diff --git a/pages/docs/distros/nvidia-start.md.txt b/pages/docs/distros/nvidia-start.md.txt index d03087a13..a976411b7 100644 --- a/pages/docs/distros/nvidia-start.md.txt +++ b/pages/docs/distros/nvidia-start.md.txt @@ -1,6 +1,6 @@ ----- +--- ~~Title: Building EFL for Nvidia ~~ ----- +--- # Building EFL for Nvidia [EFL](/about-efl.md) defaults to using OpenGL-ES and EGL. This is by far the most widely supported set of OpenGL APIs with drivers. [Nvidia](https://www.nvidia.com) support both full OpenGL/GLX and OpenGL-ES/EGL as do all the OSS Mesa drivers and various embedded platforms only support OpenGL-ES/EGL. Unfortunately there is a [Nvidia](https://www.nvidia.com)-specific problem. Performance with EGL/GL-ES is bad (you will get stuttering) and other glitch bugs will happen too. Users have reported this and the solution appears to be to switch to full OpenGL/GLX as opposed to OpenGL-ES/EGL. The long-term solution is to report issues to [Nvidia](https://www.nvidia.com) and have them fix things or to move away from [Nvidia](https://www.nvidia.com) GPUs to ones with better support. Our recommendation by far is to stick to hardware that as proper full Open Source driver support, and that does not include [Nvidia](https://www.nvidia.com).