# Copyright (C) 2007-2014 various contributors (see AUTHORS) # # This file is part of Python-EFL. # # Python-EFL is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 3 of the License, or (at your option) any later version. # # Python-EFL is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with this Python-EFL. If not, see . # """ Description ----------- Elementary configuration is formed by a set options bounded to a given profile, like theme, "finger size", etc. These are functions with which one synchronizes changes made to those values to the configuration storing files, de facto. You most probably don't want to use the functions in this group unless you're writing an elementary configuration manager. Profiles ======== Profiles are pre-set options that affect the whole look-and-feel of Elementary-based applications. There are, for example, profiles aimed at desktop computer applications and others aimed at mobile, touchscreen-based ones. You most probably don't want to use the functions in this group unless you're writing an elementary configuration manager. Elementary Scrolling ==================== These set how scrollable views in Elementary widgets should behave on user interaction. Password show last ================== Show last feature of password mode enables user to view the last input entered for few seconds before masking it. These functions allow to set this feature in password mode of entry widget and also allow to manipulate the duration for which the input has to be visible. Elementary Engine ================= These are functions setting and querying which rendering engine Elementary will use for drawing its windows' pixels. The following are the available engines: - "software_x11" - "fb" - "directfb" - "software_16_x11" - "software_8_x11" - "xrender_x11" - "opengl_x11" - "software_gdi" - "software_16_wince_gdi" - "sdl" - "software_16_sdl" - "opengl_sdl" - "buffer" - "ews" - "opengl_cocoa" - "psl1ght" ATSPI AT-SPI2 Accessibility =========================== Elementary widgets support Linux Accessibility standard. For more information please visit: http://www.linuxfoundation.org/collaborate/workgroups/accessibility/atk/at-spi/at-spi_on_d-bus Enumerations ------------ .. _Elm_Softcursor_Mode: Elm_Softcursor_Mode =================== .. data:: ELM_SOFTCURSOR_MODE_AUTO Auto-detect if a software cursor should be used (default) .. data:: ELM_SOFTCURSOR_MODE_ON Always use a softcursor .. data:: ELM_SOFTCURSOR_MODE_OFF Never use a softcursor .. _Edje_Channel: Audio Channels ============== .. data:: EDJE_CHANNEL_EFFECT Standard audio effects .. data:: EDJE_CHANNEL_BACKGROUND Background audio sounds .. data:: EDJE_CHANNEL_MUSIC Music audio .. data:: EDJE_CHANNEL_FOREGROUND Foreground audio sounds .. data:: EDJE_CHANNEL_INTERFACE Sounds related to the interface .. data:: EDJE_CHANNEL_INPUT Sounds related to regular input .. data:: EDJE_CHANNEL_ALERT Sounds for major alerts .. data:: EDJE_CHANNEL_ALL All audio channels (convenience) """ from cpython cimport PyUnicode_AsUTF8String from efl.utils.conversions cimport _ctouni, eina_list_strings_to_python_list cimport enums ELM_SOFTCURSOR_MODE_AUTO = enums.ELM_SOFTCURSOR_MODE_AUTO ELM_SOFTCURSOR_MODE_ON = enums.ELM_SOFTCURSOR_MODE_ON ELM_SOFTCURSOR_MODE_OFF = enums.ELM_SOFTCURSOR_MODE_OFF EDJE_CHANNEL_EFFECT = enums.EDJE_CHANNEL_EFFECT EDJE_CHANNEL_BACKGROUND = enums.EDJE_CHANNEL_BACKGROUND EDJE_CHANNEL_MUSIC = enums.EDJE_CHANNEL_MUSIC EDJE_CHANNEL_FOREGROUND = enums.EDJE_CHANNEL_FOREGROUND EDJE_CHANNEL_INTERFACE = enums.EDJE_CHANNEL_INTERFACE EDJE_CHANNEL_INPUT = enums.EDJE_CHANNEL_INPUT EDJE_CHANNEL_ALERT = enums.EDJE_CHANNEL_ALERT EDJE_CHANNEL_ALL = enums.EDJE_CHANNEL_ALL cdef class Configuration(object): """The configuration class""" def save(self): """Save back Elementary's configuration, so that it will persist on future sessions. This function will take effect -- thus, do I/O -- immediately. Use it when you want to save all configuration changes at once. The current configuration set will get saved onto the