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==== EFL ====
|
||||
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||||
[[download|Download EFL Here]]
|
||||
|
||||
{{:efl-core.png?nolink |}}
|
||||
|
||||
EFL is made up of quite a few libraries that build on top of each other
|
||||
in layers, steadily becoming higher-level, yet allowing access to
|
||||
each level as they go. The higher up you go, the less you have to do
|
||||
yourself. Elementary is about as high up as you get, while you still
|
||||
access layers below it for day to day things as there is no need for
|
||||
it to wrap things that work perfectly well as-is.
|
||||
|
||||
All of EFL exposes its APIs by default in C, with sseveral bindings
|
||||
available. We are now also working on supporting bindings for various
|
||||
language as first-class-citizens in EFL by auto-generating the
|
||||
bindings directly from our new object orientation infrastrucutre for
|
||||
C. We stick to C mostly because the libraries have been around for a
|
||||
long time, were originally written in C and the developers who write
|
||||
the libraries perfer C. We add OO features in C with tools and
|
||||
infrastructure where needed. Also moving from C would limit the
|
||||
audience. C programmrs won't be able to access a C++ API (whereas a
|
||||
C++ programemr can access both C and C++). That is partly why we aim
|
||||
to auto-generate bindings so programmers of various languages can get
|
||||
native-like APIs for their chose language from the same core EFL API
|
||||
set.
|
||||
|
||||
Our components are divided into named libraries or projects. Core EFL
|
||||
components are:
|
||||
|
||||
^Component ^ Description ^
|
||||
|Evas |Core scene graph and rendering |
|
||||
|Eina |Data structures and low level helpers |
|
||||
|Edje |UI layout & animation data files for themes |
|
||||
|Eet |Data (de)serialization and storage |
|
||||
|Ecore |Core loop and system abstractions like X11 |
|
||||
|Efreet |Freedesktop.org standards handling |
|
||||
|Eldbus |D-Bus glue and handling |
|
||||
|Embryo |Tiny VM and compiler based on Pawn |
|
||||
|Eeze |Device enumation and access library |
|
||||
|Emotion |Video decode wrapping, glue and abstraction |
|
||||
|Ethumb |Thhumbnailing handler |
|
||||
|Ephysics |Physics (bullet) wrapper and Evas glue |
|
||||
|EIO |Asynchronous I/O handling |
|
||||
|Evas Generic Loaders |Extra image loaders for complex image types |
|
||||
|Emotion Generic Players |Extra video decoders (for VLC) |
|
||||
|Elementary |Widgets and high level abstractions |
|
||||
|
||||
Binding support exists for several languages such as:
|
||||
|
||||
* Python
|
||||
* Javascript
|
||||
* C++
|
||||
* Ruby
|
||||
* Lua
|
||||
|
||||
EFL was originally intended to provide the core for Enlightenment, but
|
||||
has grown to do much more. In trying to keep EFL lean, it has found a
|
||||
use for embedded devices all the way up to powerful desktop behemoths.
|
||||
|
||||
These libraries already power millions of systems, from mobile
|
||||
phones to set top boxes, desktops, laptops, game systems and more. It
|
||||
is only now being recognized for its forward-thinking approaches, as
|
||||
products and designers want to do more than the boring functional user
|
||||
experiences of the past. This is where EFL excels.
|
||||
|
||||
[[http://www.free.fr|Free.fr]] has shipped millions of set top boxes in
|
||||
France, powered by EFL. The
|
||||
[[http://wiki.openmoko.org/wiki/Neo_FreeRunner|Openmoko Freerunner]]
|
||||
sold thousands of devices with EFL and Enlightenment on them.
|
||||
[[http://www.yellowdoglinux.com/|Yellow Dog Linux]] for the Sony PS3
|
||||
ships with Enlightenment as the default. EFL has been used on printers,
|
||||
netbooks and more. It powers the
|
||||
[[http://www.samsung.com/us/mobile/wearable-tech|Samsung Galaxy Gear]]
|
||||
watches, is behind the
|
||||
[[http://www.samsung.com/in/consumer/mobile-phone/mobile-phone/dual-sim-phone/SM-Z130HZKDINS|Samsung Z1 Phone]]
|
||||
and the
|
||||
[[http://www.samsung.com/us/video/4k-suhd-tv|Samsung SUHD Smart TVs]]
|
||||
that run Tizen. Cameras also use Enlightenment and EFL such as the
|
||||
[[http://www.samsung.com/uk/discover/camera/find-your-signature-with-samsung-nx1/|Samsung NX1]]
|
||||
and the
|
||||
[[http://www.samsung.com/global/nx/nx300m/|Samsung NX300M]] smart
|
||||
Camera. Also GPS units such as models from
|
||||
[[https://www.moncoyote.com/|Coyote]] Run EFL on a lean and mean RTOS.
|
||||
Also Web conference cameras such as
|
||||
[[https://www.biscotti.com/|Biscotti]] use EFL to do their work.
|
|
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|
|||
==== Enlightenment ====
|
||||
|
||||
[[download|Download Enlightenment Here]]
|
||||
|
||||
{{:icon-enlightenment.png?nolink |}}
|
||||
|
||||
Enlightenment (0.17+) (a.k.a E17) is the next generation of
|
||||
graphical desktop shell from the Enlightenment project. When you first
|
||||
run it and get past the initial setup wizard, you should end up with a
|
||||
desktop not unlike the above. It is a very traditional UNIX/X11 style
|
||||
desktop, because that is what E primarily is and attempts to be, **BUT**
|
||||
with a bunch of bells, whistles and modernities that were never there,
|
||||
as well as a different core design philosophy. There seems to be some
|
||||
obsession with Window Manager vs. Desktop Environment debates. It
|
||||
doesn't much matter what you call it. It manages windows. It does
|
||||
compositing. It manages files. It launches applications. It handles UI
|
||||
and system settings.
|
||||
|
||||
This information assumes you will download and compile Enlightenment
|
||||
and its necessities beyond what your current OS does or can provide.
|
||||
If Enlightenment is provided already as packages, you may want to
|
||||
check them out first, see if they are actually up to date, as opposed
|
||||
to compiling it all yourself. If not, then this information will help
|
||||
you get it set up yourself and take your first few steps. There are a
|
||||
few things you will need to use Enlightenment. Firstly you will need
|
||||
to [[download]] Enlightenment and EFL library components. You will need to
|
||||
provide the appropriate system dependencies too. The details will be
|
||||
further on.
|
||||
|
||||
=== Misconceptions and assumptions ===
|
||||
|
||||
Before we go any further, it is time to clean up some common
|
||||
misconceptions. First, Enlightenment is not new. It is OLD. It
|
||||
predates larger desktop environments like GNOME or XFCE. It is just
|
||||
barely younger than KDE. It never started life as an attempt to "be a
|
||||
full desktop environment". It started life as simply a window manager.
|
||||
This was back towards the latter part of 1996, and its first 0.1
|
||||
release came in the first part of 1997. It was a window manager with
|
||||
some extras to scratch the itch that "everything was gray bevels and
|
||||
UIs had to be plain to be functional or useful, and that computers/X11
|
||||
were not capable of more". It handily proved that to be wrong. It
|
||||
could manage function AND form more flexibly than anything else, and
|
||||
to this date is still in an enviable position of flexibility in both
|
||||
behavior features and in terms of visuals. In fact, its Achilles heel
|
||||
simply may be that it has too many options and too much flexibility.
|
||||
Some of the extras filled in the gaps, like setting wallpaper, that
|
||||
was always done by 3rd party tools and not the window manager at the
|
||||
time. If you are after a constrained and simple UI, then Enlightenment
|
||||
(E) is not for you. It can be configured to be plain and simple if you
|
||||
try, or to be buzzing with activity and complexity, but this is up to
|
||||
you. Its default is somewhere in between these to give you a taste of
|
||||
what it can do on both ends of the spectrum.
