evas vg: remove evas_object_vg_mmap_set()

the api is not necessary, remove it before official release.
This commit is contained in:
Hermet Park 2019-03-13 14:16:58 +09:00
parent 395741b2e0
commit 104c597ce0
2 changed files with 0 additions and 26 deletions

View File

@ -3663,26 +3663,6 @@ NULL, otherwise.
*/
EAPI Eina_Bool evas_object_vg_file_set(Evas_Object *obj, const char *file, const char *key);
/**
*
* Set the source mmaped file from where an vector object must fetch the real
* vector data (it may be one of json, svg, eet files).
*
* If the file supports multiple data stored in it (as Eet files do),
* you can specify the key to be used as the index of the vector in
* this file.
*
* @since 1.22
*
* @param[in] f The mmaped file
* @param[in] key The vector key in @p file (if its an Eet one), or @c
NULL, otherwise.
*
* @return @c EINA_TRUE if it's succeed to read file, @c EINA_FALSE otherwise.
*
*/
EAPI Eina_Bool evas_object_vg_mmap_set(Evas_Object *obj, const Eina_File *f, const char *key);
/**
* Set current frame of animated vector object.
*

View File

@ -940,12 +940,6 @@ evas_object_vg_animated_frame_set(Evas_Object *obj, int frame_index)
return efl_gfx_frame_controller_frame_set(obj, frame_index);
}
EAPI Eina_Bool
evas_object_vg_mmap_set(Evas_Object *obj, const Eina_File *f, const char *key)
{
return efl_file_simple_mmap_load(obj, f, key);
}
EAPI Eina_Bool
evas_object_vg_file_set(Evas_Object *obj, const char *file, const char *key)
{