wl does not have fallback rendering, therefore we always fallback to
default. In x11 we fallback to x11 rendering the cursor.
This should logically now not result in the cursor canvas beeing
deleted.
Make this dialog resizable for reading longer text (window titles,
etc). Also, fix the layout silliness that was going on by aligning the
table entries properly.
This dialog looked like crap :( Let's fix that :)
For some reason I have yet to divine we don't get an initial unmap
event due to the reparent of the energyxt dialog windows and the
"ignore that first unmap" flag does not get cleared because it doesn't
happen. later when the dialog is withdrawn {9unmapped) this is ignored
then when you close the dialog... thus keeping it around as far as e
is concerned.
so to fix this - add a small timeout to clean this flag after a
show/map.
@fix
we didn't support enough of noktifications to make everyone happy -
this is why ffox, chrome etc. did their own notification windows and
didn't use e's notifications. we now advertise doing everything. we
say w edo sound though don't.... will add that later, but this now
means we really do a lot more and thus pushes these other
notifications into e's notifications so we're much better now and this
annoyance i have noticed is now gone.
@feat
right clikc -> actions -> ... here
you might want desktop files that have
X-Enlightenment-Action-Mime=inode/directory
in them - then they will be included in that menu and whatever is
executed is passed the dir when run as an argument. example:
[Desktop Entry]
Type=Application
Name=Dir xmessage
Exec=xmessage
Icon=video_player
NoDisplay=true
X-Enlightenment-Action-Mime=inode/directory
assume it went to 0 size if removed and already a csd frame window
which is what chomium does going fullscreen - i didnt see this as i
used chromium with system titlebars not its own.
@fix
shaped input doesnt affect or make custom copies of pixel data, thus
precise inside can't work (it can only work if the pixel data is local
- thus textur efrom pixmap is not going to produce valid data thus...
you get the drift). this fixes some odd focus/event things with some
windows that use shaped input only
@fix