|
||||
|
||||
The default look is not what you are stuck with. Enlightenment was the
|
||||
first Window Manager (WM) to introduce themes in X11 (pre-packaged
|
||||
sets of data that you just grab and select, providing you with a vast
|
||||
new look and feel). Today in Enlightenment, these themes come as
|
||||
"Edje" files (.edj), and are pre-packaged data files containing all
|
||||
images, layout, animation etc. that you may need. They never get
|
||||
"unpacked". They are used "live as-is", and only the data needed from
|
||||
the file is sourced and decoded, so even if the theme is massive, only
|
||||
the pieces needed at any one time are decoded into memory, which is
|
||||
normally a fraction of the actual file size. They are also live data
|
||||
and need to be there while E17 runs as it is forever digging bits of
|
||||
data out of these files as it needs it. It is an accepted fact that
|
||||
the default look will not be for everyone. It tries to strike a
|
||||
balance of being unique (not mimicking some other desktop look), yet
|
||||
still being stylish. It is meant to echo some of the past from where
|
||||
Enlightenment comes from, and yet roll in modern effects and feels. It
|
||||
sacrifices some "usability" for look, yet tries to keep a balance and
|
||||
still be functional. It will not be for everyone, but it is hoped that
|
||||
it keeps you mostly happy until you find other themes that exactly
|
||||
meet your visual needs. You will find this as an on-going philosophy
|
||||
in Enlightenment. One size does NOT fit all. That's what options are
|
||||
for. Thats why we have themes. Do not have the misconception that what
|
||||
you see is what you are stuck with. You are expected to experiment and
|
||||
discover what is good for you. Maybe the default is fine. Maybe it is
|
||||
not. That's why we pioneered themes and spent immense amounts of time
|
||||
making them nicely packaged, efficient and powerful enough to
|
||||
fine-tune almost any aspect of the UI.
|
||||
|
||||
That leads onto the next thing you may find quickly. Enlightenment has
|
||||
so many options, because we believe that **CHOICE** is important. If you
|
||||
don't believe that your preferences matter, then maybe another project
|
||||
is better for you, but we firmly believe that they do. We also believe
|
||||
that there are others who have different preferences to you and that
|
||||
they matter too. We may not have accounted for every single option out
|
||||
there. We may not have presented it to you in a way that makes it
|
||||
childs play to find and use, but we have tried. Over time options will
|
||||
be cleaned up and accessibility to them improved. A lot of them are
|
||||
there simply because they needed to be and not a lot of time was spent
|
||||
fine-tuning how to present them in a fool-proof manner. This will
|
||||
improve over time and with input, suggestions, patches etc. we hope to
|
||||
still offer all the options you need or want, but in a much more
|
||||
accessible form.
|
||||
|
||||
Not everything is perfect, polished and "finished". This is not the
|
||||
end of a path. It is the start of a whole new one. If you find
|
||||
something you think could be better, please don't just complain and
|
||||
vanish. [[contact|Contact us]] and open up a dialogue. Maybe we agree.
|
||||
Maybe we disagree. Maybe we are already working on it. Maybe you can
|
||||
help out and provide patches too.
|
||||
|
||||
----
|
||||
|
||||
=== Philosophy ===
|
||||
|
||||
We have certain things that are important to us and how we work. They
|
||||
will often show immediately to users, and it is good to explain this
|
||||
here. They will lurk behind our decisions and responses, so instead of
|
||||
having to explain them each time, setting the tone here is a good idea.
|
||||
|
||||
== CHOICE IS GOOD ==
|
||||
|
||||
A user should be given as much control as is feasible. There is often
|
||||
a trade-off in maintainability by the programmers of some code,
|
||||
current and future development, as well as available time to do the
|
||||
work. It is always best to make any feature "just work" without
|
||||
options for everyone if possible, but the effort may be immense, or
|
||||
the "what does "just work" really mean may not be as clear to some as
|
||||
to others, and so options are provided to allow the fine-tuning to be
|
||||
done by users. Sometimes options are dangerous, but necessary for some
|
||||
people. Sometimes they are so dangerous that they are buried under
|
||||
layers of complex systems to try and keep them from being mis-used.
|
||||
Sometimes they are just, by nature, complex, and that's life. In the
|
||||
end, choice is good. That means that options and configuration are
|
||||
important. We'd love to streamline how they are presented, and make it
|
||||
easier for the "Average Joe", but never shall we do this at the
|
||||
expense of the power user.
|
||||
|
||||
== VANILLA VS. STRAWBERRY VS. CHOCOLATE ==
|
||||
|
||||
Like with choice of options, the actual aesthetics are something that
|
||||
is highly subjective and personal. What is beautiful for one person
|
||||
can be ugly for another. Otherwise we'd all still be driving black
|
||||
Ford model-T's and all be happy about it. Some desktops and OSs
|
||||
provide vanilla looks. Some are strawberry. Some can never be changed.
|
||||
We have chosen chocolate by default. Mostly because it means we stand
|
||||
out by default. You can change this if you want. You can even create
|
||||
your own flavors of look in gory detail if you spend the time on the
|
||||
artwork and layout. Take advantage of the choice.
|
||||
|
||||
== EFFICIENCY MATTERS ==
|
||||
|
||||
We want Enlightenment to be as efficient as possible. We don't want to
|
||||
sacrifice looks or functionality either, so we have spent a lot of
|
||||
effort making a lot of libraries that help this happen. Our theme
|
||||
files are binary blobs. They may appear opaque at first, but they are
|
||||
dissectable, given tools we provide like edje_decc. The same for our
|
||||
configuration files (eet). We value runtime speed and efficiency over
|
||||
giving the user encouragement to go hack their configuration files
|
||||
with a text editor. We spent a lot of time providing a GUI for almost
|
||||
every option that exists in Enlightenment. It manages this for you.
|
||||
It's to ensure maximum efficiency at runtime. If you need to, on the
|
||||
odd occasion, dig into the bowels of these files we have tools that
|
||||
can export and import text files that you can edit, so for the real
|
||||
tinkerer, hacker and developer you can do what you need to, BUT the
|
||||
regular user is discouraged from messing at this level, as this is
|
||||
where you can get yourself into more trouble if you get it wrong. We
|
||||
have also chosen a much more process-lean model with fewer processes
|
||||
and more rolled into a single one. This gives better opportunities for
|
||||
efficiency, but makes things a little more fragile. To solve the
|
||||
fragility we have made error recovery very good with enlightenment
|
||||
catching its own errors and offering the ability to debug or just
|
||||
restart from where u left off and move on without losing any work. E17
|
||||
leaves a crash log file (~/.e-crashdump.txt) if you have gdb installed
|
||||
and you have debug symbols on.
|
||||
|
||||
== NOT EVERYONE DRIVES A F1 ==
|
||||
|
||||
Not just being efficient, but realizing that not everyone has the
|
||||
latest and greatest hardware to run Enlightenment is what we are
|
||||
about. It's also not just one architecture. They may be stuck on
|
||||
something quite old (some 486), or want Enlightenment to work on
|
||||
something quite bizarre. We have gone to a lot of effort to make
|
||||
Enlightenment scale from anything like a 200Mhz ARM phone with 32M RAM
|
||||
all the way up to the latest multi-core, 64bit multi-Ghz and 16GB+
|
||||
desktop beasts with 2 or more screens. We keep in mind the puny end of
|
||||
the spectrum all the way up to the beastly end. When we make decisions
|
||||
they try and ensure every part of this spectrum gets a fair go, and
|
||||
preferably leaves as few people behind as possible. This also means
|
||||
sometimes raising the bar in order not to hold back future things, but
|
||||
also means sometimes holding back until a better way is found. You'll
|
||||
find evidence of this in the fact that out-of-the-box we have made
|
||||
compositing fast and usable even without a GPU, and yet we can fully
|
||||
push your GPU if you have one and it has solid drivers. We care.
|
||||
|
||||
== EYE CANDY MATTERS ==
|
||||
|
||||
If you want a minimal interface, you can configure Enlightenment to be
|
||||
quite minimal, but it takes effort. Enlightenment leans towards
|
||||
providing eye candy where it can, and often comes by default that way.
|
||||
This is how we roll. We always have. Haters gonna hate. That's how we
|
||||
roll. Bring on the lollipops!
|
||||
|
||||
== WE MAKE LIBRARIES MUCH MORE THAN WM'S ==
|
||||
|
||||
One thing over the years that has happened, is that the project has
|
||||
morphed into a library project much more than a Window Manager or
|
||||
Desktop project. Of our released code something like 80% of it is
|
||||
stand-alone libraries. This is why there was no apparent progress in
|
||||
the Window Manager for many years. The progress was sunk all into
|
||||
building libraries and a toolkit, in order to make the WM and much
|
||||
more besides. A lot of effort was spent on abstractions to ensure we
|
||||
have many years of smooth sailing into the future. When we do things
|
||||
we often go and build libraries first, and then try and make them
|
||||
applicable to much more than just the simple problem being solved in
|
||||
Enlightenment, which adds overhead, but provides valuable resources
|
||||
for developers other than us who wish to re-use that effort in their
|
||||
own creations.
