python-efl/efl/evas/efl.evas_object_image.pxi

1433 lines
50 KiB
Cython

# Copyright (C) 2007-2016 various contributors (see AUTHORS)
#
# This file is part of Python-EFL.
#
# Python-EFL is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 3 of the License, or (at your option) any later version.
#
# Python-EFL is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this Python-EFL. If not, see <http://www.gnu.org/licenses/>.
from cpython cimport PyObject
cdef extern from "Python.h":
PyObject * PyMemoryView_FromBuffer(Py_buffer *info)
from cpython.buffer cimport Py_buffer, PyObject_CheckBuffer, \
PyObject_GetBuffer, PyBuffer_Release, PyBUF_SIMPLE
cdef int _data_size_get(Evas_Object *obj):
cdef int stride, h, bpp, cspace, have_alpha
stride = evas_object_image_stride_get(obj)
evas_object_image_size_get(obj, NULL, &h)
cspace = evas_object_image_colorspace_get(obj)
have_alpha = evas_object_image_alpha_get(obj)
if cspace == EVAS_COLORSPACE_ARGB8888:
bpp = 4
elif cspace == EVAS_COLORSPACE_RGB565_A5P:
if have_alpha == 0:
bpp = 2
else:
bpp = 3
else:
return 0 # XXX not supported.
return stride * h * bpp
cdef class Image(Object):
"""
Image from file or buffer.
.. rubric:: Introduction
Image will consider the object's :py:attr:`geometry`
as the area to paint with tiles as described by :py:attr:`fill` and the
real pixels (image data) will be stored as described by
:py:attr:`image_size`. This can be tricky to understand at
first, but gives flexibility to do everything.
If an image is loaded from file, it will have
:py:attr:`image_size` set to its original size, unless some
other size was set with :py:attr:`load_size`, :py:attr:`load_dpi` or
:py:attr:`load_scale_down`.
Pixels will be scaled to match size specified by :py:attr:`fill` using
either sampled or smooth methods, these can be specified with
:py:attr:`smooth_scale`. The scale will consider borders as specified by
:py:attr:`border` and :py:attr:`border_center_fill`, while the former
specify the border dimensions (top and bottom will scale horizontally, while
right and left will do vertically, corners are kept unscaled), the latter
says whenever the center of the image will be used (useful to create
frames).
Contents will be tiled using :py:attr:`fill` information in order to paint
:py:attr:`~efl.evas.Object.geometry`, so if you want an image to be drawn
just once, you should match every :py:attr:`geometry` = **x, y, w, h** by a
call to :py:attr:`fill` = **0, 0, w, h**. :py:class:`FilledImage` does that
for you.
.. rubric:: Pixel data and buffer API
Images implement the Python Buffer API, so it's possible to use it
where buffers are expected (ie: file.write()). Available data will
depend on :py:attr:`alpha`, :py:attr:`colorspace` and
:py:attr:`image_size`, lines should be considered multiple
of :py:attr:`stride`, with the following considerations about
colorspace:
- **EVAS_COLORSPACE_ARGB8888:** This pixel format is a linear block of
pixels, starting at the top-left row by row until the bottom right of
the image or pixel region. All pixels are 32-bit unsigned int's with
the high-byte being alpha and the low byte being blue in the format
ARGB. Alpha may or may not be used by evas depending on the alpha flag
of the image, but if not used, should be set to 0xff anyway.
This colorspace uses premultiplied alpha. That means that R, G and B
cannot exceed A in value. The conversion from non-premultiplied
colorspace is::
R = (r * a) / 255; G = (g * a) / 255; B = (b * a) / 255;
So 50% transparent blue will be: 0x80000080. This will not be "dark" -
just 50% transparent. Values are 0 == black, 255 == solid or full
red, green or blue.
- **EVAS_COLORSPACE_RGB565_A5P:** In the process of being implemented in
1 engine only. This may change. This is a pointer to image data for
16-bit half-word pixel data in 16bpp RGB 565 format (5 bits red,
6 bits green, 5 bits blue), with the high-byte containing red and the
low byte containing blue, per pixel. This data is packed row by row
from the top-left to the bottom right. If the image has an alpha
channel enabled there will be an extra alpha plane **after** the color
pixel plane. If not, then this data will not exist and should not be
accessed in any way. This plane is a set of pixels with 1 byte per
pixel defining the alpha values of all pixels in the image from
the top-left to the bottom right of the image, row by row. Even though
the values of the alpha pixels can be 0 to 255, only values 0 through
to 31 are used, 31 being solid and 0 being transparent.
RGB values can be 0 to 31 for red and blue and 0 to 63 for green, with 0
being black and 31 or 63 being full red, green or blue respectively.
This colorspace is also pre-multiplied like EVAS_COLORSPACE_ARGB8888 so::
R = (r * a) / 32; G = (g * a) / 32; B = (b * a) / 32;
.. note:: if an image is resized it will **tile** it's contents respecting
geometry set by :py:attr:`fill`, so if you want the contents to be
**scaled** you need to call :py:attr:`fill` with ``x=0, y=0, w=new_width,
h=new_height``, or you should use :py:class:`FilledImage` instead.
