tim horton's expedite patches part 2 - add files.

SVN revision: 36109
This commit is contained in:
Carsten Haitzler 2008-09-20 02:06:48 +00:00
parent 745377bbba
commit e11761cb40
2 changed files with 262 additions and 0 deletions

7
src/bin/engine_quartz.h Normal file
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#ifndef ENGINE_QUARTZ_H
#define ENGINE_QUARTZ_H
int engine_quartz_args(int argc, char **argv);
void engine_quartz_loop(void);
#endif

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src/bin/engine_quartz.m Normal file
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/* NOTE: If you're using Expedite for performance testing,
set "Disable Beam Synchronization" in Quartz Debug. */
#include "main.h"
#include <Cocoa/Cocoa.h>
#include <Evas_Engine_Quartz.h>
@interface EvasView : NSView
{
CGContextRef ctx;
}
@end
static EvasView * evas_view;
static NSWindow * main_window;
@implementation EvasView
- (id) init
{
self = [super init];
if (self != nil)
{
ctx = NULL;
}
return self;
}
- (void)drawRect:(NSRect)rect
{
if(ctx != NULL)
{
evas_damage_rectangle_add(evas, 0, 0, win_w, win_h);
return;
}
ctx = [[NSGraphicsContext currentContext] graphicsPort];
CGContextRetain(ctx);
}
- (CGContextRef)context
{
return ctx;
}
@end
int
engine_quartz_args(int argc, char **argv)
{
Evas_Engine_Info_Quartz *einfo;
int i;
int ok = 0;
for (i = 1; i < argc; i++)
{
if ((!strcmp(argv[i], "-e")) && (i < (argc - 1)))
{
i++;
if (!strcmp(argv[i], "quartz")) ok = 1;
}
}
if (!ok) return 0;
evas_output_method_set(evas, evas_render_method_lookup("quartz"));
einfo = (Evas_Engine_Info_Quartz *)evas_engine_info_get(evas);
if (!einfo)
{
printf("Evas does not support the Quartz Engine\n");
return 0;
}
// Set up the Cocoa runtime
[[NSAutoreleasePool alloc] init];
[NSApplication sharedApplication];
// Register ourselves as a full-fledged Cocoa app, instead of a NSUIElement.
// This gives benefits like window focus and a dock icon!
ProcessSerialNumber psn = { 0, kCurrentProcess };
TransformProcessType (&psn, kProcessTransformToForegroundApplication);
[NSApp finishLaunching];
// Create our main window, and embed an EvasView in it
main_window = [[NSWindow alloc] initWithContentRect:NSMakeRect(20,500,win_w,win_h) styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask | NSMiniaturizableWindowMask) backing:NSBackingStoreBuffered defer:NO screen:nil];
[main_window makeKeyAndOrderFront:NSApp];
[main_window setTitle:@"Expedite"];
[main_window makeMainWindow];
[main_window setAcceptsMouseMovedEvents:YES];
[NSApp activateIgnoringOtherApps:YES];
evas_view = [[EvasView alloc] initWithFrame:NSMakeRect(0,0,win_w,win_h)];
[[main_window contentView] addSubview:evas_view];
// drawRect: must be run at least once, to make sure we've set ctx
[evas_view display];
evas_output_size_set(evas, win_w, win_h);
evas_output_viewport_set(evas, 0, 0, win_w, win_h);
einfo->info.context = [evas_view context];
evas_engine_info_set(evas, (Evas_Engine_Info *) einfo);
return 1;
}
void
engine_quartz_loop(void)
{
NSDate *date = [NSDate dateWithTimeIntervalSinceNow:0.001];
NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:date
inMode:NSDefaultRunLoopMode
dequeue:YES];
[date release];
if (!event) return;
if([event type] == NSMouseMoved || [event type] == NSLeftMouseDragged || [event type] == NSRightMouseDragged)
{
evas_event_feed_mouse_move(evas, [event locationInWindow].x, [event locationInWindow].y, 0, NULL);
// Also notify on entering or leaving the window
NSPoint mouseLoc = [[event window] convertBaseToScreen:[event locationInWindow]];