|
||||
|
||||
== PORTING MATTERS ==
|
||||
|
||||
We, as a group, primarily work on Linux systems. We have developers
|
||||
who use and focus on others like MacOS-X, Windows, the BSD's even PS3.
|
||||
We care about porting, and that often adds overhead and complexity,
|
||||
but we don't have build and development farms set up for each OS out
|
||||
there, so often you'll find Linux gets the support first and foremost,
|
||||
and then it's improved for other targets. Sometimes we shortcut that
|
||||
and do it "the Linux way" only as we have problems to solve and can
|
||||
worry about other target systems later. We are always open to ways of
|
||||
making that better and more portable. We welcome patches and input and
|
||||
anyone willing to do the hard yards of supporting their OS.
|
||||
|
||||
== WE HAVE A SENSE OF HUMOR ==
|
||||
|
||||
We are not always that serious a bunch. We have a sense of Humor. We
|
||||
exercise it regularly. You may call it "unprofessional". We call it
|
||||
"having a life". :)
|
||||
|
||||
== THE WORLD IS NOT ENGLISH ==
|
||||
|
||||
Whilst most of our website is in English, as is the default language
|
||||
for Enlightenment (until you change it), and it's the common language
|
||||
of communication amongst developers and even a lot of users. Even so,
|
||||
we realize and are fully aware that people speak other languages.
|
||||
Many, in fact most of our developers are not native English speakers.
|
||||
We have tried to support "the rest of the world" as much as we can and
|
||||
hope to continue in future. It is an ongoing process to provide
|
||||
translations and such support. Help out. We do care. We are busy. Very
|
||||
busy. But we care. It should be hopefully evident in the large list of
|
||||
languages Enlightenment is already translated to, partially or
|
||||
completely, and the fact we support selection of keyboard layouts and
|
||||
input methods as well. We are all UTF-8 through and through and
|
||||
support right-to-left text too as well as complex composition as is
|
||||
found in some languages (if you provide the right dependencies). Many
|
||||
of our developers do not live in their own native languages and
|
||||
countries, so we are fully aware of the challenges people face with
|
||||
another language environment.
|
||||
|
||||
== OPEN IS BEST ==
|
||||
|
||||
Enlightenment and its libraries are all open source (BSD 2 clause,
|
||||
LGPL or GPL for some executable binaries only). It is a mix because
|
||||
the person who founded each library chose the license, or a license is
|
||||
inherited from some original source. We respect that choice and
|
||||
license. We believe open is best because it simply is the best way to
|
||||
propagate knowledge, gain feedback and input and build a community
|
||||
beyond your small borders. It gets your software onto more devices and
|
||||
operating systems. It allows developers to poke and prod and find out
|
||||
what is really happening. It's the most detailed documentation ever
|
||||
made. It simply is better. But your "brand" of open and someone else's
|
||||
may differ. That's not for us to promote or debate. There are no other
|
||||
political aspirations for this project beyond that. Open is best. This
|
||||
also goes for our communication. Warts and all we discuss in the open.
|
||||
|
||||
=== Why oh why use E? ===
|
||||
|
||||
So if you've managed to read this far, you're rather patient and
|
||||
willing to invest more than 7 seconds on Enlightenment, but you're
|
||||
probably wondering "Why on earth should I use this Enlightenment
|
||||
thing? I don't want people to know I use E! They might think I do
|
||||
drugs or something?". Well wonder no more! You shall now be assaulted
|
||||
by our marketing blurb!
|
||||
|
||||
E is smaller, lighter, faster, nicer and more flexible that your
|
||||
current WM, and it's old school with a new-school twist. It's trendy
|
||||
and fashionable. You will simply be totally un-cool if you don't use
|
||||
it. Its farts smell of roses and world peace has been known to be
|
||||
solved by E. OK. Just kidding (though really... they do smell of
|
||||
roses!).
|
||||
|
||||
In all seriousness Enlightenment is fairly lean. Considering how much
|
||||
you get in return. It isn't a minimalist WM or desktop, but it is a
|
||||
massively long cry from the full desktop beasts that are its peers,
|
||||
even the ones that claim to be minimalist/lean. Enlightenment uses
|
||||
EFL. EFL was designed to provide the core of Enlightenment, and then
|
||||
some. But it was targeted at scaling down to things like mobile phones
|
||||
and embedded devices. This has meant that there was a large focus on
|
||||
being lean, and getting a lot of "return on investment" from the very
|
||||
core that sits under E17. This of course has paid off for
|
||||
Enlightenment itself rather nicely.
|
||||
|
||||
It only loads what it needs to, when it needs to. It caches what it no
|
||||
longer needs to avoid always re-fetching it, but these caches
|
||||
eventually get flushed or expire, so long-term it won't just grow
|
||||
without bound in memory footprint. Rendering can be done with the CPU
|
||||
and/or GPU. It's up to you. (though at the moment we don't give you
|
||||
any UI controls over the rendering engine for UI content, but the
|
||||
compositor allows the choice - the core toolkit is capable of it).
|
||||
|
||||
An E17 install on the exact same system as Unity on Ubuntu, simply
|
||||
replacing unity can save you 200M of RAM. Not to mention be snappier
|
||||
and more responsive. You will never know until you try, so why not at
|
||||
least give it a go? You run fewer processes since E17 now handles
|
||||
being the panel, filemanager, window manager and compositor (and more)
|
||||
all at once. It amortizes the cost of all these common components into
|
||||
a single process. You start quickly and you are now just a really cool
|
||||
person.
|
||||
|
||||
Enlightenment and EFL provide over-the-top power when it comes to
|
||||
re-skinning or theme changes. You can change not just colors and
|
||||
background images, but entire animations, multiple layers of imagery
|
||||
scaled, aligned and laid out to please. It's like Photoshop or The
|
||||
GIMP, but on steroids riding a train of rabid camels. If anything it
|
||||
may be an Achilles heel given how much power is exposed, but hey,
|
||||
that's what we have. If you are an artist, designer or skinner, you
|
||||
could hardly do much worse than E17. Wallpapers don't just have to be
|
||||
images. They can be complete interactive animations. You can provide
|
||||
multiple resolutions of your imagery all in-line in the same file and
|
||||
have the "best one chosen automatically" based on size. It's all like
|
||||
layers that are sized, scaled, aligned and arranged relative to
|
||||
each-other and every UI element is a collection of these. You can have
|
||||
it animate base on input events, or time. And not just the wallpaper.
|
||||
Anything in E17 can do this. Fade layers in and out, change their
|
||||
sizes, image content and more. Make your art come to life.
|
||||
|
||||
And for the tweaker heads amongst you, there is an option for every
|
||||
occasion. We don't go quietly into the night and remove options when
|
||||
no one is looking. None of those new big version releases with fanfare
|
||||
and "Hey look! Now with half the options you used to have!". We sneak
|
||||
in when you least expect it and plant a whole forest of new option
|
||||
seeds, watching them spring to life. We nail new options to walls on a
|
||||
regular basis. We bake options-cakes and hand them out at parties.
|
||||
Options are good. Options are awesome. We have lots of them. Spend
|
||||
some quality time getting to know your new garden of options in E17.
|
||||
It may just finally give you the control you have been pining for.