"""
def __init__(self, Canvas canvas not None, file=None, **kwargs):
"""
:param canvas: Evas canvas for this object
:type canvas: Canvas
:param file: File name or (File name, key)
:type file: string or tuple
:param \**kwargs: All the remaining keyword arguments are interpreted
as properties of the instance
"""
self._set_obj(evas_object_image_add(canvas.obj))
if file is not None:
if not isinstance(file, (list, tuple)):
file = (file, None)
self.file_set(*file)
self._set_properties_from_keyword_args(kwargs)
# TODO:
# def memfile_set(self, data, size=None, format=None, key=None):
# """
# Sets the data for an image from memory to be loaded
# This is the same as evas_object_image_file_set() but the file to be loaded
# may exist at an address in memory (the data for the file, not the filename
# itself). The ``data`` at the address is copied and stored for future use, so
# no ``data`` needs to be kept after this call is made. It will be managed and
# freed for you when no longer needed. The ``size`` is limited to 2 gigabytes
# in size, and must be greater than 0. A ``None`` ``data`` pointer is also
# invalid. Set the filename to ``None`` to reset to empty state and have the
# image file data freed from memory using evas_object_image_file_set().
# The ``format`` is optional (pass ``None`` if you don't need/use it). It is
# used to help Evas guess better which loader to use for the data. It may
# simply be the "extension" of the file as it would normally be on disk
# such as "jpg" or "png" or "gif" etc.
# :param data: The image file data address
# :param size: The size of the image file data in bytes
# :param format: The format of the file (optional), or ``None`` if not needed
# :param key: The image key in file, or ``None``.
# """
# if isinstance(format, unicode): format = PyUnicode_AsUTF8String(format)
# if isinstance(key, unicode): key = PyUnicode_AsUTF8String(key)
# evas_object_image_memfile_set(self.obj, data, size,
# <char *>format if format is not None else NULL,
# <char *>key if key is not None else NULL)
property file:
"""Set the image to display a file.
:type: unicode filename or (unicode filename, unicode key)
:raise EvasLoadError: on load error.
"""
def __get__(self):
cdef:
const char *file
const char *key
evas_object_image_file_get(self.obj, &file, &key)
return (_ctouni(file), _ctouni(key))
def __set__(self, value):
if isinstance(value, str):
filename, key = value, None
else:
filename, key = value
cdef int err
if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
if isinstance(key, unicode): key = PyUnicode_AsUTF8String(key)
evas_object_image_file_set(self.obj,
<const char *>filename if filename is not None else NULL,
<const char *>key if key is not None else NULL)
err = evas_object_image_load_error_get(self.obj)
if err != enums.EVAS_LOAD_ERROR_NONE:
raise EvasLoadError(err, filename, key)
def file_set(self, filename, key=None):
cdef int err
if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
if isinstance(key, unicode): key = PyUnicode_AsUTF8String(key)
evas_object_image_file_set(self.obj,
<const char *>filename if filename is not None else NULL,
<const char *>key if key is not None else NULL)
err = evas_object_image_load_error_get(self.obj)
if err != enums.EVAS_LOAD_ERROR_NONE:
raise EvasLoadError(err, filename, key)
def file_get(self):
cdef:
const char *file
const char *key
evas_object_image_file_get(self.obj, &file, &key)
return (_ctouni(file), _ctouni(key))
property border:
"""How much of each border is not to be scaled.
When rendering, the image may be scaled to fit the size of the
image object. This property reflects what area around the border of
the image is not to be scaled. This is useful for
widget theming, where, for example, buttons may be of varying
sizes, but the border size must remain constant.
:type: (int **l**, int **r**, int **t**, int **b**)
"""
def __get__(self):
cdef int left, right, top, bottom
evas_object_image_border_get(self.obj, &left, &right, &top, &bottom)
return (left, right, top, bottom)
def __set__(self, spec):
cdef int left, right, top, bottom
left, right, top, bottom = spec
evas_object_image_border_set(self.obj, left, right, top, bottom)
def border_get(self):
cdef int left, right, top, bottom
evas_object_image_border_get(self.obj, &left, &right, &top, &bottom)
return (left, right, top, bottom)
def border_set(self, int left, int right, int top, int bottom):
evas_object_image_border_set(self.obj, left, right, top, bottom)
property border_center_fill:
"""If the center part of an image (not the border) should be drawn
.. seealso:: :py:attr:`border`
When rendering, the image may be scaled to fit the size of the
image object. This property reflects if the center part of the scaled
image is to be drawn or left completely blank. Very useful for frames
and decorations.
:type: bool
"""
def __get__(self):
return bool(evas_object_image_border_center_fill_get(self.obj))
def __set__(self, int value):
evas_object_image_border_center_fill_set(self.obj, value)
def border_center_fill_get(self):
return bool(evas_object_image_border_center_fill_get(self.obj))
def border_center_fill_set(self, int value):
evas_object_image_border_center_fill_set(self.obj, value)
property filled:
"""Whether the image object's fill property should track the
object's size.
If True, then every :py:func:`efl.evas.Object.resize` will
**automatically** assign a value to :py:attr:`fill`
with the that new size (and ``0, 0`` as source image's origin),
so the bound image will fill the whole object's area.
:type: bool
.. seealso:: :py:class:`FilledImage`
"""
def __set__(self, setting):
evas_object_image_filled_set(self.obj, setting)
def __get__(self):
return bool(evas_object_image_filled_get(self.obj))
def filled_set(self, setting):
evas_object_image_filled_set(self.obj, setting)
def filled_get(self):
return bool(evas_object_image_filled_get(self.obj))
property border_scale:
"""The scaling factor (multiplier) for the borders of an image
object.
