efl/src/lib/evil/evil_unistd.c

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#ifdef HAVE_CONFIG_H
# include "config.h"
#endif /* HAVE_CONFIG_H */
#include <errno.h>
#include <direct.h>
# include <sys/time.h>
* AUTHORS: * src/lib/Evil.h: * src/lib/Makefile.am: * src/lib/evil_inet.c: * src/lib/evil_mman.c: * src/lib/evil_stdio.c: * src/lib/evil_stdio.h: * src/lib/evil_stdlib.c: * src/lib/evil_util.c: * src/lib/sys/mman.h: * src/lib/evil_printa.c (added): * src/lib/evil_pformatw.c (added): * src/lib/evil_pformat.h (added): * src/lib/evil_printw.c (added): * src/lib/evil_print.h (added): * src/lib/evil_macro.h (added): * src/lib/evil_pformata.c (added): Add POSIX printf family. Code taken from the MinGW-w64 project and modified to be integrated into Evil. * src/bin/Makefile.am: * src/bin/evil_suite.c: * src/bin/evil_test_util.h (added): * src/bin/evil_test_print.c (added): * src/bin/evil_test_print.h (added): * src/bin/evil_test_util.c (added): Add util and printf unit tests * src/lib/evil_errno.c: * src/lib/errno.h (deleted): * src/lib/mingw32ce (added): * src/lib/mingw32ce/errno.h (added): Move errno.h for Windows CE in its own directory to suppress conflicts with standard errno.h when compiling for Windows XP. * src/lib/dlfcn/dlfcn.c: * src/lib/evil_link_ce.c: * src/lib/evil_main.c: * src/lib/evil_unistd.c: Define WIN32_LEAN_AND_MEAN only if it's not defined. * src/lib/evil_fcntl.c: Remove debug. * src/bin/evil_test_dlfcn.c: * src/bin/evil_test_environment.c: * src/bin/evil_test_gettimeofday.c: * src/bin/evil_test_link.c: * src/bin/evil_test_mkstemp.c: * src/bin/evil_test_pipe.c: * src/bin/evil_test_realpath.c: Remove warnings. * src/lib/evil_link_xp.cpp: Formatting. SVN revision: 68084
2012-02-17 12:48:11 -08:00
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <winsock2.h>
#undef WIN32_LEAN_AND_MEAN
#include "evil_private.h"
LONGLONG _evil_time_freq;
LONGLONG _evil_time_count;
/*
* Time related functions
*
*/
evil: Rename EAPI macro to EVIL_API in Evil library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). ``` Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))``` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: raster, vtorri, jptiz, lucas, woohyun Reviewed By: vtorri, jptiz Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12182
2020-11-12 08:47:38 -08:00
EVIL_API double
evil_time_get(void)
{
LARGE_INTEGER count;
QueryPerformanceCounter(&count);
return (double)(count.QuadPart - _evil_time_count)/ (double)_evil_time_freq;
}
/*
* Sockets and pipe related functions
*
*/
evil: Rename EAPI macro to EVIL_API in Evil library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). ``` Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))``` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: raster, vtorri, jptiz, lucas, woohyun Reviewed By: vtorri, jptiz Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12182
2020-11-12 08:47:38 -08:00
EVIL_API int
evil_sockets_init(void)
{
WSADATA wsa_data;
WORD version;
version = MAKEWORD(2, 2);
if (WSAStartup(version, &wsa_data) == 0)
{
if ((LOBYTE(wsa_data.wVersion) == 2) &&
(HIBYTE(wsa_data.wVersion) == 2))
return 1;
else
{
WSACleanup();
return 0;
}
}
return 0;
}
evil: Rename EAPI macro to EVIL_API in Evil library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). ``` Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))``` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: raster, vtorri, jptiz, lucas, woohyun Reviewed By: vtorri, jptiz Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12182
2020-11-12 08:47:38 -08:00
EVIL_API void
evil_sockets_shutdown(void)
{
WSACleanup();
}
/*
* The code of the following functions has been kindly offered
* by Tor Lillqvist.
*/
evil: Rename EAPI macro to EVIL_API in Evil library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass ```__attribute__ ((visibility ("default")))``` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). ``` Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as ```__atttribute__((visibility("default")))``` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: raster, vtorri, jptiz, lucas, woohyun Reviewed By: vtorri, jptiz Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12182
2020-11-12 08:47:38 -08:00
EVIL_API int
evil_pipe(int *fds)
{
struct sockaddr_in saddr;
SOCKET temp;
SOCKET socket1 = INVALID_SOCKET;
SOCKET socket2 = INVALID_SOCKET;
u_long arg;
fd_set read_set;
fd_set write_set;
int len;
temp = socket (AF_INET, SOCK_STREAM, 0);
if (temp == INVALID_SOCKET)
goto out0;
arg = 1;
if (ioctlsocket (temp, FIONBIO, &arg) == SOCKET_ERROR)
goto out0;
memset (&saddr, 0, sizeof (saddr));
saddr.sin_family = AF_INET;
saddr.sin_port = 0;
saddr.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
if (bind (temp, (struct sockaddr *)&saddr, sizeof (saddr)))
goto out0;
if (listen (temp, 1) == SOCKET_ERROR)
goto out0;
len = sizeof (saddr);
if (getsockname (temp, (struct sockaddr *)&saddr, &len))
goto out0;
socket1 = socket (AF_INET, SOCK_STREAM, 0);
if (socket1 == INVALID_SOCKET)
goto out0;
arg = 1;
if (ioctlsocket (socket1, FIONBIO, &arg) == SOCKET_ERROR)
goto out1;
if ((connect (socket1, (struct sockaddr *)&saddr, len) == SOCKET_ERROR) &&
(WSAGetLastError () != WSAEWOULDBLOCK))
goto out1;
FD_ZERO (&read_set);
FD_SET (temp, &read_set);
if (select (0, &read_set, NULL, NULL, NULL) == SOCKET_ERROR)
goto out1;
if (!FD_ISSET (temp, &read_set))
goto out1;
socket2 = accept (temp, (struct sockaddr *) &saddr, &len);
if (socket2 == INVALID_SOCKET)
goto out1;
FD_ZERO (&write_set);
FD_SET (socket1, &write_set);
if (select (0, NULL, &write_set, NULL, NULL) == SOCKET_ERROR)
goto out2;
if (!FD_ISSET (socket1, &write_set))
goto out2;
arg = 0;
if (ioctlsocket (socket1, FIONBIO, &arg) == SOCKET_ERROR)
goto out2;
arg = 0;
if (ioctlsocket (socket2, FIONBIO, &arg) == SOCKET_ERROR)
goto out2;
fds[0] = socket1;
fds[1] = socket2;
closesocket (temp);
return 0;
out2:
closesocket (socket2);
out1:
closesocket (socket1);
out0:
closesocket (temp);
2013-03-10 03:41:20 -07:00
fds[0] = -1;
fds[1] = -1;
return -1;
}