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
==== Rage ====
|
||||
|
||||
[[download|Download Rage Here]]
|
||||
|
||||
{{:icon-rage.png?nolink |}}
|
||||
|
||||
Rage is a video and audio player written with Enlightenment Foundation
|
||||
Libraries with some extra bells and whistles.
|
||||
|
||||
{{ :rage-main.png?&300|}}
|
||||
|
||||
It is a simple video and audio player intended to be slick yet
|
||||
simplistic, much like Mplayer. You can provide 1 or more files to play
|
||||
on the command-line or just DND files onto the rage window to insert
|
||||
them into the playlist. You can get a visual representation of
|
||||
everything on the playlist by hitting the / key, or just hovering your
|
||||
mouse over the right side of the window. Mouse back over the left side
|
||||
of the window ti dismiss it or press the key again. It has a full
|
||||
complement of key controls if you see the README for the full list. It
|
||||
will automatically search for album art for music files, if not
|
||||
already cached, and display that. It even generates thumbnails for the
|
||||
timeline of a video and allows you to preview the position on
|
||||
mouseover of the position bar at the bottom of the window.
|
||||
|
||||
{{:rage-music1.png?nolink |}}
|
||||
|
||||
It has a special music mode where it will try and fetch album covers
|
||||
by searching for them if missing (and caching them locally for future
|
||||
use). Make it easier to see what musinc is coming up next just by
|
||||
recognizing the album cover or image in the playlist.
|
||||
|
||||
{{ :rage-music2.png?nolink|}}
|
||||
|
||||
Your playlist isn't just still thumbnails, but a full live playback of
|
||||
the video in-place. No need to decipher what the media is from a
|
||||
single badly chosen thumbnail, but actually watch whole sequences to
|
||||
know what is there. Scroll through massive lists all you like.
|
||||
|
||||
{{:rage-playlist.png?&300 |}}
|
||||
|
||||
If you want to seek to a specific part of the video you know well,
|
||||
just hover the mouse over the seke bar and get thumbnails of what part
|
||||
of the timeline. **WARNING!** Spoiler alert!
|
||||
|
||||
{{ :rage-thumbnails.png?&300|}}
|
||||
|
||||
If you want a simple video player like MPlayer, but with a few more
|
||||
visual niceties, then Rage may be for you. Almost all of the nuts and
|
||||
bolts it relies on for video playback and UI are provided by EFL
|
||||
itself or by something EFL wraps, like GStreamer, Xine, VLC etc. Since
|
||||
it uses EFL, Rage will work in X11, Wayland, even the raw framebuffer.
|
||||
|
||||
|
|
@ -0,0 +1,154 @@
|
|||
==== Terminology ====
|
||||
|
||||
[[download|Download Terminology Here]]
|
||||
|
||||
{{:icon-terminology.png?nolink |}}
|
||||
|
||||
{{ :terminology-ls.png?&200|}}
|
||||
|
||||
Terminology is a terminal emulator for Linux/BSD/UNIX etc. systems
|
||||
that uses EFL and has a whole bunch of bells and whistles. Use it as
|
||||
your regular vt100 terminal emulator along with all the usual things
|
||||
like 256 color support (we attempt to emulate Xterm as closely as
|
||||
possible in most respects).
|
||||
|
||||
Of course since it uses EFL, it works in X11, under a Wayland
|
||||
compositor and even directly in the framebuffer on Linux. Replace your
|
||||
boring text-mode VT with a graphical one that requires no display
|
||||
system.
|
||||
|
||||
We have config panels (just press right mouse or hold left mouse down for
|
||||
about a second) and you can even customize the colors to your own
|
||||
liking or just use the colors specified with your theme.
|
||||
|
||||
{{:terminology-colors.png?&200 |}}
|
||||
|
||||
Run all your regular terminal apps, like top, htop, ls, emacs, vim, mc
|
||||
etc. as you always have, and enjoy one of the fastest terminal
|
||||
emulators around in terms of it handling I/O. No waiting for scrolling
|
||||
any longer than the application generating the output spends.
|
||||
Terminology will keep scrollback in RAM, not on any file on disk to
|
||||
keep things a bit more secure. In addition scrollback is compressed on
|
||||
the fly to save space. It can even use OpenGL to render if you have
|
||||
configured the acceleration preferences for EFL (Elementary).
|
||||
|
||||
{{:terminology-htop.png?&200 |}}
|
||||
|
||||
You will have a nice and unmistakable visual bell to let you know
|
||||
something is wrong, as well as sound to get your attention (can be
|
||||
turned off by muting alerts).
|
||||
|
||||
{{ :terminology-bell.png?&200|}}
|
||||
|
||||
Terminology understands full file paths, URL links and email addresses
|
||||
in the terminal and will underline them on mouse-over so you can click
|
||||
and get more information such as gravatar information for that e-mail
|
||||
address, or to download the file from a url (and if it's a video or
|
||||
animated gif, play it, otherwise just display it).
|
||||
|
||||
{{ :terminology-link.png?&200|}}
|
||||
|
||||
Down't be mystified as to what is going on while it downloads, as
|
||||
you'll get a nice progress bar to let you know how things are going,
|
||||
|
||||
{{:terminology-download.png?&200 |}}
|
||||
|
||||
And when the file is ready (instantly if local), it will display the
|
||||
file for you in a nice popup inside the Terminal. It saves bringing up
|
||||
another GUI application if all you wanted was to quickly see what was
|
||||
going on in that file or URL. Of course Terminology can be configured
|
||||
to bring up files with external application helpers.
|
||||
|
||||
{{ :terminology-gif.png?&200|}}
|
||||
|
||||
Never again be stuck not being able to see cats do stupid things in
|
||||
animated gifs when you don't have your web browser available. Your
|
||||
terminal can give you all the fluffy fun you wanted by itself. You can
|
||||
even use tycat (a special cat tool that provides metadata for
|
||||
Terminology via escape sequences), to literally "cat" content inline
|
||||
in your terminal. it even remembers it in scrollback. Even if it is a
|
||||
video file. Scroll back and the video will play. With sound as well
|
||||
(and controls to seek, pause etc.).
|
||||
|
||||
{{:terminology-png.png?&200 |}}
|
||||
|
||||
Your image files will come up with all their glorious alpha channel
|
||||
goodness. Even SVG files will scale properly, PDFs and PS files will
|
||||
be visible and scalable. If you have libreoffice installed, you can
|
||||
even cat PPT, ODP, DOC and even XLS files if you want.
|
||||
|
||||
{{ :terminology-cat-video.png?&200|}}
|
||||
|
||||
But don't just click on links or use "typop" to pop up files, and tycat
|
||||
them, but even set them as backgrounds too. "tybg" can set a
|
||||
background to any file you like, from a simple JPEG or PNG file
|
||||
through to SVG, even MP4 videos, animated gifs, even PPT files can
|
||||
become your terminal background if you like. Love that presentation on
|
||||
rising finacialization of market innovation? Never live without it
|
||||
again! Set it as a background and enjoy it all day, every day. In your
|
||||
terminal. Want to watch a video of clouds drifting by in your terminal
|
||||
while using "tyls" to list files... along with their thumbnails? never
|
||||
fear! Terminology will come to your rescue. Have cats trying to jump
|
||||
and fail miserably by plummeting to the floor? You can have it all NOW!
|
||||
|
||||
{{:terminology-bg-video.png?&200 |}}
|
||||
|
||||
|
||||
Also need translucency, so you can see what is below your terminal?
|
||||
Fret not! Terminology has this bell and whistle also nicely stashed in
|
||||
its chest of visual features. Feel free to set it to 0% to make your
|
||||
display totally unusable as no background is then provided and you can
|
||||
see everythnig behind clearly.
|
||||
|
||||
{{ :terminology-transparency.png?&200|}}
|
||||
|
||||
Is this not enough? Never mind then, We also have Tabs. Good
|
||||
old-fashioned Tabs the way most people like them. Lined up along the
|
||||
top of your terminal showing the current title for that Tab. And fear
|
||||
not - your background videos will still play across all the Tabs you
|
||||
have. Yes - the ones in hidden Tabs wil be "paused" (actually entirely
|
||||
evicted from memory until you come around to open up that Tab again).
|
||||
|
||||
{{:terminology-tabs.png?&200 |}}
|
||||
|
||||
But do you want something a bit funkier with Tabs? Then hit the 4
|
||||
boxes at the top-right of a terminal, or hit CTRL+SHIFT+Home and go
|
||||
into "Tab switcher" mode. A grid of terminals much like Esposé will
|
||||
do will appear. You can navigate with the mouse or keyboard and
|
||||
select what you want. All the miniatures wil be live, showing
|
||||
current content scrolling by or updating, and if they have a
|
||||
background - even a video, it will be playing. Live.
|
||||
|
||||
{{ :terminology-tab-switcher.png?&200|}}
|
||||
|
||||
If Tabs are not enough, Terminology also offers Splits. This allows
|
||||
you to split the terminal into panes with a left/right half, or
|
||||
top/bottom half. Splits can nest, so you can split a Split again as
|
||||
many times as you like. They are resizable, and each Split can hold as
|
||||
many Tabs as you like. So slice and dice your terminal any way you like.
|
||||
|
||||
{{:terminology-splits.png?&200 |}}
|
||||
|
||||
But don't worry, all your Splits will keep playing your videos,
|
||||
displaying your wallpapers and updating their content as you might
|
||||
expect them to.