Default is **1.0** - i.e. no scaling
:type: double
:see: :py:attr:`border`
"""
def __set__(self, scale):
evas_object_image_border_scale_set(self.obj, scale)
def __get__(self):
return evas_object_image_border_scale_get(self.obj)
def border_scale_set(self, scale):
evas_object_image_border_scale_set(self.obj, scale)
def border_scale_get(self):
return evas_object_image_border_scale_get(self.obj)
property fill:
"""The rectangle that the image will be drawn to.
Note that the image will be **tiled** around this one rectangle.
To have only one copy of the image drawn, **x** and **y** must be
0 and **w** and **h** need to be the width and height of the object
respectively.
The default values for the fill parameters is **x** = 0, **y** = 0,
**w** = 1 and **h** = 1.
:type: (int **x**, int **y**, int **w**, int **h**)
"""
def __get__(self):
cdef int x, y, w, h
evas_object_image_fill_get(self.obj, &x, &y, &w, &h)
return (x, y, w, h)
def __set__(self, spec):
cdef int x, y, w, h
x, y, w, h = spec
evas_object_image_fill_set(self.obj, x, y, w, h)
def fill_get(self):
cdef int x, y, w, h
evas_object_image_fill_get(self.obj, &x, &y, &w, &h)
return (x, y, w, h)
def fill_set(self, int x, int y, int w, int h):
evas_object_image_fill_set(self.obj, x, y, w, h)
property fill_spread:
"""The tiling mode for the given evas image object's fill.
One of EVAS_TEXTURE_REFLECT, EVAS_TEXTURE_REPEAT,
EVAS_TEXTURE_RESTRICT, or EVAS_TEXTURE_PAD.
:type: Evas_Fill_Spread
"""
def __set__(self, Evas_Fill_Spread spread):
evas_object_image_fill_spread_set(self.obj, spread)
def __get__(self):
return self.fill_spread_get()
def fill_spread_set(self, Evas_Fill_Spread spread):
evas_object_image_fill_spread_set(self.obj, spread)
def fill_spread_get(self):
return evas_object_image_fill_spread_get(self.obj)
property image_size:
"""The size of the image to be displayed.
Assigning to this property will scale down or crop the image so that it
is treated as if it were at the given size.
If the size given is smaller than the image, it will be cropped.
If the size given is larger, then the image will be treated as if it
were in the upper left hand corner of a larger image that is
otherwise transparent.
This will force pixels to be allocated if they weren't, so
you should use this before accessing the image as a buffer in order
to allocate the pixels.
This will recalculate :py:attr:`stride` based on
width and the colorspace.
:type: (int **w**, int **h**)
"""
def __get__(self):
cdef int w, h
evas_object_image_size_get(self.obj, &w, &h)
return (w, h)
def __set__(self, spec):
cdef int w, h
w, h = spec
evas_object_image_size_set(self.obj, w, h)
def image_size_get(self):
cdef int w, h
evas_object_image_size_get(self.obj, &w, &h)
return (w, h)
def image_size_set(self, int w, int h):
evas_object_image_size_set(self.obj, w, h)
property stride:
"""Get the row stride (in pixels) being used to draw this image.
While image have logical dimension of width and height set by
:py:attr:`image_size`, the line can be a bit larger than width to
improve memory alignment.
The amount of bytes will change based on colorspace, while using
ARGB8888 it will be multiple of 4 bytes, with colors being laid
out interleaved, RGB565_A5P will have the first part being RGB
data using stride in multiple of 2 bytes and after that an
alpha plane with data using stride in multiple of 1 byte.
.. note:: This value can change after setting :py:attr:`image_size`.
.. note:: Unit is pixels, not bytes.
:type: int
"""
def __get__(self):
return evas_object_image_stride_get(self.obj)
def stride_get(self):
return evas_object_image_stride_get(self.obj)
property load_error:
"""The load error.
:type: int
"""
def __get__(self):
return evas_object_image_load_error_get(self.obj)
def load_error_get(self):
return evas_object_image_load_error_get(self.obj)
def image_data_set(self, buf):
"""Sets the raw image data.
The given buffer will be **copied**, so it's safe to give it a
temporary object.
.. note:: that the raw data must be of the same size and colorspace
of the image. If data is None the current image data will be freed.
:param buf: The buffer
"""
cdef:
Py_ssize_t expected_size
Py_buffer view
if buf is None:
evas_object_image_data_set(self.obj, NULL)
return
if not PyObject_CheckBuffer(buf):
raise TypeError("The provided object does not support buffer interface.")
