#undef FNAME #undef NAME #undef ICON /* metadata */ #define FNAME widgets_file_icons_2_start #define NAME "Widgets File Icons 2" #define ICON "widgets.png" #ifndef PROTO # ifndef UI # include "main.h" /* standard var */ static int done = 0; /* private data */ #define NUM 512 #define ICON_SIZE 64 static Evas_Object *o_images[NUM]; static Evas_Object *o_texts[NUM]; static const char *icons[] = { "bug.png", "bulb.png", "camera.png", "colorbox.png", "e.png", "error.png", "flower.png", "house.png", "mushroom.png", "pulse.png", "typewriter.png", "warning.png", "watch.png" }; /* setup */ static void _setup(void) { int i; Evas_Object *o; for (i = 0; i < NUM; i++) { o = evas_object_image_add(evas); o_images[i] = o; evas_object_image_file_set(o, build_path(icons[i % 13]), NULL); evas_object_image_fill_set(o, 0, 0, ICON_SIZE, ICON_SIZE); evas_object_resize(o, ICON_SIZE, ICON_SIZE); evas_object_show(o); o = evas_object_text_add(evas); o_texts[i] = o; evas_object_text_font_set(o, "Vera-Bold", 10); evas_object_text_text_set(o, icons[i % 13]); evas_object_color_set(o, 0, 0, 0, 255); evas_object_show(o); } done = 0; } /* cleanup */ static void _cleanup(void) { int i; for (i = 0; i < NUM; i++) evas_object_del(o_images[i]); for (i = 0; i < NUM; i++) evas_object_del(o_texts[i]); } /* loop - do things */ static void _loop(double t, int f) { int i; Evas_Coord x, y, tw, th, cent; x = 0; y = 0 - f; for (i = 0; i < NUM; i++) { evas_object_move(o_images[i], x + 8, y); evas_object_geometry_get(o_texts[i], NULL, NULL, &tw, &th); cent = (ICON_SIZE + 16 - tw) / 2; evas_object_move(o_texts[i], x + cent, y + ICON_SIZE + 4); x += ICON_SIZE + 16; if (x > win_w) { x = 0; y += ICON_SIZE + 16; } } FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(char *key) { KEY_STD; } /* template stuff - ignore */ # endif #endif #ifdef UI _ui_menu_item_add(ICON, NAME, FNAME); #endif #ifdef PROTO void FNAME(void); #endif #ifndef PROTO # ifndef UI void FNAME(void) { ui_func_set(_key, _loop); _setup(); } # endif #endif #undef FNAME #undef NAME #undef ICON