|
||||
|
||||
{{ :terminology-splits-full.png?&200|}}
|
||||
|
||||
And of course we have a large set of configuration options as well.
|
||||
Want something to behave a bit differently, or change look? Switch
|
||||
theme? Select background visually? Change font and sizing? Just right
|
||||
click or hold left mouse down and bring up the settings panels.
|
||||
Customize to your liking. Terminology will store your changes for
|
||||
future annoyance (unless "Temporary" is selected).
|
||||
|
||||
{{:terminology-settings.png?&200 |}}
|
||||
|
||||
Of course if a bunch of still images is not enough for you, Below we
|
||||
have a video showing off more of what Terminology can do for you. It
|
||||
showcases most of the features, but just know that features keep being
|
||||
added all the time, and this may not represent everything you can do
|
||||
today.
|
||||
|
||||
{{youtube>ibPziLRGvkg?large}}
|
||||
|
|
@ -0,0 +1,164 @@
|
|||
==== More than a Window Manager ====
|
||||
|
||||
Long ago Enlightenment was just a project to make a Window Manager for
|
||||
X11. It has grown a lot since then to well over 1 million lines of C
|
||||
code in just the EFL libraries alone, as well as a Window Manager, and a
|
||||
set of applications. There is a vibrant and active community of
|
||||
developers and users who work on the code, use it every day and enjoy
|
||||
their environment.
|
||||
|
||||
----
|
||||
|
||||
=== Enlightenment ===
|
||||
|
||||
{{ :shot-enlightenment.png?nolink&480|Enlightenment Sample screenshot}}
|
||||
|
||||
The original reason Enlightenment exists - The Window Manager. From
|
||||
here everything else spawned. This is really the flagship product,
|
||||
closely followed by EFL itself. The window manager is a lean, fast,
|
||||
modular and very extensible window manager for X11 and Linux. It is
|
||||
classed as a "desktop shell" providing the things you need to operate
|
||||
your desktop (or laptop), but is not a whole application suite. This
|
||||
covers launching applications, managing their windows and doing other
|
||||
system tasks like suspending, reboots, managing files etc.
|
||||
|
||||
We are moving to wards Wayland as the base display system where
|
||||
Enlightenment is beeing worked on to become a full Wayland compositor
|
||||
on its own. This of course takes time and has its rough edges along
|
||||
the way, but we are not standing still, and one day will leave X11
|
||||
behind.
|
||||
|
||||
Of course Enlightenment is built on top of EFL, using the libraries we
|
||||
wrong for it to do its UI as well as to run the entire compositor
|
||||
itself. This means that any improvements to EFL turn up in the
|
||||
compositor as well.
|
||||
|
||||
Enlightenment also is the Window Manager and Compositor for Tizen due
|
||||
in part to its efficiency and feature-set.
|
||||
|
||||
See our [[about-enlightenment|page about Enlightenment]] for more
|
||||
details.
|
||||
|
||||
----
|
||||
|
||||
=== Libraries ===
|
||||
|
||||
{{ :efl-core.png?nolink|Core libraries}}
|
||||
|
||||
Our libraries are commonly known as EFL (Enlightenment Foundation
|
||||
Libraries), which include EFL proper as well as Elementary which is a
|
||||
high-level API layer with widgets and portability foremost in mind.
|
||||
|
||||
{{:os-logos.png?nolink |Platform Support}}
|
||||
|
||||
We primarily work on Linux, which means that most Linux distributions
|
||||
and OSs like Tizen should be well supported out of the box. There are
|
||||
efforts to also work on Windows and Max OS X. There are varying degrees
|
||||
of completeness here. For windows please see our
|
||||
[[https://phab.enlightenment.org/w/windows|Windows]] development wiki
|
||||
page, or see
|
||||
[[http://http://win-builds.org|Win-Builds]] which ships EFL for
|
||||
Windows and even uses it for the package updater GUI. For MAC OS X
|
||||
information, please see our [[https://phab.enlightenment.org/w/osx|OS X]]
|
||||
development wiki for more information.
|
||||
|
||||
Enlightenment libraries already power millions of systems, from mobile
|
||||
phones to set top boxes, desktops, laptops, game systems and more. It
|
||||
is only now being recognized for its forward-thinking approaches, as
|
||||
products and designers want to do more than the boring functional user
|
||||
experiences of the past. This is where EFL excels.
|
||||
|
||||
[[http://www.free.fr|Free.fr]] has shipped millions of set top boxes in
|
||||
France, powered by EFL. The
|
||||
[[http://wiki.openmoko.org/wiki/Neo_FreeRunner|Openmoko Freerunner]]
|
||||
sold thousands of devices with EFL and Enlightenment on them.
|
||||
[[http://www.yellowdoglinux.com/|Yellow Dog Linux]] for the Sony PS3
|
||||
ships with Enlightenment as the default. EFL has been used on printers,
|
||||
netbooks and more. It powers the
|
||||
[[http://www.samsung.com/us/mobile/wearable-tech|Samsung Galaxy Gear]]
|
||||
watches, is behind the
|
||||
[[http://www.samsung.com/in/consumer/mobile-phone/mobile-phone/dual-sim-phone/SM-Z130HZKDINS|Samsung Z1 Phone]]
|
||||
and the
|
||||
[[http://www.samsung.com/us/video/4k-suhd-tv|Samsung SUHD Smart TVs]]
|
||||
that run Tizen. Cameras also use Enlightenment and EFL such as the
|
||||
[[http://www.samsung.com/uk/discover/camera/find-your-signature-with-samsung-nx1/|Samsung NX1]]
|
||||
and the
|
||||
[[http://www.samsung.com/global/nx/nx300m/|Samsung NX300M]] smart
|
||||
Camera. Also GPS units such as models from
|
||||
[[https://www.moncoyote.com/|Coyote]] Run EFL on a lean and mean RTOS.
|
||||
Also Web conference cameras such as
|
||||
[[https://www.biscotti.com/|Biscotti]] use EFL to do their work.
|
||||
|
||||
EFL covers a wide range of domains from IPC to Graphics through to
|
||||
Audio and even location. Some of the covered domains are:
|
||||
|
||||
* Widgets and UI controls in general
|
||||
* Core mainloop and event processing
|
||||
* Rendering via scene graph
|
||||
* Thumbnailing
|
||||
* Video and audio media playback
|
||||
* Physics
|
||||
* IPC locally and across the internet
|
||||
* D-Bus
|
||||
* Data structures for C (Lists, Hashes, Trees etc.)
|
||||
* Data serialization and de-serialization
|
||||
* Image encoding/decoding
|
||||
* Data archive handling
|
||||
* Freedesktop.org standard support
|
||||
* C Object model
|
||||
* Compression and encyrption
|
||||
* VM bytecode engine and compiler
|
||||
* UI data file theme and layout abstraction
|
||||
* Device acces and tracking
|
||||
* Async I/O
|
||||
* Input method handling
|
||||
* Easy file handling utilitys
|
||||
* Audio playback and recording
|
||||
* Avahi handling
|
||||
* Framebuffer, Wayland X11, Windows, OSX Cocoa, SDL, PS3, Linux DRM handling
|
||||
|
||||
See our [[about-efl|page about EFL]] for more details.
|
||||
|
||||
----
|
||||
|
||||
=== Applications ===
|
||||
|
||||
We also write applications that use EFL. You can take these as
|
||||
examples of what EFL is able to do and of how to drive it to be useful
|
||||
for you, but not just that. To be actually useful applications day in
|
||||
and out.
|
||||
|
||||
{{:icon-terminology.png?nolink |}}
|
||||
|
||||
== Terminology ==
|
||||
|
||||
The first application a hacker really needs all day, every day, is a
|
||||
terminal emulator. Terminology is not just a simple stripped-down
|
||||
terminal to get the job barely done. It's bristling with features you
|
||||
find in the more advanced terminals and then with many found nowhere
|
||||
else. Tabs, splits, 256 color support, Wallpapers - even animated
|
||||
ones, Inline display of media (click on a file path to a video and
|
||||
watch it play inline), link detection, compressed scrollback in RAM,
|
||||
translucency and a gorgeous look and feel that lets you think of
|
||||
terminal screens of old.
|
||||
|
||||
See [[about-terminology|the Terminology page]] for more details.
|
||||
|
||||
{{:icon-rage.png?nolink |}}
|
||||
|
||||
== Rage ==
|
||||
|
||||
Need a clean and simple video player much like MPlayer? Then look no
|
||||
further. Not onlky does it focus on video by not filling your window
|
||||
with controls and menu bars and what not (simply displaying them
|
||||
overlayed on mouseover), but it also does thumbnails of the timeline
|
||||
of a video as well as a live playlist which will show all videos in it
|
||||
actually running and playing. It has full keyboard and mouse controls
|
||||
as well as supporting Drag and Drop to add more files to your
|
||||
playlist. Oh and it also has an audio-only mode to grab album cover
|
||||
images and cache them.
|
||||
|
||||
See [[about-rage|the Rage page]] for more details.