PyObject_GetBuffer(buf, &view, PyBUF_SIMPLE)
expected_size = _data_size_get(self.obj)
if view.itemsize < expected_size:
raise ValueError(
"buffer size (%d) is smaller than expected (%d)!" % (
view.itemsize, expected_size
)
)
evas_object_image_data_set(self.obj, <void *>view.buf)
PyBuffer_Release(&view)
# def image_data_memoryview_get(self, bint for_writing=False, bint simple=True):
# """image_data_memoryview_get(bool for_writing) -> MemoryView
# Get a MemoryView object to the raw image data of the given image object.
# :param bool for_writing: Whether the data being retrieved will be
# modified or not.
# :param bool simple: Whether the MemoryView is 1D or 2D
# :return MemoryView: The raw image data.
# This method returns a MemoryView object to an image object's internal pixel
# buffer, for reading only or read/write. If you request it for
# writing, the image will be marked dirty so that it gets redrawn at
# the next update.
# Each time you call this method on an image object, its data
# buffer will have an internal reference counter
# incremented. Decrement it back by using
# :py:func:`image_data_set`.
# This is best suited for when you want to modify an existing image,
# without changing its dimensions.
# .. note::
# The contents' format returned by it depend on the color
# space of the given image object.
# .. note::
# You may want to use :py:func:`image_data_update_add` to
# inform data changes, if you did any.
# """
# cdef int stride, h, bpp, cspace, have_alpha, img_size
# stride = evas_object_image_stride_get(self.obj)
# evas_object_image_size_get(self.obj, NULL, &h)
# cspace = evas_object_image_colorspace_get(self.obj)
# have_alpha = evas_object_image_alpha_get(self.obj)
# bpp = 0
# if cspace == EVAS_COLORSPACE_ARGB8888:
# bpp = 4
# format = "L"
# elif cspace == EVAS_COLORSPACE_RGB565_A5P:
# if have_alpha == 0:
# bpp = 2
# format = "H"
# else:
# pass #bpp = 3
# # XXX: There's no type that has three bytes.
# # Is the format string actually used?
# if bpp == 0:
# raise ValueError("Unsupported colorspace")
# img_size = stride * h * bpp
# cdef Py_buffer *img_buf = <Py_buffer *>PyMem_Malloc(sizeof(Py_buffer))
# if img_buf == NULL:
# raise MemoryError
# cdef:
# Py_ssize_t simple_shape[1]
# Py_ssize_t shape[2]
# Py_ssize_t strides[2]
# Py_ssize_t suboffsets[2]
# if simple:
# simple_shape[0] = img_size
# else:
# shape[0] = stride / bpp
# shape[1] = h
# strides[0] = stride
# strides[1] = h * bpp
# suboffsets[0] = -1
# suboffsets[1] = -1
# img_buf.buf = evas_object_image_data_get(self.obj, for_writing)
# img_buf.len = img_size
# img_buf.readonly = not for_writing
# img_buf.format = format
# if simple:
# img_buf.ndim = 1
# img_buf.shape = simple_shape
# img_buf.strides = NULL
# img_buf.suboffsets = NULL
# else:
# img_buf.ndim = 2
# img_buf.shape = shape
# img_buf.strides = strides
# img_buf.suboffsets = suboffsets
# img_buf.itemsize = bpp
# return <object>PyMemoryView_FromBuffer(img_buf)
# TODO:
# def image_data_convert(self, to_cspace):
# """Converts the raw image data of the given image object to the
# specified colorspace.
# Note that this function does not modify the raw image data. If the
# requested colorspace is the same as the image colorspace nothing is
# done and ``NULL`` is returned. You should use
# evas_object_image_colorspace_get() to check the current image
# colorspace.
# See @ref evas_object_image_colorspace_get.
# :param obj: The given image object.
# :param to_cspace: The colorspace to which the image raw data will be converted.
# :return: A newly allocated data in the format specified by to_cspace.
# """
# void *evas_object_image_data_convert(self.obj, Evas_Colorspace to_cspace) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
# TODO:
# def image_data_copy_set(self, data):
# """Replaces the raw image data of the given image object.
# :param data: The raw data to replace.
# This function lets the application replace an image objects
# internal pixel buffer with an user-allocated one. For best results,
# you should generally first call evas_object_image_size_set() with
# the width and height for the new buffer.
# This call is best suited for when you will be using image data with
# different dimensions than the existing image data, if any. If you
# only need to modify the existing image in some fashion, then using
# evas_object_image_data_get() is probably what you are after.
# Note that the caller is responsible for freeing the buffer when
# finished with it, as user-set image data will not be automatically
# freed when the image object is deleted.
# :see: :py:func:`image_data_get` for more details.
# """
# evas_object_image_data_copy_set(self.obj, void *data)
def image_data_update_add(self, x, y, w, h):
"""Mark a sub-region of the image to be redrawn.
This function schedules a particular rectangular region
to be updated (redrawn) at the next render.
:param x: X coordinate
:type x: int
:param y: Y coordinate
:type y: int
:param w: Width
:type w: int
:param h: Height
:type h: int
"""
evas_object_image_data_update_add(self.obj, x, y, w, h)
property alpha:
"""Enable or disable alpha channel.
:type: bool
"""
def __get__(self):
return bool(evas_object_image_alpha_get(self.obj))
def __set__(self, int value):
evas_object_image_alpha_set(self.obj, value)
def alpha_get(self):
return bool(evas_object_image_alpha_get(self.obj))
def alpha_set(self, value):
evas_object_image_alpha_set(self.obj, value)
property smooth_scale:
"""Enable or disable smooth scaling.
:type: bool
"""
def __get__(self):
return bool(evas_object_image_smooth_scale_get(self.obj))
def __set__(self, int value):
evas_object_image_smooth_scale_set(self.obj, value)
def smooth_scale_get(self):
return bool(evas_object_image_smooth_scale_get(self.obj))
def smooth_scale_set(self, value):
evas_object_image_smooth_scale_set(self.obj, value)
def preload(self, int cancel=0):
"""Preload image data asynchronously.