if(NSPointInRect(mouseLoc, [[event window] frame]))
evas_event_feed_mouse_in(evas, 0, NULL);
else
evas_event_feed_mouse_out(evas, 0, NULL);
[NSApp sendEvent:event];
}
else if([event type] == NSLeftMouseDown)
{
evas_event_feed_mouse_move(evas, [event locationInWindow].x, [event locationInWindow].y, 0, NULL);
evas_event_feed_mouse_down(evas, 1, EVAS_BUTTON_NONE, 0, NULL);
[NSApp sendEvent:event];
}
else if([event type] == NSLeftMouseUp)
{
evas_event_feed_mouse_move(evas, [event locationInWindow].x, [event locationInWindow].y, 0, NULL);
evas_event_feed_mouse_up(evas, 1, EVAS_BUTTON_NONE, 0, NULL);
[NSApp sendEvent:event];
}
else if([event type] == NSRightMouseDown)
{
evas_event_feed_mouse_move(evas, [event locationInWindow].x, [event locationInWindow].y, 0, NULL);
evas_event_feed_mouse_down(evas, 3, EVAS_BUTTON_NONE, 0, NULL);
[NSApp sendEvent:event];
}
else if([event type] == NSRightMouseUp)
{
evas_event_feed_mouse_move(evas, [event locationInWindow].x, [event locationInWindow].y, 0, NULL);
evas_event_feed_mouse_up(evas, 3, EVAS_BUTTON_NONE, 0, NULL);
[NSApp sendEvent:event];
}
else if([event type] == NSKeyDown)
{
NSString * chars = [event charactersIgnoringModifiers];
switch([chars characterAtIndex:0])
{
case NSLeftArrowFunctionKey:
evas_event_feed_key_down(evas, "Left", "Left", NULL, NULL, 0, NULL);
break;
case NSRightArrowFunctionKey:
evas_event_feed_key_down(evas, "Right", "Right", NULL, NULL, 0, NULL);
break;
case NSEnterCharacter:
case NSCarriageReturnCharacter:
evas_event_feed_key_down(evas, "Return", "Return", NULL, NULL, 0, NULL);
break;
case 's':
case '\e':
evas_event_feed_key_down(evas, "Escape", "Escape", NULL, NULL, 0, NULL);
break;
case 'q':
evas_event_feed_key_down(evas, "q", "q", NULL, NULL, 0, NULL);
break;
}
[chars release];
}
else if([event type] == NSKeyUp)
{
NSString * chars = [event charactersIgnoringModifiers];
switch([chars characterAtIndex:0])
{
case NSLeftArrowFunctionKey:
evas_event_feed_key_up(evas, "Left", "Left", NULL, NULL, 0, NULL);
break;
case NSRightArrowFunctionKey:
evas_event_feed_key_up(evas, "Right", "Right", NULL, NULL, 0, NULL);
break;
case NSEnterCharacter:
case NSCarriageReturnCharacter:
evas_event_feed_key_up(evas, "Return", "Return", NULL, NULL, 0, NULL);
break;
case '\e':
evas_event_feed_key_up(evas, "Escape", "Escape", NULL, NULL, 0, NULL);
break;
case 'q':
if (evas_key_lock_is_set(evas_key_lock_get(evas), "Caps_Lock"))
evas_event_feed_key_up(evas, "Q", "Q", NULL, NULL, 0, NULL);
else
evas_event_feed_key_up(evas, "q", "q", NULL, NULL, 0, NULL);
break;
}
[chars release];
}
else if([event type] == NSFlagsChanged)
{
int flags = [event modifierFlags];
// Turn special key flags on
if(flags & NSShiftKeyMask)
evas_key_modifier_on(evas, "Shift");
else if(flags & NSControlKeyMask)
evas_key_modifier_on(evas, "Control");
else if(flags & NSAlternateKeyMask)
evas_key_modifier_on(evas, "Alt");
else if(flags & NSCommandKeyMask)
evas_key_modifier_on(evas, "Super");
else if(flags & NSAlphaShiftKeyMask)
{
if (evas_key_lock_is_set(evas_key_lock_get(evas), "Caps_Lock"))
evas_key_lock_off(evas, "Caps_Lock");
else
evas_key_lock_on(evas, "Caps_Lock");
}
// Turn special key flags off
if(!(flags & NSShiftKeyMask))
evas_key_modifier_off(evas, "Shift");
else if(!(flags & NSControlKeyMask))
evas_key_modifier_off(evas, "Control");
else if(!(flags & NSAlternateKeyMask))
evas_key_modifier_off(evas, "Alt");
else if(!(flags & NSCommandKeyMask))
evas_key_modifier_off(evas, "Super");
}
else
{
[NSApp sendEvent:event];
}
[event release];
[NSAutoreleasePool release];
}