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
==== IRC ====
|
||||
|
||||
^IRC Server ^Port ^Channel ^
|
||||
|[[http://www.freenode.net|irc.freenode.net]] |6667 |#e |
|
||||
|
||||
Many of the core developers involved in Enlightenment as well as a lot
|
||||
of users are on IRC. They use IRC often and will discuss many
|
||||
development issues there instead of e-mail, due to it having immediate
|
||||
feedback as well as convenient shared discussion channels.
|
||||
|
||||
We use the Freenode IRC network, and you will find us on the #e
|
||||
channel. You can use a, IRC client like X-Chat, Konversation, Pidgin,
|
||||
and many others. If your client already has a listing for
|
||||
freenode, just select it. If not just set up the server as
|
||||
irc.freenode.net as your server with the normal IRC port of 6667. Once
|
||||
connected just join #e (you can just type in the command: /join #e
|
||||
then Enter). Just type + press Enter to talk.
|
||||
|
||||
==== E-Mail ====
|
||||
|
||||
|
||||
^Mailing List ^Archive^
|
||||
|[[http://lists.sourceforge.net/lists/listinfo/enlightenment-users|Users]]|[[http://sourceforge.net/mailarchive/forum.php?forum_name=enlightenment-users|Archive]]|
|
||||
|[[http://lists.sourceforge.net/lists/listinfo/enlightenment-devel|Developers]]|[[http://sourceforge.net/mailarchive/forum.php?forum_name=enlightenment-devel|Archive]]|
|
||||
|[[mailto:git+help@lists.enlightenment.org|Git Commits]]|[[http://sourceforge.net/mailarchive/forum.php?forum_name=enlightenment-git|Old Archive]]|
|
||||
|
||||
Our primary non-realtime form of communication is via e-mail. This
|
||||
allows everyone to participate no matter what timezone the live in or
|
||||
what waking hours they keep. It allows for streamlined access via your
|
||||
favorite e-mail application, which should handle large volumes of
|
||||
messages and conversations well already. It allows for off-line
|
||||
reading and replies (unlike web forums or IRC),
|
||||
|
||||
The language used on our mailing lists is English. It is a universal
|
||||
language that more people speak than any other, so if you want to
|
||||
participate, please use English, and then everyone can understand and
|
||||
respond. Also note that these lists are public and everyone sees the
|
||||
e-mails sent to them, and anyone may respond. Not all answers will be
|
||||
correct, but the vast majority will be.
|
||||
|
||||
In addition to the lists being a forum for questions, suggestions and
|
||||
other such discussions, they are also used as a news feed. Especially
|
||||
our [[mailto:git+help@lists.enlightenment.org|commits mailing list]].
|
||||
Every piece of code changed, bug fixed, or feature added will be
|
||||
broadcast on our commits mailing list. If you want to know what is
|
||||
going on, our commits list is an absolute must to subscribe to.
|
||||
|
||||
We have 3 main lists.
|
||||
[[mailto:git+help@lists.enlightenment.org|The GIT Commits List]] is
|
||||
for sending out notices of every commit that happens to our
|
||||
repositories, with full source diffs, log and who did the work.
|
||||
[[http://lists.sourceforge.net/lists/listinfo/enlightenment-devel|The Devel List]]
|
||||
is where most of the developer and development discussions happen.
|
||||
This list will be more technical that the
|
||||
[[http://lists.sourceforge.net/lists/listinfo/enlightenment-users|Users List]].
|
||||
The Users List is where regular user discussions will happen.
|
||||
|
||||
[[http://lists.sourceforge.net/lists/listinfo/enlightenment-intl|The Intl List]]
|
||||
is for posting changes to internationalization like updated PO files.
|
||||
|
||||
==== Bugs ====
|
||||
|
||||
We use [[https://phab.enlightenment.org|Phabricator]] for our bug
|
||||
tracking and Wiki. If you have a bug or issue, please Report a bug.
|
||||
We will eventually get to it, but try and assign it to someone
|
||||
appropriate so it gets attention.
|
||||
|
||||
Please use [[https://phab.enlightenment.org/maniphest|Maniphest]]
|
||||
for bugs, not for discussions or feature requests or for "I don't
|
||||
know how to do this" questions. It's for reporting actual problems.
|
||||
For questions we have E-Mail and IRC. Also remember that we will
|
||||
prioritize bug fixing to those things that are core, urgent or
|
||||
necessary, so just because a report isn't acted on soon, doesn't
|
||||
mean we won't eventually get to it. Once it's in the system it
|
||||
won't disappear. It just takes it being noticed.
|
||||
|
||||
We have a wiki-based primary website (this one), and a "technical
|
||||
wiki" over on Phabricator. It happens to be split this way simply due
|
||||
to history and that this wiki here is newer, replacing static web pages.
|
||||
|
||||
* [[https://phab.enlightenment.org/maniphest|Report a Bug]]
|
||||
* [[https://phab.enlightenment.org/w|Technical Wiki]]
|
|
@ -0,0 +1,137 @@
|
|||
==== Get The Source ====
|
||||
|
||||
As any general anonymous user for the EFL core libraries:
|
||||
|
||||
<code bash>
|
||||
git clone http://git.enlightenment.org/core/efl.git
|
||||
git clone http://git.enlightenment.org/core/emotion_generic_players.git
|
||||
git clone http://git.enlightenment.org/core/evas_generic_loaders.git
|
||||
git clone http://git.enlightenment.org/core/elementary.git
|
||||
</code>
|
||||
|
||||
And for some sample well developed / maintained applications
|
||||
|
||||
<code bash>
|
||||
git clone http://git.enlightenment.org/core/enlightenment.git
|
||||
git clone http://git.enlightenment.org/apps/terminology.git
|
||||
git clone http://git.enlightenment.org/apps/rage.git
|
||||
</code>
|
||||
|
||||
For libraries (build these before applications), build them in order:
|
||||
|
||||
* efl
|
||||
* emotion_generic_players
|
||||
* evas_generic_loaders
|
||||
* elementary
|
||||
|
||||
Building each library or application is the same. Before you start you
|
||||
will want basic build tools installed such as:
|
||||
|
||||
* gcc or clang
|
||||
* make
|
||||
* autoconf 2.59 or better
|
||||
* automake 1.10 or better
|
||||
* autopoint
|
||||
* libtool
|
||||
* gettext
|
||||
* check
|
||||
|
||||
You will want to ensure the default prefix ''/usr/local'' is avilable
|
||||
to build tools. If you know what you are doing, you can change the
|
||||
prefix, but this heere shall assume you do not, and the above prefix
|
||||
is used. These environment variables are used during build, so you may
|
||||
want to make them more permanent.
|
||||
|
||||
<code bash>
|
||||
export PATH=/usr/local/bin:"$PATH"
|
||||
export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig:"$PKG_CONFIG_PATH"
|
||||
export LD_LIBRARY_PATH=/usr/local/lib:"$LD_LIBRARY_PATH"
|
||||
</code>
|
||||
|
||||
Note the ''LD_LIBRARY_PATH'' environment variable is set. You can
|
||||
ensure the system always supports ''/usr/local/lib'' by editing
|
||||
''/etc/ld.so.conf'' or adding a file to ''/etc/ld/so/conf.d'' and
|
||||
simply have a line in either file that says:
|
||||
|
||||
<code bash>
|
||||
/usr/local/lib
|
||||
</code>
|
||||
|
||||
And rememeber to run ''sudo ldconfig'' tool every time you install a
|
||||
library to ensure caches are updated.
|
||||
|
||||
For every library or application simply run the following:
|
||||
|
||||
<code bash>
|
||||
./autogen.sh
|
||||
make
|
||||
sudo make install
|
||||
</code>
|
||||
|
||||
If configure fails, you are likely missing a dependency - provide it.
