expedite/src/bin/widgets_list_4_grouped.c

195 lines
3.3 KiB
C

#undef FNAME
#undef NAME
#undef ICON
/* metadata */
#define FNAME widgets_list_4_grouped_start
#define NAME "Widgets List 4 Grouped"
#define ICON "widgets.png"
#ifndef PROTO
# ifndef UI
# include "main.h"
/* standard var */
static int done = 0;
/* private data */
#define NUM 512
#define ICON_SIZE 32
static Evas_Object *o_images[NUM];
static Evas_Object *o_icons[NUM];
static Evas_Object *o_texts[NUM];
static const char *icons[] =
{
"bug.png",
"bulb.png",
"camera.png",
"colorbox.png",
"e.png",
"error.png",
"flower.png",
"house.png",
"mushroom.png",
"pulse.png",
"typewriter.png",
"warning.png",
"watch.png"
};
static const char *labels[] =
{
"Andrew",
"Alex",
"Amanda",
"Arthur",
"Astrid",
"Avery",
"Beethoven",
"Billy",
"Bob",
"Bundy",
"Candy",
"Carsten",
"Danny",
"Dennis",
"Dirk",
"Doug",
"Edmond",
"Erik",
"Fernando",
"Frank",
"Frederick",
"Gabby",
"George",
"Gilroy",
"Goodrich",
"Gumby",
};
/* setup */
static void _setup(void)
{
int i;
Evas_Object *o;
for (i = 0; i < NUM; i++)
{
o = evas_object_image_filled_add(evas);
o_images[i] = o;
evas_object_image_border_set(o, 2, 2, 2, 2);
evas_object_image_file_set(o, build_path("pan.png"), NULL);
evas_object_resize(o, win_w, ICON_SIZE);
evas_object_show(o);
o = evas_object_image_filled_add(evas);
o_icons[i] = o;
evas_object_image_border_set(o, 2, 2, 2, 2);
evas_object_image_file_set(o, build_path(icons[i % 13]), NULL);
evas_object_resize(o, ICON_SIZE - 8, ICON_SIZE - 8);
evas_object_show(o);
o = evas_object_text_add(evas);
o_texts[i] = o;
evas_object_text_font_set(o, "Vera-Bold", 10);
evas_object_text_text_set(o, labels[i % 26]);
evas_object_color_set(o, 0, 0, 0, 255);
evas_object_show(o);
}
for (i = 0; i < NUM; i++)
{
evas_object_raise(o_images[i]);
}
for (i = 0; i < NUM; i++)
{
evas_object_raise(o_icons[i]);
}
for (i = 0; i < NUM; i++)
{
if (i > 13) evas_object_stack_above(o_icons[i], o_icons[i - 13]);
}
for (i = 0; i < NUM; i++)
{
evas_object_raise(o_texts[i]);
}
done = 0;
}
/* cleanup */
static void _cleanup(void)
{
int i;
for (i = 0; i < NUM; i++) evas_object_del(o_images[i]);
for (i = 0; i < NUM; i++) evas_object_del(o_icons[i]);
for (i = 0; i < NUM; i++) evas_object_del(o_texts[i]);
}
/* loop - do things */
static void _loop(double t, int f)
{
int i;
Evas_Coord x, y, tw, th, cent;
x = 0;
y = 0 - f;
for (i = 0; i < NUM; i++)
{
evas_object_move(o_images[i], x, y);
evas_object_move(o_icons[i], x + 4, y + 4);
evas_object_geometry_get(o_texts[i], NULL, NULL, &tw, &th);
cent = (ICON_SIZE - th) / 2;
evas_object_move(o_texts[i], x + 8 + ICON_SIZE + 8, y + cent);
y += ICON_SIZE;
}
FPS_STD(NAME);
}
/* prepend special key handlers if interactive (before STD) */
static void _key(char *key)
{
KEY_STD;
}
/* template stuff - ignore */
# endif
#endif
#ifdef UI
_ui_menu_item_add(ICON, NAME, FNAME);
#endif
#ifdef PROTO
void FNAME(void);
#endif
#ifndef PROTO
# ifndef UI
void FNAME(void)
{
ui_func_set(_key, _loop);
_setup();
}
# endif
#endif
#undef FNAME
#undef NAME
#undef ICON