current profile configuration file. :return: ``True``, when successful. ``False``, otherwise. :rtype: bool """ return bool(elm_config_save()) def reload(self): """Reload Elementary's configuration, bounded to current selected profile. Useful when you want to force reloading of configuration values for a profile. If one removes user custom configuration directories, for example, it will force a reload with system values instead. :return: ``True``, when successful. ``False``, otherwise. :rtype: bool """ elm_config_reload() def all_flush(self): """Flush all config settings then apply those settings to all applications using elementary on the current display.""" elm_config_all_flush() property profile: """Elementary's profile in use. The global profile that is applied to all Elementary applications. :type: string """ def __get__(self): return _ctouni(elm_config_profile_get()) def __set__(self, profile): if isinstance(profile, unicode): profile = PyUnicode_AsUTF8String(profile) elm_config_profile_set(profile if profile is not None else NULL) def profile_dir_get(self, profile, bint is_user): """Get an Elementary's profile directory path in the filesystem. One may want to fetch a system profile's dir or a user one (fetched inside $HOME). :param profile: The profile's name :type profile: unicode :param is_user: Whether to lookup for a user profile (``True``) or a system one (``False``) :type is_user: bool :return: The profile's directory path. :rtype: string """ if isinstance(profile, unicode): profile = PyUnicode_AsUTF8String(profile) return _ctouni(elm_config_profile_dir_get( profile if profile is not None else NULL, is_user)) property profile_list: """Get Elementary's list of available profiles. :type: tuple of strings """ def __get__(self): cdef Eina_List *lst = elm_config_profile_list_get() ret = tuple(eina_list_strings_to_python_list(lst)) elm_config_profile_list_free(lst) return ret property scroll_bounce_enabled: """Whether scrollers should bounce when they reach their viewport's edge during a scroll. :type: bool """ def __get__(self): return bool(elm_config_scroll_bounce_enabled_get()) def __set__(self, bint enabled): elm_config_scroll_bounce_enabled_set(enabled) property scroll_bounce_friction: """The amount of inertia a scroller will impose at bounce animations. :type: float """ def __get__(self): return elm_config_scroll_bounce_friction_get() def __set__(self, double friction): elm_config_scroll_bounce_friction_set(friction) property scroll_page_scroll_friction: """The amount of inertia a **paged** scroller will impose at page fitting animations. :type: float """ def __get__(self): return elm_config_scroll_page_scroll_friction_get() def __set__(self, double friction): elm_config_scroll_page_scroll_friction_set(friction) property scroll_bring_in_scroll_friction: """The amount of inertia a scroller will impose at region bring animations. :type: float """ def __get__(self): return elm_config_scroll_bring_in_scroll_friction_get() def __set__(self, double friction): elm_config_scroll_bring_in_scroll_friction_set(friction) property scroll_zoom_friction: """The amount of inertia scrollers will impose at animations triggered by Elementary widgets' zooming API. :type: float """ def __get__(self): return elm_config_scroll_zoom_friction_get() def __set__(self, double friction): elm_config_scroll_zoom_friction_set(friction) property scroll_thumbscroll_enabled: """Whether scrollers should be draggable from any point in their views. .. note:: This is the default behavior for touch screens, in general. .. note:: All other functions namespaced with "thumbscroll" will only have effect if this mode is enabled. :type: bool """ def __get__(self): return bool(elm_config_scroll_thumbscroll_enabled_get()) def __set__(self, bint enabled): elm_config_scroll_thumbscroll_enabled_set(enabled) property scroll_thumbscroll_threshold: """The number of pixels one should travel while dragging a scroller's view to actually trigger scrolling. One would use higher values for touch screens, in general, because of their inherent imprecision. :type: int """ def __get__(self): return elm_config_scroll_thumbscroll_threshold_get() def __set__(self, int threshold): elm_config_scroll_thumbscroll_threshold_set(threshold) property scroll_thumbscroll_hold_threshold: """The number of pixels the range which can be scrolled, while the scroller is held. :type: int .