PythonEFL: emotion_extension_may_play_get() does not need an obj instance, moved out of the Emotion class.
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@ -103,7 +103,6 @@ class EmotionModuleInitError(Exception):
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def init():
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return emotion_init()
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def shutdown():
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return emotion_shutdown()
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@ -127,6 +126,21 @@ def webcams_get():
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itr = itr.next
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return ret
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def extension_may_play_get(filename):
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""" Do we have a chance to play that file?
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This just actually look at the extention of the file, it doesn't check
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the mime-type nor if the file is actually sane. So this is just an
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hint for your application.
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:param filename: A filename that we want to know if Emotion can play.
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:type filename: str
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"""
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if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
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return bool(emotion_object_extension_may_play_get(
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<const_char *>filename if filename is not None else NULL))
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cdef class Emotion(evasObject):
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""" The emotion object
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@ -456,7 +470,6 @@ cdef class Emotion(evasObject):
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def suspend_set(self, Emotion_Suspend a):
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emotion_object_suspend_set(self.obj, a)
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property buffer_size:
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""" The percentual size of the buffering cache.
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@ -999,21 +1012,6 @@ cdef class Emotion(evasObject):
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"""
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emotion_object_last_position_save(self.obj)
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def extension_may_play_get(self, filename):
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""" Do we have a chance to play that file?
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This just actually look at the extention of the file, it doesn't check
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the mime-type nor if the file is actually sane. So this is just an
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hint for your application.
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:param filename: A filename that we want to know if Emotion can play.
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:type filename: str
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"""
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if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
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return bool(emotion_object_extension_may_play_get(
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<const_char *>filename if filename is not None else NULL))
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def image_get(self):
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""" Get the actual image object (:py:class:`efl.evas.Object`) of the
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emotion object.
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