This will request Evas to create a thread to load image data
from file, decompress and convert to pre-multiplied format
used internally.
This will emit EVAS_CALLBACK_IMAGE_PRELOADED event callback
when it is done, see on_image_preloaded_add().
If one calls this function with cancel=True, then preload will
be canceled and load will happen when image is made visible.
If image is required before preload is done (ie: pixels are
retrieved by user or when drawing), then it will be
automatically canceled and load will be synchronous.
:param cancel: if True, will cancel preload request.
:type cancel: bool
.. seealso: :py:func:`on_image_preloaded_add`
"""
evas_object_image_preload(self.obj, cancel)
def reload(self):
"""Force reload of image data."""
evas_object_image_reload(self.obj)
def save(self, filename, key=None, flags=None):
"""Save image to file.
:param filename: where to save.
:type filename: unicode
:param key: some formats may require a key, EET for example.
:type key: unicode
:param flags: string of extra flags (separated by space), like
"quality=85 compress=9".
:type flags: unicode
"""
if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
if isinstance(key, unicode): key = PyUnicode_AsUTF8String(key)
if isinstance(flags, unicode): flags = PyUnicode_AsUTF8String(flags)
evas_object_image_save(self.obj, filename,
<const char *>key if key is not None else NULL,
<const char *>flags if flags is not None else NULL)
# TODO:
# def image_pixels_import(self, pixels):
# """Import pixels from given source to a given canvas image object.
# :param pixels: The pixel source to be imported.
# :type pixels: Evas_Pixel_Import_Source *
# :return: Whether the import was successful
# :rtype: bool
# This function imports pixels from a given source to a given canvas image.
# """
# if not evas_object_image_pixels_import(self.obj, pixels):
# raise RuntimeError("Could not import pixels.")
# TODO:
# def pixels_get_callback_set(self, func, data):
# """Set the callback function to get pixels from a canvas' image.
# :param func: The callback function.
# :type func: Evas_Object_Image_Pixels_Get_Cb
# :param data: The data pointer to be passed to @a func.
# This functions sets a function to be the callback function that get
# pixes from a image of the canvas.
# """
# evas_object_image_pixels_get_callback_set(self.obj, func, data)
property pixels_dirty:
"""Mark or unmark pixels as dirty.
:type: bool
"""
def __get__(self):
return bool(evas_object_image_pixels_dirty_get(self.obj))
def __set__(self, int value):
evas_object_image_pixels_dirty_set(self.obj, value)
def pixels_dirty_get(self):
return bool(evas_object_image_pixels_dirty_get(self.obj))
def pixels_dirty_set(self, value):
evas_object_image_pixels_dirty_set(self.obj, value)
property load_dpi:
"""Dots-per-inch to be used at image load time.
:type: double
"""
def __get__(self):
return evas_object_image_load_dpi_get(self.obj)
def __set__(self, int value):
evas_object_image_load_dpi_set(self.obj, value)
def load_dpi_get(self):
return evas_object_image_load_dpi_get(self.obj)
def load_dpi_set(self, double value):
evas_object_image_load_dpi_set(self.obj, value)
property load_size:
"""The size you want image loaded.
Loads image to the desired size, saving memory when loading large
files.
:type: (int **w**, int **h**)
"""
def __get__(self):
cdef int w, h
evas_object_image_load_size_get(self.obj, &w, &h)
return (w, h)
def __set__(self, spec):
cdef int w, h
w, h = spec
evas_object_image_load_size_set(self.obj, w, h)
def load_size_get(self):
cdef int w, h
evas_object_image_load_size_get(self.obj, &w, &h)
return (w, h)
def load_size_set(self, int w, int h):
evas_object_image_load_size_set(self.obj, w, h)
property load_scale_down:
"""Scale down loaded image by the given amount.
:type: int
"""
def __get__(self):
return evas_object_image_load_scale_down_get(self.obj)
def __set__(self, int value):
evas_object_image_load_scale_down_set(self.obj, value)
def load_scale_down_get(self):
return evas_object_image_load_scale_down_get(self.obj)
def load_scale_down_set(self, int value):
evas_object_image_load_scale_down_set(self.obj, value)
property load_region:
"""Inform a given image object to load a selective region of its
source image.
:type: (int **x**, int **y**, int **w**, int **h**)
This is useful when one is not showing all of an image's
area on its image object.
.. note::
The image loader for the image format in question has to
support selective region loading in order to this function to take
effect.
"""
def __set__(self, value):
cdef int x, y, w, h
x, y, w, h = value
evas_object_image_load_region_set(self.obj, x, y, w, h)
def __get__(self):
cdef int x, y, w, h
evas_object_image_load_region_get(self.obj, &x, &y, &w, &h)
return x, y, w, h
def load_region_set(self, int x, int y, int w, int h):
evas_object_image_load_region_set(self.obj, x, y, w, h)
def load_region_get(self):
cdef int x, y, w, h
evas_object_image_load_region_get(self.obj, &x, &y, &w, &h)
return x, y, w, h
property load_orientation:
"""Define if the orientation information in the image file should be honored.