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_hold_threshold_get() def __set__(self, int threshold): elm_config_scroll_thumbscroll_hold_threshold_set(threshold) property scroll_thumbscroll_momentum_threshold: """The minimum speed of mouse cursor movement which will trigger list self scrolling animation after a mouse up event (pixels/second). :type: float """ def __get__(self): return elm_config_scroll_thumbscroll_momentum_threshold_get() def __set__(self, double threshold): elm_config_scroll_thumbscroll_momentum_threshold_set(threshold) property scroll_thumbscroll_flick_distance_tolerance: """ The number of pixels the maximum distance which can be flicked. If it is flicked more than this, the flick distance is same with maximum distance. :type: int .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_flick_distance_tolerance_get() def __set__(self, unsigned int distance): elm_config_scroll_thumbscroll_flick_distance_tolerance_set(distance) property scroll_thumbscroll_friction: """The amount of inertia a scroller will impose at self scrolling animations. :type: float """ def __get__(self): return elm_config_scroll_thumbscroll_friction_get() def __set__(self, double friction): elm_config_scroll_thumbscroll_friction_set(friction) property scroll_thumbscroll_min_friction: """ The min amount of inertia a scroller will impose at self scrolling animations. :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_min_friction_get() def __set__(self, double friction): elm_config_scroll_thumbscroll_min_friction_set(friction) property scroll_thumbscroll_friction_standard: """ The standard velocity of the scroller. The scroll animation time is same with thumbscroll friction, if the velocity is same with standard velocity. :type: float """ def __get__(self): return elm_config_scroll_thumbscroll_friction_standard_get() def __set__(self, double standard): elm_config_scroll_thumbscroll_friction_standard_set(standard) property scroll_thumbscroll_border_friction: """The amount of lag between your actual mouse cursor dragging movement and a scroller's view movement itself, while pushing it into bounce state manually. .. note:: parameter value will get bound to 0.0 - 1.0 interval, always :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_border_friction_get() def __set__(self, double friction): elm_config_scroll_thumbscroll_border_friction_set(friction) property scroll_thumbscroll_sensitivity_friction: """The sensitivity amount which is be multiplied by the length of mouse dragging. ``0.1`` for minimum sensitivity, ``1.0`` for maximum sensitivity. ``0.25`` is proper. :type: float """ def __get__(self): return elm_config_scroll_thumbscroll_sensitivity_friction_get() def __set__(self, double friction): elm_config_scroll_thumbscroll_sensitivity_friction_set(friction) property scroll_thumbscroll_acceleration_threshold: """The minimum speed of mouse cursor movement which will accelerate scrolling velocity after a mouse up event (pixels/second). :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_acceleration_threshold_get() def __set__(self, double threshold): elm_config_scroll_thumbscroll_acceleration_threshold_set(threshold) property scroll_thumbscroll_acceleration_time_limit: """The time limit for accelerating velocity. :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_acceleration_time_limit_get() def __set__(self, double time_limit): elm_config_scroll_thumbscroll_acceleration_time_limit_set(time_limit) property scroll_thumbscroll_acceleration_weight: """The weight for the acceleration. :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_scroll_thumbscroll_acceleration_weight_get() def __set__(self, double