|
||||
It should tell you what that dependency is. **NOTE** that you can
|
||||
provide configure arguments to autoogen.sh such as ''--prefix=/opt/e''
|
||||
or similar. It would be highly suugested you provide the following
|
||||
dependencies before you begin compilation:
|
||||
|
||||
* libpam
|
||||
* freetype 2.3 or better
|
||||
* libpng
|
||||
* libjpeg
|
||||
* zlib
|
||||
* libdbus
|
||||
* luajit
|
||||
* libx11
|
||||
* libxcursor
|
||||
* libxrender
|
||||
* libxrandr
|
||||
* libxfixes
|
||||
* libxdamage
|
||||
* libxcomposite
|
||||
* libxss
|
||||
* libxp
|
||||
* libxext
|
||||
* libxinerama
|
||||
* libxkbfile
|
||||
* libxtst
|
||||
* libxcb
|
||||
* libxcb-shape
|
||||
* libxcb-keysyms1
|
||||
* libpulse
|
||||
* libsndfile
|
||||
* libudev //(for eeze udev support)//
|
||||
* libblkid & libmount **OR** libutil-linux
|
||||
* libgstreamer 1.0 or better
|
||||
* vlc //(for emotion_generic_players)//
|
||||
* libtiff
|
||||
* giflib
|
||||
* curl
|
||||
* openssl
|
||||
* opengl //(mesa or vendor supplied desktop OpenGL or OpenGL-ES2)//
|
||||
* libspectre //(for evas_generic_loaders)//
|
||||
* poppler //(for evas_generic_loaders)//
|
||||
* librsvg //(for evas_generic_loaders)//
|
||||
* libraw //(for evas_generic_laoders)//
|
||||
* libxine //(for emotion xine back-end support - optional)//
|
||||
|
||||
For debugging you really want tools like these installed:
|
||||
|
||||
* gdb
|
||||
* valgrind
|
||||
* perf
|
||||
|
||||
----
|
||||
|
||||
=== Developer git access ===
|
||||
|
||||
If you get git commit access simply use
|
||||
|
||||
<code bash>
|
||||
git clone git+ssh://git@
|
||||
</code>
|
||||
|
||||
instead of
|
||||
|
||||
<code bash>
|
||||
git clone http://
|
||||
</code>
|
|
@ -0,0 +1,29 @@
|
|||
==== Getting into Development ====
|
||||
|
||||
If you are going to use EFL, we encourage you to actually work with
|
||||
EFL from [[http://git.enlightenment.org|git]] mostly because it allows
|
||||
you to either track stable branches to get latest fixes long before a
|
||||
release is out, ore to track latest features and development
|
||||
continually. This is also the case if you want to contribute. Of
|
||||
course you can use stable packages for your distribution as well.
|
||||
|
||||
* [[doc-efl-start|Get EFL installed]]
|
||||
|
||||
----
|
||||
|
||||
==== API Documentation ====
|
||||
|
||||
Our documentation is a bit scarce at the moment, but that is something
|
||||
we intend to solve. We will collect all documentation here and work on
|
||||
improving our API references a lot.
|
||||
|
||||
=== Stable ===
|
||||
|
||||
* [[http://docs.enlightenment.org/stable/efl|EFL]]
|
||||
* [[http://docs.enlightenment.org/stable/elementary|Elementary]]
|
||||
|
||||
=== Development ===
|
||||
|
||||
* [[https://build.enlightenment.org/job/nightly_efl_gcc_x86_64/lastSuccessfulBuild/artifact/doc/html/index.html|EFL]]
|
||||
* [[https://build.enlightenment.org/job/nightly_elm_gcc_x86_64/lastSuccessfulBuild/artifact/doc/html/index.html|Elementary]]
|
||||
* [[https://build.enlightenment.org/job/base_pyefl_build/lastSuccessfulBuild/artifact/build/sphinx/html/index.html|Python Bindings]]
|
|
@ -0,0 +1,84 @@
|
|||
==== Download ====
|
||||
|
||||
We place all of our releases here:
|
||||
|
||||
* [[http://download.enlightenment.org/rel/|download.enlightenment.org]]
|
||||
|
||||
When compiling from source, our core libraries likely should be build
|
||||
in this order:
|
||||
|
||||
* EFL
|
||||
* Evas Generic Loaders
|
||||
* Emotion Generic Players
|
||||
* Elementary
|
||||
|
||||
After this build applications however you like (e.g. Enlightenment,
|
||||
Terminology etc.) Please see the README files for projects for
|
||||
information on dependencies, configuration etc. Just remember that all
|
||||
our release tarballs come with configure set up so to compile you just
|
||||
need to do:
|
||||
|
||||
<code bash>
|
||||
./configure
|
||||
make
|
||||
sudo make install
|
||||
</code>
|
||||
|
||||
==== Releases ====
|
||||
|
||||
Our latest releases are:
|
||||
|
||||
^Library^Version^
|
||||
|[[http://download.enlightenment.org/rel/libs/efl/efl-1.13.0.tar.gz|EFL]]|1.13.0|
|
||||
|[[http://download.enlightenment.org/rel/libs/elementary/elementary-1.13.0.tar.gz|Elementary]]|1.13.0|
|
||||
|[[http://download.enlightenment.org/rel/libs/emotion_generic_players/emotion_generic_players-1.13.0.tar.gz|Emotion Generic Players]]|1.13.0|
|
||||
|[[http://download.enlightenment.org/rel/libs/evas_generic_loaders/evas_generic_loaders-1.13.0.tar.gz|Evas Generic Loaders]]|1.13.0|
|
||||
|
||||
^Application^Version^
|
||||
|[[http://download.enlightenment.org/rel/apps/enlightenment/enlightenment-0.19.4.tar.gz|Enlightenment]]|0.19.4|
|
||||
|[[http://download.enlightenment.org/rel/apps/terminology/terminology-0.8.0.tar.gz|Terminology]]|0.8.0|
|
||||
|[[http://download.enlightenment.org/rel/apps/rage/rage-0.1.0.tar.gz|Rage]]|0.1.0|
|
||||
|[[http://download.enlightenment.org/releases/expedite-1.7.9.tar.gz|Expedite]]|1.7.9|
|
||||
|[[http://download.enlightenment.org/rel/apps/econnman/econnman-1.1.tar.gz|Econnman]]|1.1.0|
|
||||
|[[http://download.enlightenment.org/rel/apps/epour/epour-0.6.0.tar.gz|Epour]]|0.6.0|
|
||||
|
||||
==== Source ====
|
||||
|
||||
Out source code is developed collaboratively in a pretty typical open
|
||||
source manner. Our master branches are where all new development goes
|
||||
into. We try and keep master working and usable daily, as developers
|
||||
geenerally are living off master themselves and so bugs affect
|
||||
developers directly and immediately. Sometimes issues happen, but
|
||||
they tend to get fixed rapidly.
|
||||
|
||||
If you want to track the latest and greatest, please see our git
|
||||
repositories. If you havev issues please refer to our [[contact]]
|
||||
page to get in touch with us.
|
||||
|
||||
All our git repositories are listed on:
|
||||
|
||||
* [[http://git.enlightenment.org|git.enlightenment.org]]
|
||||
|
||||
|
||||
----
|
||||
|
||||
=== Enlightenment DR16 ===
|
||||
|
||||
Some people still like to use our legacy WM codebase and it is still
|
||||
maintained. The latest version of DR16 is 1.0.16, released on February
|
||||
21st, 2015. Packages for the current, and previous, releases of DR16,
|
||||
core themes, epplets, e16menuedit, e16keyedit, and imlib2 can be found
|
||||
on the
|
||||
[[http://sourceforge.net/project/showfiles.php?group_id=2|SourceForge download page]].
|
||||
|
||||
DR16 is available on a number of different *NIX platforms. Please
|
||||
choose from the list of available distributions the one that is right
|
||||
for you.
|
||||
|
||||
^Package^Link^
|
||||
|Source Code TAR.GZ|[[http://prdownloads.sourceforge.net/enlightenment/e16-1.0.16.tar.gz?download|e16-1.0.16.tar.gz]]|
|
||||
|Source Package RPM|[[http://prdownloads.sourceforge.net/enlightenment/e16-1.0.16-1.fc21.src.rpm?download|e16-1.0.16-1.fc21.src.rpm]]|
|
||||
|Linux ix86 Binary RPM|[[http://prdownloads.sourceforge.net/enlightenment/e16-1.0.16-1.fc21.i686.rpm?download|e16-1.0.16-1.fc21.i686.rpm]]|
|
||||
|Linux x86_64 Binary RPM|[[http://prdownloads.sourceforge.net/enlightenment/e16-1.0.16-1.fc21.x86_64.rpm?download|e16-1.0.16-1.fc21.x86_64.rpm]]|
|
||||
|Gentoo Linux|[[http://packages.gentoo.org/package/x11-wm/enlightenment|e16 ebuilds]]|
|
||||
|
|
@ -0,0 +1,96 @@
|
|||
This will be some sample content. nothing more.