:type: bool
"""
def __set__(self, bint enable):
evas_object_image_load_orientation_set(self.obj, enable)
def __get__(self):
return bool(evas_object_image_load_orientation_get(self.obj))
def load_orientation_set(self, bint enable):
evas_object_image_load_orientation_set(self.obj, enable)
def load_orientation_get(self):
return bool(evas_object_image_load_orientation_get(self.obj))
property load_head_skip:
""" A load option to skip initial header load and defer to preload
This is meant to be used in conjunction with
evas_object_image_file_set() and evas_object_image_preload() by
deferring any header loading until a evas_object_image_preload() is
issued making the file file set simply set up the file to refer to
without any validation of its type or file existence or even inspecting
the image header to get size or alpha channel flags etc. All of this
will then be done as part of the preload stage.
:type: bool
.. versionadded:: 1.19
"""
def __get__(self):
return bool(evas_object_image_load_head_skip_get(self.obj))
def __set__(self, bint value):
evas_object_image_load_head_skip_set(self.obj, value)
def load_head_skip_get(self):
return bool(evas_object_image_load_head_skip_get(self.obj))
def load_head_skip_set(self, bint value):
evas_object_image_load_head_skip_set(self.obj, value)
property orient:
"""The image orientation.
This allows to rotate or flip the image.
:type: Evas_Image_Orient
.. versionadded:: 1.14
"""
def __set__(self, value):
evas_object_image_orient_set(self.obj, <Evas_Image_Orient>value)
def __get__(self):
return evas_object_image_orient_get(self.obj)
def orient_set(self, orient):
evas_object_image_orient_set(self.obj, <Evas_Image_Orient>orient)
def orient_get(self):
return evas_object_image_orient_get(self.obj)
property colorspace:
"""The colorspace of image data (pixels).
May be one of (subject to engine implementation):
- **EVAS_COLORSPACE_ARGB8888** ARGB 32 bits per pixel, high-byte is
Alpha, accessed 1 32bit word at a time.
.. **EVAS_COLORSPACE_YCBCR422P601_PL** YCbCr 4:2:2 Planar, ITU.BT-601
specifications. The data poitned to is just an array of row
pointer, pointing to the Y rows, then the Cb, then Cr rows.
.. **EVAS_COLORSPACE_YCBCR422P709_PL** YCbCr 4:2:2 Planar, ITU.BT-709
specifications. The data poitned to is just an array of row
pointer, pointing to the Y rows, then the Cb, then Cr rows.
.. **EVAS_COLORSPACE_RGB565_A5P** 16bit rgb565 + Alpha plane at end -
5 bits of the 8 being used per alpha byte.
:type: Evas_Colorspace
"""
def __get__(self):
return evas_object_image_colorspace_get(self.obj)
def __set__(self, int value):
evas_object_image_colorspace_set(self.obj, <Evas_Colorspace>value)
def colorspace_get(self):
return evas_object_image_colorspace_get(self.obj)
def colorspace_set(self, int value):
evas_object_image_colorspace_set(self.obj, <Evas_Colorspace>value)
property region_support:
"""Region support state
:type: bool
"""
def __get__(self):
return bool(evas_object_image_region_support_get(self.obj))
def region_support_get(self):
return bool(evas_object_image_region_support_get(self.obj))
# TODO: Pass these out as capsules? Find out where they can be used and how
# property native_surface:
# """The native surface of a given image of the canvas
# :param surf: The new native surface.
# """
# def __set__(self, value):
# self.native_surface_set(value)
# def __get__(self):
# return self.native_surface_get()
# cpdef native_surface_set(self, surf):
# evas_object_image_native_surface_set(self.obj, Evas_Native_Surface *surf)
# cpdef native_surface_get(self):
# EAPI Evas_Native_Surface *evas_object_image_native_surface_get(const Evas_Object *obj) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1);
# property video_surface:
# """The video surface linked to a given image of the canvas
# :param surf: The new video surface.
# """
# def __set__(self, value):
# self.video_surface_set(value)
# def __get__(self):
# return self.video_surface_get()
# cpdef video_surface_set(self, surf):
# evas_object_image_video_surface_set(self.obj, Evas_Video_Surface *surf)
# cpdef video_surface_get(self):
# Evas_Video_Surface *evas_object_image_video_surface_get(self.obj)
property scale_hint:
"""The scale hint value of the image object in the canvas,
which will affect how Evas is to cache scaled versions of its
original source image.
:type: Evas_Image_Scale_Hint
"""
def __set__(self, Evas_Image_Scale_Hint hint):
evas_object_image_scale_hint_set(self.obj, hint)
def __get__(self):
return self.scale_hint_get()
def scale_hint_set(self, Evas_Image_Scale_Hint hint):
evas_object_image_scale_hint_set(self.obj, hint)
def scale_hint_get(self):
return evas_object_image_scale_hint_get(self.obj)
property content_hint:
"""The content hint value of the given image of the canvas.
For example, if you're on the GL engine and your driver implementation
supports it, setting this hint to ``EVAS_IMAGE_CONTENT_HINT_DYNAMIC`` will
make it need **zero** copies at texture upload time, which is an "expensive"
operation.
:type: Evas_Image_Content_Hint
"""
def __set__(self, Evas_Image_Content_Hint hint):
evas_object_image_content_hint_set(self.obj, hint)
def __get__(self):
return evas_object_image_content_hint_get(self.obj)
def content_hint_set(self, Evas_Image_Content_Hint hint):
evas_object_image_content_hint_set(self.obj, hint)
def content_hint_get(self):
return evas_object_image_content_hint_get(self.obj)
property alpha_mask:
"""Enable an image to be used as an alpha mask.