weight): elm_config_scroll_thumbscroll_acceleration_weight_set(weight) property longpress_timeout: """The duration for occurring long press event. :type: float """ def __get__(self): return elm_config_longpress_timeout_get() def __set__(self, double longpress_timeout): elm_config_longpress_timeout_set(longpress_timeout) property softcursor_mode: """The mode used for software provided mouse cursors inline in the window canvas. A software rendered cursor can be provided for rendering inline inside the canvas windows in the event the native display system does not provide one or the native oneis not wanted. :type: :ref:`Elm_Softcursor_Mode` .. versionadded:: 1.8 """ def __set__(self, Elm_Softcursor_Mode mode): elm_config_softcursor_mode_set(mode) def __get__(self): return elm_config_softcursor_mode_get() property tooltip_delay: """The duration after which tooltip will be shown. :type: float """ def __get__(self): return elm_config_tooltip_delay_get() def __set__(self, double delay): elm_config_tooltip_delay_set(delay) property cursor_engine_only: """The globally configured exclusive usage of engine cursors. If True only engine cursors will be enabled, if False will look for them on theme before. :type: bool """ def __get__(self): return elm_config_cursor_engine_only_get() def __set__(self, bint engine_only): elm_config_cursor_engine_only_set(engine_only) property scale: """The global scaling factor This gets the globally configured scaling factor that is applied to all objects. :type: float """ def __get__(self): return elm_config_scale_get() def __set__(self, double scale): elm_config_scale_set(scale) property password_show_last: """The "show last" setting of password mode. :type: bool """ def __get__(self): return elm_config_password_show_last_get() def __set__(self, bint password_show_last): elm_config_password_show_last_set(password_show_last) property password_show_last_timeout: """The timeout value for which the last input entered in password mode will be visible. :type: float """ def __get__(self): return elm_config_password_show_last_timeout_get() def __set__(self, double password_show_last_timeout): elm_config_password_show_last_timeout_set(password_show_last_timeout) property engine: """Elementary's rendering engine in use. This gets the global rendering engine that is applied to all Elementary applications. Note that it will take effect only to Elementary windows created after this is set. :type: string """ def __get__(self): return _ctouni(elm_config_engine_get()) def __set__(self, engine): if isinstance(engine, unicode): engine = PyUnicode_AsUTF8String(engine) elm_config_engine_set( engine if engine is not None else NULL) property preferred_engine: """Get Elementary's preferred engine to use. This gets the global rendering engine that is applied to all Elementary applications and is PREFERRED by the application. Note that it will take effect only to Elementary windows created after this is called. This overrides the engine set by configuration at application startup. Note that it is a hint and may not be honored. :type: string """ def __get__(self): return _ctouni(elm_config_preferred_engine_get()) def __set__(self, engine): if isinstance(engine, unicode): engine = PyUnicode_AsUTF8String(engine) elm_config_preferred_engine_set( engine if engine is not None else NULL) property accel_preference: """Elementary's acceleration preferences for new windows Note that it will take effect only to Elementary windows created after this is called. The value is a freeform string that indicates what kind of acceleration is preferred. This may or may not be honored, but a best attempt will be made. Known strings are as follows: * "gl", "opengl": try use opengl. * "3d": try and use a 3d acceleration unit. * "hw", "hardware", "accel": try any acceleration unit (best possible) .. note:: This takes precedence over engine preferences set with :attr:`preferred_engine` :type: string .. versionadded:: 1.10 """ def __get__(self): return _ctouni(elm_config_accel_preference_get()) def __set__(self, pref): if