forked from enlightenment/efl
evas vg: remove evas_object_vg_mmap_set()
the api is not necessary, remove it before official release.
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@ -3663,26 +3663,6 @@ NULL, otherwise.
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*/
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EAPI Eina_Bool evas_object_vg_file_set(Evas_Object *obj, const char *file, const char *key);
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/**
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*
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* Set the source mmaped file from where an vector object must fetch the real
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* vector data (it may be one of json, svg, eet files).
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*
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* If the file supports multiple data stored in it (as Eet files do),
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* you can specify the key to be used as the index of the vector in
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* this file.
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*
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* @since 1.22
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*
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* @param[in] f The mmaped file
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* @param[in] key The vector key in @p file (if its an Eet one), or @c
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NULL, otherwise.
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*
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* @return @c EINA_TRUE if it's succeed to read file, @c EINA_FALSE otherwise.
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*
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*/
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EAPI Eina_Bool evas_object_vg_mmap_set(Evas_Object *obj, const Eina_File *f, const char *key);
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/**
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* Set current frame of animated vector object.
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*
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@ -940,12 +940,6 @@ evas_object_vg_animated_frame_set(Evas_Object *obj, int frame_index)
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return efl_gfx_frame_controller_frame_set(obj, frame_index);
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}
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EAPI Eina_Bool
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evas_object_vg_mmap_set(Evas_Object *obj, const Eina_File *f, const char *key)
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{
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return efl_file_simple_mmap_load(obj, f, key);
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}
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EAPI Eina_Bool
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evas_object_vg_file_set(Evas_Object *obj, const char *file, const char *key)
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{
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