This will set any flags, and discard any excess image data not used as an
alpha mask.
.. note::
There is little point in using a image as alpha mask unless it has
an alpha channel.
:type: bool
"""
def __set__(self, bint ismask):
evas_object_image_alpha_mask_set(self.obj, ismask)
def alpha_mask_set(self, bint ismask):
evas_object_image_alpha_mask_set(self.obj, ismask)
property source:
"""The source object on an image object to used as a **proxy**.
If an image object is set to behave as a **proxy**, it will mirror
the rendering contents of a given **source** object in its drawing
region, without affecting that source in any way. The source must
be another valid Evas object. Other effects may be applied to the
proxy, such as a map (see evas_object_map_set()) to create a
reflection of the original object (for example).
Any existing source object on ``obj`` will be removed after this
call. Setting ``src`` to ``NULL`` clears the proxy object (not in
"proxy state" anymore).
:type: Object
:raise RuntimeError: if source could not be (un)set.
.. warning:: You cannot set a proxy as another proxy's source.
.. seealso:: :py:attr:`source_visible`
"""
def __set__(self, Object src):
if not evas_object_image_source_set(self.obj, src.obj):
raise RuntimeError("Could not set image source.")
def __get__(self):
return object_from_instance(evas_object_image_source_get(self.obj))
def __del__(self):
if not evas_object_image_source_unset(self.obj):
raise RuntimeError("Could not unset image source.")
def source_set(self, Object src):
if not evas_object_image_source_set(self.obj, src.obj):
raise RuntimeError("Could not set image source.")
def source_get(self):
return object_from_instance(evas_object_image_source_get(self.obj))
def source_unset(self):
if not evas_object_image_source_unset(self.obj):
raise RuntimeError("Could not unset image source.")
property source_visible:
"""Whether the source object is visible or not.
If set to False, the source object of the proxy will be invisible.
This API works differently to :py:func:`~efl.evas.Object.show` and
:py:func:`~efl.evas.Object.hide`. Once source object is hidden by
:py:func:`~efl.evas.Object.hide` then the proxy object will be hidden as
well. Actually in this case both objects are excluded from the Evas
internal update circle.
By this API, instead, one can toggle the visibility of a proxy's source
object remaining the proxy visibility untouched.
:type: bool
.. warning::
If the all of proxies are deleted, then the source visibility of the
source object will be cancelled.
.. seealso:: :py:attr:`source`
.. versionadded:: 1.8
"""
def __set__(self, bint visible):
evas_object_image_source_visible_set(self.obj, visible)
def __get__(self):
return bool(evas_object_image_source_visible_get(self.obj))
def source_visible_set(self, bint visible):
evas_object_image_source_visible_set(self.obj, visible)
def source_visible_get(self):
return bool(evas_object_image_source_visible_get(self.obj))
property source_events:
"""Whether an Evas object is to repeat events to source.
If True, it will make events on the object to also be repeated for the
source object. When the object and source geometries are different, the
event position will be transformed to the source object's space.
If False, events occurring on the object will be processed only on it.
:type: bool
.. seealso::
:py:attr:`source`
:py:attr:`source_visible`
.. versionadded:: 1.8
"""
def __set__(self, bint source):
evas_object_image_source_events_set(self.obj, source)
def __get__(self):
return bool(evas_object_image_source_events_get(self.obj))
def source_events_set(self, bint source):
evas_object_image_source_events_set(self.obj, source)
def source_events_get(self):
return bool(evas_object_image_source_events_get(self.obj))
property animated:
"""Check if an image object can be animated (have multiple frames)
:type: bool
This returns if the image file of an image object is capable of animation
such as an animated gif file might. This is only useful to be called once
the image object file has been set.
Example::
obj = Image(mycanvas, file="my_animated_file.gif")
if obj.animated:
print("This image has %d frames" % (obj.animated_frame_count,))
print("Frame 1's duration is %f. You had better set object's frame to 2 after this duration using timer." % (obj.animated_frame_duration_get(1, 0)))
print("Loop count is %d. You had better run loop %d times." % (obj.loop_count, obj.loop_count))
loop_type = obj.animated_loop_type
if loop_type == EVAS_IMAGE_ANIMATED_HINT_LOOP:
print("You had better set frame like 1->2->3->1->2->3...")
elif loop_type == EVAS_IMAGE_ANIMATED_HINT_PINGPONG:
print("You had better set frame like 1->2->3->2->1->2...")
else:
print("Unknown loop type.")
obj.animated_frame = 1
print("You set image objects frame to 1. You can see frame 1.")
"""
def __get__(self):
return bool(evas_object_image_animated_get(self.obj))
def animated_get(self):
return bool(evas_object_image_animated_get(self.obj))
property animated_frame_count:
"""Get the total number of frames of the image object.
:type: int
This returns total number of frames the image object supports (if animated)
"""
def __get__(self):
return evas_object_image_animated_frame_count_get(self.obj)
def animated_frame_count_get(self):
return evas_object_image_animated_frame_count_get(self.obj)
property animated_loop_type:
"""Get the kind of looping the image object does.
:type: Evas_Image_Animated_Loop_Hint
This returns the kind of looping the image object wants to do.
If it returns EVAS_IMAGE_ANIMATED_HINT_LOOP, you should display frames in a sequence like:
1->2->3->1->2->3->1...
