
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{
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ui_func_set(_key, _loop);
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_setup();
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}
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# endif
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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@ -0,0 +1,32 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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#undef FNAME
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#undef NAME
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#undef ICON
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/* metadata */
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#define FNAME image_blend_solid_fade_unscaled_cxx_start
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#define NAME "Image Blend Solid Fade Unscaled (C++)"
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#define ICON "blend.png"
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#ifdef UI
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_ui_menu_item_add(ICON, NAME, FNAME);
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#endif
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#ifdef PROTO
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void FNAME(void);
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#endif
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#ifndef EXPEDITE_CXX_TEST_IMPL
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#undef FNAME
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#undef NAME
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#undef ICON
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -9,6 +9,10 @@ extern "C" {
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#include "cxx/image_blend_border_capi.h"
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#include "cxx/image_blend_border_recolor_capi.h"
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#include "cxx/image_blend_solid_border_capi.h"
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#include "cxx/image_blend_solid_fade_pow2_unscaled_capi.h"
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#include "cxx/image_blend_solid_fade_unscaled_capi.h"
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// C tests
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/* #include "widgets_file_icons.c" */
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/* #include "widgets_file_icons_2.c" */
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