#undef FNAME #undef NAME #undef ICON /* metadata */ #define FNAME poly_blend_start #define NAME "Polygon Blend" #define ICON "rect.png" #ifndef PROTO # ifndef UI # include "main.h" /* standard var */ static int done = 0; /* private data */ static Evas_Object *o_images[OBNUM]; static void poly(Evas_Object *o, int type, Evas_Coord x, Evas_Coord y) { evas_object_polygon_points_clear(o); switch (type % 4) { case 0: /* triangle */ evas_object_polygon_point_add(o, x + 50 , y + 0); evas_object_polygon_point_add(o, x + 100, y + 100); evas_object_polygon_point_add(o, x + 0 , y + 100); break; case 1: /* square */ evas_object_polygon_point_add(o, x + 0 , y + 0); evas_object_polygon_point_add(o, x + 100, y + 0); evas_object_polygon_point_add(o, x + 100, y + 100); evas_object_polygon_point_add(o, x + 0 , y + 100); break; case 2: /* hex */ evas_object_polygon_point_add(o, x + 50 , y + 0); evas_object_polygon_point_add(o, x + 100, y + 30); evas_object_polygon_point_add(o, x + 100, y + 70); evas_object_polygon_point_add(o, x + 50 , y + 100); evas_object_polygon_point_add(o, x + 0 , y + 70); evas_object_polygon_point_add(o, x + 0 , y + 30); break; case 3: /* star */ evas_object_polygon_point_add(o, x + 50 , y + 0); evas_object_polygon_point_add(o, x + 60 , y + 40); evas_object_polygon_point_add(o, x + 90 , y + 30); evas_object_polygon_point_add(o, x + 70 , y + 60); evas_object_polygon_point_add(o, x + 90 , y + 100); evas_object_polygon_point_add(o, x + 50 , y + 70); evas_object_polygon_point_add(o, x + 10 , y + 100); evas_object_polygon_point_add(o, x + 30 , y + 60); evas_object_polygon_point_add(o, x + 10 , y + 30); evas_object_polygon_point_add(o, x + 40 , y + 40); break; default: break; } } /* setup */ static void _setup(void) { int i; Evas_Object *o; srnd(); for (i = 0; i < OBNUM; i++) { int r, g, b, a; o = evas_object_polygon_add(evas); o_images[i] = o; a = (rnd()&0xff) / 2; r = ((rnd()&0xff) * a) / 255; g = ((rnd()&0xff) * a) / 255; b = ((rnd()&0xff) * a) / 255; evas_object_color_set(o, r, g, b, a); poly(o, i, 0, 0); evas_object_show(o); } done = 0; } /* cleanup */ static void _cleanup(void) { int i; for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]); } /* loop - do things */ static void _loop(double t, int f) { int i; Evas_Coord x, y, w, h; Evas_Object *o; for (i = 0; i < OBNUM; i++) { o = o_images[i]; evas_object_geometry_get(o, NULL, NULL, &w, &h); x = (win_w / 2) - (w / 2); x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (win_w / 4); y = (win_h / 2) - (h / 2); y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (win_h / 4); poly(o, i, x, y); } FPS_STD(NAME); } /* prepend special key handlers if interactive (before STD) */ static void _key(char *key) { KEY_STD; } /* template stuff - ignore */ # endif #endif #ifdef UI _ui_menu_item_add(ICON, NAME, FNAME); #endif #ifdef PROTO void FNAME(void); #endif #ifndef PROTO # ifndef UI void FNAME(void) { ui_func_set(_key, _loop); _setup(); } # endif #endif #undef FNAME #undef NAME #undef ICON