isinstance(pref, unicode): pref = PyUnicode_AsUTF8String(pref) elm_config_accel_preference_set( pref if pref is not None else NULL) property text_classes_list: """Get Elementary's list of supported text classes. :type: list of tuples (name, desc) """ def __get__(self): cdef: Eina_List *lst Elm_Text_Class *data const char *name const char *desc ret = [] lst = elm_config_text_classes_list_get() while lst: data = lst.data if data != NULL: name = data.name desc = data.desc ret.append((_ctouni(name), _ctouni(desc))) lst = lst.next return ret # TODO: Free the list? property font_overlay_list: """Get Elementary's list of font overlays, set with :py:func:`font_overlay_set()`. For each text class, one can set a **font overlay** for it, overriding the default font properties for that class coming from the theme in use. There is no need to free this list. :type: list of tuples (text_class, font, size) """ def __get__(self): cdef: const Eina_List *lst Elm_Font_Overlay *data const char *text_class const char *font Evas_Font_Size size ret = [] lst = elm_config_font_overlay_list_get() while lst: data = lst.data if data != NULL: text_class = data.text_class font = data.font size = data.size ret.append((_ctouni(text_class), _ctouni(font), size)) lst = lst.next return ret # TODO: ElmFontOverlay class? def font_overlay_set(self, text_class, font, size): """Set a font overlay for a given Elementary text class. *font* has to be in the format returned by :py:func:`efl.elementary.general.font_fontconfig_name_get`. .. seealso:: :py:attr:`font_overlay_list` :py:func:`font_overlay_unset` :py:func:`efl.edje.Edje.text_class_set` :param text_class: Text class name :type text_class: string :param font: Font name and style string :type font: string :param size: Font size :type size: int """ a1 = text_class a2 = font if isinstance(a1, unicode): a1 = PyUnicode_AsUTF8String(a1) if isinstance(a2, unicode): a2 = PyUnicode_AsUTF8String(a2) elm_config_font_overlay_set( a1 if a1 is not None else NULL, a2 if a2 is not None else NULL, size) property color_classes_list: """Get Elementary's list of supported color classes. :type: list of tuples (color_class_name, color_class_description) .. versionadded:: 1.10 """ def __get__(self): cdef: Eina_List *lst = elm_config_color_classes_list_get() Eina_List *itr = lst Elm_Color_Class *data const char *name const char *desc ret = [] while itr: data = itr.data if data != NULL: name = data.name desc = data.desc ret.append((_ctouni(name), _ctouni(desc))) itr = itr.next elm_config_color_classes_list_free(lst) return ret property color_overlay_list: """Get Elementary's list of color overlays Return the overlays setted using color_overlay_set() :type: list of tuples (color_class, (r, g, b, a), (r2, g2, b2, a2), (r3, g3, b3, a3)) .. versionadded:: 1.10 """ def __get__(self): cdef: const Eina_List *lst = elm_config_color_overlay_list_get() Elm_Color_Overlay *ov const char *color_class ret = [] while lst: ov = lst.data if ov != NULL: color_class = ov.color_class ret.append(( _ctouni(color_class), (ov.color.r, ov.color.g, ov.color.b, ov.color.a), (ov.outline.r, ov.outline.g, ov.outline.b, ov.outline.a), (ov.shadow.r, ov.shadow.g, ov.shadow.b, ov.shadow.a) )) lst = lst.next return ret def color_overlay_set(self, cc, int r, int g, int b, int a, int r2, int g2, int b2, int a2, int r3, int g3, int b3, int a3): """Set a color overlay for a given Elementary color class. The first color is the object, the second is the text outline, and the third is the text shadow. (Note that the second two only apply to text parts). Setting color emits a signal "color_class,set" with source being the given color class in all edje objects. :param cc: The color class name :param r: Object Red value :param g: Object Green value :param b: Object Blue value :param a: Object Alpha value :param r2: Outline Red value :param g2: Outline Green value :param b2: Outline Blue value :param a2: Outline Alpha value :param r3: Shadow Red value :param g3: Shadow Green value :param b3: Shadow Blue value :param