|
||||
|
||||
====== Level 1 Headline ======
|
||||
|
||||
Paragraph here
|
||||
|
||||
===== Level 2 Headline =====
|
||||
|
||||
Paragraph here
|
||||
|
||||
==== Level 3 Headline ====
|
||||
|
||||
Paragraph here
|
||||
|
||||
=== Level 4 Headline ===
|
||||
|
||||
Paragraph here
|
||||
|
||||
== Level 5 Headline ==
|
||||
|
||||
A horizontal rule goes below.
|
||||
|
||||
----
|
||||
|
||||
This is the first paragraph of the page. We should test a long one to
|
||||
see how wrapping and other formatting works with it. **Bold Text**
|
||||
works. //Italic Text// also works. __Underlined Text__ is fine as
|
||||
well. ''Monospaced Text'' is there too. <del>Strike-through Text</del>
|
||||
is also not a problem.
|
||||
|
||||
- Ordered List Item
|
||||
- Item 2
|
||||
- Last item
|
||||
|
||||
* Unordered List Item
|
||||
* Item 2
|
||||
* Third item
|
||||
* Last item
|
||||
|
||||
An external link like: [[http://example.com|External Link]] would go here.
|
||||
|
||||
And here is an inlined image, centered and scaled to 100px wide.
|
||||
|
||||
{{ :goat.gif?nolink&100 |}}
|
||||
|
||||
Sample code snippets and hilights
|
||||
|
||||
<code c>
|
||||
typedef struct blah Blah;
|
||||
int c;
|
||||
void function(char *blah) {
|
||||
double x;
|
||||
This_Type *y;
|
||||
Type_Here *z;
|
||||
int e = ENUM_HERE;
|
||||
x = 10;
|
||||
char *p = malloc(10);
|
||||
evas_object_del(p);
|
||||
}
|
||||
</code>
|
||||
|
||||
<code lua>
|
||||
function hello(x)
|
||||
local y
|
||||
end
|
||||
</code>
|
||||
|
||||
This should become a link to the [[start]] page. How about the [[blah]]
|
||||
page too. Test autolink with evas_object_del() as a keyword.
|
||||
|
||||
Below between the hr's should be an externally included wiki page
|
||||
|
||||
----
|
||||
|
||||
{{page>blah}}
|
||||
|
||||
----
|
||||
|
||||
So how about Tables? well let's try one:
|
||||
|
||||
^ Header 1 ^ Header Column 2 ^ Column 3 header ^
|
||||
| Cell 1 | Cell 2 | Cell 3 |
|
||||
| Cell 1 | Cell 2 | Cell 3 |
|
||||
| Cell 1 | Cell 2 | Cell 3 |
|
||||
| Cell 1 | Cell 2 | Cell 3 |
|
||||
|
||||
And quotes:
|
||||
|
||||
Some text
|
||||
> Quote this level
|
||||
>> Another level
|
||||
>>> Yet another level
|
||||
|
||||
----
|
||||
|
||||
~~DISCUSSIONS~~
|
|
@ -0,0 +1,5 @@
|
|||
== EFL 0.13 and Enlightenment 0.19.4 are out ==
|
||||
|
||||
//Please go to our [[download]] page to get the latest releases.//
|
||||
|
||||
----
|
|
@ -1,58 +1,41 @@
|
|||
{{page>latest-event}}{{page>latest-release}}
|
||||
|
||||
====== Level 1 Headline ======
|
||||
==== Window Manager ====
|
||||
|
||||
Paragraph here
|
||||
{{ :shot-enlightenment.png?nolink&480}}
|
||||
|
||||
===== Level 2 Headline =====
|
||||
[[:about-enlightenment|Enlightenment]] started as a project to build a Window Manager for X11. That was way back in 1996. It has grown much since. It still produces this Window Manager, but it has evolved to also cover Mobile, Wearable and TV UI needs for projects such as [[http://www.tizen.org|Tizen]] as well as traditional the "desktop" UI. We still push out releases, so see our [[:download|download]] page for more details on the latest releases, or see our [[:contribute|contribute]] page for source code repositories in their latest development state.
|
||||
|
||||
Paragraph here
|
||||
It also is in the transition from [[http://www.x.org|X11]] to [[http://wayland.freedesktop.org|Wayland]]. We are fully committed to moving to Wayland eventually as this is definitely the future of the graphical display layer on Linux.
|
||||
|
||||
==== Level 3 Headline ====
|
||||
|
||||
Paragraph here
|
||||
|
||||
=== Level 4 Headline ===
|
||||
|
||||
Paragraph here
|
||||
|
||||
== Level 5 Headline ==
|
||||
|
||||
A horizontal rule goes below.
|
||||
We still primarily support Linux for Enlightenment, but there is some effort (based on help and support from users and some developers) to support the BSDs.
|
||||
|
||||
----
|
||||
|
||||
This is the first paragraph of the page. We should test a long one to see how wrapping and other formatting works with it. **Bold Text** works. //Italic Text// also works. __Underlined Text__ is fine as well. ''Monospaced Text'' is there too. <del>Strike-through Text</del> is also not a problem.
|
||||
==== Libraries ====
|
||||
|
||||
- Ordered List Item
|
||||
- Item 2
|
||||
- Last item
|
||||
{{ :diagram-block-efl.png?nolink&}}
|
||||
|
||||
* Unordered List Item
|
||||
* Item 2
|
||||
* Third item
|
||||
* Last item
|
||||
In the process of developing a Window Manager, A set of libraries were developed in order to achieve that goal. These libraries are known collectively as [[:about-efl|EFL]]. They cover a range of functionality from main-loop, to graphics, scene graphs, networking, widgets, data storage, IPC and much more.
|
||||
|
||||
An external link like: [[http://example.com|External Link]] would go here.
|
||||
We now are starting to pull in bindings support directly into EFL. We are working on having bindings auto-generated for C++, Lua and Javascript (v8/node.js). We also would like to pull in our Python bindings in future so we can support as many languages as possible and keep them up to date.
|
||||
|
||||
And here is an inlined image, centered and scaled to 100px wide.
|
||||
For our libraries, our primary development envrionment is Linux, but we make an effort to support the BSDs as fully as possible, as well as OSX and Windows.
|
||||
|
||||
{{ :goat.gif?nolink&100 |}}
|
||||
----
|
||||
|
||||
Sample code snippets and hilights
|
||||
==== Applications ====
|
||||
|
||||
<code c>
|
||||
typedef struct blah Blah;
|
||||
int c;
|
||||
void function(char *blah) {
|
||||
double x;
|
||||
x = 10;
|
||||
}
|
||||
</code>
|
||||
{{:shot-terminology.png?nolink&240 }}
|
||||
|
||||
<code lua>
|
||||
function hello(x)
|
||||
local y
|
||||
end
|
||||
</code>
|
||||
We eat our own dog food. We use our libraries not just to make [[:about-enlightenment|Enlightenment]] but to also make other applications for regular every-day use. We make these applications available for free.
|
||||
|
||||
This should become a link to the [[start]] page. How about the [[blah]] page too.
|
||||
{{ :shot-rage.png?nolink&240}}
|
||||
|
||||
We have some of the usual suspects like a [[:about-terminology|terminal emulator]], a [[:about-rage|video player]], and even the start of an IDE.
|
||||
|
||||
Even [[http://www.tizen.org|native Tizen applications]] use EFL for their development because we have focused on remaining lean and still featureful. Unlike many traditional toolkits, we have based ourselves around a scene graph from the ground up, making EFL very different in nature, yet allowing us to seamlessly switch from software rendering to OpenGL or any other mechanism that can be put in a render engine for the canvas scene graph engine we call Evas as well as layer widgets and objects with alpha channels from the ground up and no special tricks.
|
||||
|
||||
{{:shot-edi.png?nolink&240 }}
|
||||
|
||||
This is by no means a complete list of applications, and we are not done making more. We may not have started the traditional way, but are building our library over time, and Tizen has another library brewing over there as well.
|
||||
|
|