If it returns EVAS_IMAGE_ANIMATED_HINT_PINGPONG, it is better to
display frames in a sequence like: 1->2->3->2->1->2->3->1...
The default type is EVAS_IMAGE_ANIMATED_HINT_LOOP.
"""
def __get__(self):
return evas_object_image_animated_loop_type_get(self.obj)
def animated_loop_type_get(self):
return evas_object_image_animated_loop_type_get(self.obj)
property animated_loop_count:
"""Get the number times the animation of the object loops.
:type: int
This returns loop count of image. The loop count is the number of times
the animation will play fully from first to last frame until the animation
should stop (at the final frame).
If 0 is returned, then looping should happen indefinitely (no limit to
the number of times it loops).
"""
def __get__(self):
return evas_object_image_animated_loop_count_get(self.obj)
def animated_loop_count_get(self):
return evas_object_image_animated_loop_count_get(self.obj)
def animated_frame_duration_get(self, int start_frame, int fram_num):
"""Get the duration of a sequence of frames.
:param start_frame: The first frame
:type start_frame: int
:param fram_num: Number of frames in the sequence
:type fram_num: int
:return: The duration of a sequence of frames.
:rtype: double
This returns total duration that the specified sequence of frames should
take in seconds.
If you set start_frame to 1 and frame_num 0, you get frame 1's duration
If you set start_frame to 1 and frame_num 1, you get frame 1's duration +
frame2's duration
"""
return evas_object_image_animated_frame_duration_get(self.obj, start_frame, fram_num)
property animated_frame:
"""Set the frame to current frame of an image object
:type: int
This set image object's current frame to frame_num with 1 being the first
frame.
"""
def __set__(self, int frame_num):
evas_object_image_animated_frame_set(self.obj, frame_num)
def animated_frame_set(self, int frame_num):
evas_object_image_animated_frame_set(self.obj, frame_num)
def __getbuffer__(self, Py_buffer *view, int flags):
view.buf = evas_object_image_data_get(self.obj, not view.readonly)
if view.buf == NULL:
raise SystemError("image has no allocated buffer.")
view.len = _data_size_get(self.obj)
view.format = "L"
view.ndim = 1
view.itemsize = 4
# TODO: Check flags, provide multidim if possible, handle other
# colorspaces
def __releasebuffer__(self, Py_buffer *view):
evas_object_image_data_set(self.obj, view.buf)
# TODO: Free possibly allocated memory here (shape, strides, suboffsets)
def on_image_preloaded_add(self, func, *a, **k):
"""Same as event_callback_add(EVAS_CALLBACK_IMAGE_PRELOADED, ...)"""
self.event_callback_add(enums.EVAS_CALLBACK_IMAGE_PRELOADED, func, *a, **k)
def on_image_preloaded_del(self, func):
"""Same as event_callback_del(EVAS_CALLBACK_IMAGE_PRELOADED, ...)"""
self.event_callback_del(enums.EVAS_CALLBACK_IMAGE_PRELOADED, func)
def on_image_unloaded_add(self, func, *a, **k):
"""Same as event_callback_add(EVAS_CALLBACK_IMAGE_UNLOADED, ...)"""
self.event_callback_add(enums.EVAS_CALLBACK_IMAGE_UNLOADED, func, *a, **k)
def on_image_unloaded_del(self, func):
"""Same as event_callback_del(EVAS_CALLBACK_IMAGE_UNLOADED, ...)"""
self.event_callback_del(enums.EVAS_CALLBACK_IMAGE_UNLOADED, func)
_object_mapping_register("Evas.Image", Image)
cdef void _cb_on_filled_image_resize(void *data, Evas *e,
Evas_Object *obj,
void *event_info) with gil:
cdef int w, h
evas_object_geometry_get(obj, NULL, NULL, &w, &h)
evas_object_image_fill_set(obj, 0, 0, w, h)
cdef class FilledImage(Image):
"""
Image that automatically resize it's contents to fit object size.
This :py:class:`Image` subclass already calls :py:attr:`Image.fill`
on resize so it will match and so be scaled to fill the whole area.
"""
def __init__(self, Canvas canvas not None, **kargs):
"""FilledImage(...)
:param canvas: The evas canvas for this object
:type canvas: :py:class:`~efl.evas.Canvas`
:param \**kwargs: All the remaining keyword arguments are interpreted
as properties of the instance
"""
Image.__init__(self, canvas, **kargs)
w, h = self.size_get()
Image.fill_set(self, 0, 0, w, h)
evas_object_event_callback_add(self.obj, enums.EVAS_CALLBACK_RESIZE,
_cb_on_filled_image_resize, NULL)
def fill_set(self, int x, int y, int w, int h):
"""Not available for this class."""
raise NotImplementedError("FilledImage doesn't support fill_set()")
#FIXME: Check if this is right
_object_mapping_register("Evas.FilledImage", FilledImage)
def extension_can_load(filename):
"""Check if a file extension is supported by :py:class:`Image`.
:param filename: The file to check
:type filename: unicode
:return: ``True`` if we may be able to open it,``False`` if it's unlikely.
:rtype: bool
.. note:: This function is threadsafe.
"""
if isinstance(filename, unicode): filename = PyUnicode_AsUTF8String(filename)
return bool(evas_object_image_extension_can_load_get(
<const char *>filename))