a3: Shadow Alpha value .. versionadded:: 1.10 """ if isinstance(cc, unicode): cc = PyUnicode_AsUTF8String(cc) elm_config_color_overlay_set(cc, r, g, b, a, r2, g2, b2, a2, r3, g3, b3, a3) def color_overlay_unset(self, cc): """Unset a color overlay for a given Elementary color class. This will bring back color elements belonging to color_class back to their default color settings. :param cc: The color class name .. versionadded:: 1.10 """ if isinstance(cc, unicode): cc = PyUnicode_AsUTF8String(cc) elm_config_color_overlay_unset(cc) def color_overlay_apply(self): """Apply the changes made with color_overlay_set() and color_overlay_unset() on the current Elementary window. .. versionadded:: 1.10 """ elm_config_color_overlay_apply() # TODO: # property access: # """Access mode # :type: bool # .. note:: # Elementary objects may have information (e.g. label on the # elm_button) to be read. This information is read by access module # when an object receives EVAS_CALLBACK_MOUSE_IN event # """ # def __get__(self): # return bool(elm_config_access_get()) # def __set__(self, bint is_access): # elm_config_access_set(is_access) property selection_unfocused_clear: """Whether selection should be cleared when entry widget is unfocused. :type: bool .. versionadded:: 1.8 """ def __get__(self): return bool(elm_config_selection_unfocused_clear_get()) def __set__(self, bint enabled): elm_config_selection_unfocused_clear_set(enabled) def font_overlay_unset(self, text_class): """Unset a font overlay for a given Elementary text class. This will bring back text elements belonging to text class ``text_class`` back to their default font settings. :param text_class: Text class name :type text_class: string """ a1 = text_class if isinstance(a1, unicode): a1 = PyUnicode_AsUTF8String(a1) elm_config_font_overlay_unset( a1 if a1 is not None else NULL) def font_overlay_apply(self): """Apply the changes made with :py:func:`font_overlay_set()` and :py:func:`font_overlay_unset()` on the current Elementary window. This applies all font overlays set to all objects in the UI. """ elm_config_font_overlay_apply() property finger_size: """The configured "finger size" This gets the globally configured finger size, **in pixels** :type: int """ def __get__(self): return elm_config_finger_size_get() def __set__(self, int size): elm_config_finger_size_set(size) property cache_flush_interval: """The globally configured cache flush interval time, in ticks .. seealso:: :py:func:`efl.elementary.general.cache_all_flush` .. note:: The ``size`` must be greater than 0. if not, the cache flush will be ignored. :type: int """ def __get__(self): return elm_config_cache_flush_interval_get() def __set__(self, int size): elm_config_cache_flush_interval_set(size) property cache_flush_enabled: """The configured cache flush enabled state This property reflects the globally configured cache flush state - if it is enabled or not. When cache flushing is enabled, elementary will regularly (see :py:attr:`cache_flush_interval`) flush caches and dump data out of memory and allow usage to re-seed caches and data in memory where it can do so. An idle application will thus minimize its memory usage as data will be freed from memory and not be re-loaded as it is idle and not rendering or doing anything graphically right now. .. seealso:: :py:func:`efl.elementary.general.cache_all_flush` :type: bool """ def __get__(self): return bool(elm_config_cache_flush_enabled_get()) def __set__(self, bint enabled): elm_config_cache_flush_enabled_set(enabled) property cache_font_cache_size: """The globally configured font cache size, in bytes. :type: int """ def __get__(self): return elm_config_cache_font_cache_size_get() def __set__(self, int size): elm_config_cache_font_cache_size_set(size) property cache_image_cache_size: """The globally configured image cache size, in bytes :type: int """ def __get__(self): return elm_config_cache_image_cache_size_get() def __set__(self, int size): elm_config_cache_image_cache_size_set(size) property cache_edje_file_cache_size: """The globally configured edje file cache size, in number of files. :type: int """ def __get__(self): return elm_config_cache_edje_file_cache_size_get() def __set__(self, int size): elm_config_cache_edje_file_cache_size_set(size) property cache_edje_collection_cache_size: """The globally configured edje collections cache size, in number of collections. :type: int """ def __get__(self): return elm_config_cache_edje_collection_cache_size_get() def __set__(self, int size): elm_config_cache_edje_collection_cache_size_set(size) property focus_highlight_enabled: """Whether the highlight on focused objects is enabled or not Note that it will take effect only to Elementary windows created after this is set. :type: bool """ def __get__(self): return bool(elm_config_focus_highlight_enabled_get()) def __set__(self, bint enable): elm_config_focus_highlight_enabled_set(enable) property focus_highlight_animate: """Whether the focus highlight, if enabled, will animate its switch from one object to the next Note that it will take effect only to Elementary windows created after this is set. .. seealso:: :py:class:`~efl.elementary.window.Window` :type: bool """ def __get__(self): return bool(elm_config_focus_highlight_animate_get()) def __set__(self, bint animate): elm_config_focus_highlight_animate_set(animate) property focus_highlight_clip_disabled: """Whether the focus highlight clip feature is disabled. If disabled return True, else return False. If focus highlight clip feature is not disabled the focus highlight can be clipped. :type: bool .. versionadded:: 1.10 """ def __get__(self): return bool(elm_config_focus_highlight_clip_disabled_get()) def __set__(self, bint disabled): elm_config_focus_highlight_clip_disabled_set(disabled) property focus_move_policy: """The focus movement policy. How the focus is moved to another object. It can be ELM_FOCUS_MOVE_POLICY_CLICK or ELM_FOCUS_MOVE_POLICY_IN. The first means elementary focus is moved on elementary object click. The second means elementary focus is moved on elementary object mouse in. :type: Elm_Focus_Move_Policy .. versionadded:: 1.10 """ def __get__(self): return elm_config_focus_move_policy_get() def __set__(self, policy): elm_config_focus_move_policy_set(policy) property item_select_on_focus_disabled: """Elementary item focus on selection. :type: bool .. versionadded:: 1.10 """ def __get__(self): return bool(elm_config_item_select_on_focus_disabled_get()) def __set__(self, bint disabled): elm_config_item_select_on_focus_disabled_set(disabled) property focus_autoscroll_mode: """Focus Autoscroll Mode When a region or an item is focused and it resides inside any scroller, elementary will automatically scroll the focused area to the visible viewport. :type: Elm_Focus_Autoscroll_Mode .. versionadded:: 1.10 """ def __get__(self): return elm_config_focus_autoscroll_mode_get() def __set__(self, Elm_Focus_Autoscroll_Mode mode): elm_config_focus_autoscroll_mode_set(mode) property mirrored: """Get the system mirrored mode. This determines the default mirrored mode of widgets. type: bool """ def __get__(self): return bool(elm_config_mirrored_get()) def __set__(self, bint mirrored): elm_config_mirrored_set(mirrored) property clouseau_enabled: """ Clouseau state. True if clouseau was tried to be run. :return: True if clouseau was tried to run, False otherwise .. versionadded:: 1.8 """ def __get__(self): return bool(elm_config_clouseau_enabled_get()) def __set__(self, bint enabled): elm_config_clouseau_enabled_set(enabled) def indicator_service_get(self, int rotation): """indicator_service_get(int rotation) -> unicode Get the indicator service name according to the rotation degree. :param rotation: The rotation which is related with the indicator service name, in degrees (0-360), :return: The indicator service name according to the rotation degree. .. versionadded:: 1.8 """ return _ctouni(elm_config_indicator_service_get(rotation)) property glayer_long_tap_start_timeout: """ The duration for occurring long tap event of gesture layer. :type: float .. versionadded:: 1.8 """ def __get__(self): return elm_config_glayer_long_tap_start_timeout_get() def __set__(self, double long_tap_timeout): elm_config_glayer_long_tap_start_timeout_set(long_tap_timeout) property glayer_double_tap_timeout: """ Get the duration for occurring double tap event of gesture layer. :return: Timeout for double tap event of gesture layer. .. versionadded:: 1.8 """ def __get__(self): return elm_config_glayer_double_tap_timeout_get() def __set__(self, double double_tap_timeout): elm_config_glayer_double_tap_timeout_set(double_tap_timeout) property magnifier_enabled: """The magnifier enabled state for entries :type: bool .. versionadded:: 1.10 """ def __get__(self): return bool(elm_config_magnifier_enable_get()) def __set__(self, bint enable): elm_config_magnifier_enable_set(enable) property magnifier_scale: """The amount of scaling the magnifer does :type: float .. versionadded:: 1.10 """ def __get__(self): return elm_config_magnifier_scale_get() def __set__(self, double scale): elm_config_magnifier_scale_set(scale) def audio_mute_get(self, Edje_Channel channel): """Get the mute state of an audio channel for effects :param channel: The channel to get the mute state of :return: The mute state .. versionadded:: 1.10 """ return bool(elm_config_audio_mute_get(channel)) def audio_mute_set(self, Edje_Channel channel, bint mute): """Set the mute state of the specified channel :param channel: The channel to set the mute state of :param mute: The mute state to set .. versionadded:: 1.10 """ elm_config_audio_mute_set(channel, mute) property atspi_mode: """ATSPI mode :type: bool .. note:: Enables Linux Accessibility support for Elementary widgets. .. versionadded:: 1.10 """ def __get__(self): return bool(elm_config_atspi_mode_get()) def __set__(self, bint is_atspi): elm_config_atspi_mode_set(is_atspi) #For compatibility def config_finger_size_get(): return elm_config_finger_size_get() def config_finger_size_set(size): elm_config_finger_size_set(size) def config_tooltip_delay_get(): return elm_config_tooltip_delay_get() def config_tooltip_delay_set(delay): elm_config_tooltip_delay_set(delay) def focus_highlight_enabled_get(): return elm_config_focus_highlight_enabled_get() def focus_highlight_enabled_set(enabled): elm_config_focus_highlight_enabled_set(enabled) def focus_highlight_animate_get(): return elm_config_focus_highlight_animate_get() def focus_highlight_animate_set(animate): elm_config_focus_highlight_animate_set(animate) def focus_highlight_clip_disabled_get(): return elm_config_focus_highlight_clip_disabled_get() def focus_highlight_clip_disabled_set(disabled): elm_config_focus_highlight_clip_disabled_set(disabled) def focus_move_policy_get(): return elm_config_focus_move_policy_get() def focus_move_policy_set(policy): elm_config_focus_move_policy_set(policy) def item_select_on_focus_disabled_get(self): return bool(elm_config_item_select_on_focus_disabled_get()) def item_select_on_focus_disabled_set(self, bint disabled): elm_config_item_select_on_focus_disabled_set(disabled) def preferred_engine_get(): return _ctouni(elm_config_preferred_engine_get()) def preferred_engine_set(engine): if isinstance(engine, unicode): engine = PyUnicode_AsUTF8String(engine) elm_config_preferred_engine_set( engine if engine is not None else NULL) def accel_preference_get(): return _ctouni(elm_config_accel_preference_get()) def _accel_preference_set(pref): if isinstance(pref, unicode): pref = PyUnicode_AsUTF8String(pref) elm_config_accel_preference_set( pref if pref is not None else NULL) def engine_get(): return _ctouni(elm_config_engine_get()) def engine_set(engine): if isinstance(engine, unicode): engine = PyUnicode_AsUTF8String(engine) elm_config_engine_set( engine if engine is not None else NULL) def scale_get(): return elm_config_scale_get() def scale_set(scale): elm_config_scale_set(scale) def cursor_engine_only_get(): return elm_config_cursor_engine_only_get() def cursor_engine_only_set(engine_only): elm_config_cursor_engine_only_set(engine_only)