New 1.13 property evas.Map.util_object_move_sync
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@ -270,6 +270,31 @@ cdef class Map(object):
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def util_clockwise_get(self):
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return bool(evas_map_util_clockwise_get(self.map))
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property util_object_move_sync:
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"""The flag of the object move synchronization for map rendering
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This sets the flag of the object move synchronization for map
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rendering. If the flag is True, the map will be moved as the object
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of the map is moved. By default, the flag of the object move
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synchronization is not enabled.
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:type: bool
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.. versionadded:: 1.13
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"""
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def __get__(self):
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return bool(evas_map_util_object_move_sync_get(self.map))
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def __set__(self, bint value):
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evas_map_util_object_move_sync_set(self.map, value)
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def util_object_move_sync_set(self, bint enabled):
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evas_map_util_object_move_sync_set(self.map, enabled)
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def util_object_move_sync_get(self):
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return bool(evas_map_util_object_move_sync_get(self.map))
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property smooth:
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"""The smoothing state for map rendering
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@ -1059,6 +1059,8 @@ cdef extern from "Evas.h":
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void evas_map_util_3d_lighting(Evas_Map *m, Evas_Coord lx, Evas_Coord ly, Evas_Coord lz, int lr, int lg, int lb, int ar, int ag, int ab)
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void evas_map_util_3d_perspective(Evas_Map *m, Evas_Coord px, Evas_Coord py, Evas_Coord z0, Evas_Coord foc)
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Eina_Bool evas_map_util_clockwise_get(Evas_Map *m)
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void evas_map_util_object_move_sync_set(Evas_Map *m, Eina_Bool enabled)
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Eina_Bool evas_map_util_object_move_sync_get(const Evas_Map *m)
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void evas_map_smooth_set(Evas_Map *m, Eina_Bool enabled)
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Eina_Bool evas_map_smooth_get(const Evas_Map *m)
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