tests/elm: add utility function to trigger a mouse drag

a drag may require a lot of internal calculating to successfully trigger
the intended test behavior, so this has a flag which allows it to perform
loop iterations and canvas calcs in order to be more universal, along with
a global #define for determining exactly how many mouse moves were triggered

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10512
This commit is contained in:
Mike Blumenkrantz 2019-10-24 11:37:32 -04:00
parent a00307d266
commit 25ab4dbc11
2 changed files with 27 additions and 0 deletions

View File

@ -564,3 +564,27 @@ wheel_object_at(Eo *obj, int x, int y, Eina_Bool horiz, Eina_Bool down)
evas_event_feed_mouse_move(e, x, y, 0, NULL);
evas_event_feed_mouse_wheel(e, horiz, down, 0, NULL);
}
void
drag_object(Eo *obj, int x, int y, int dx, int dy, Eina_Bool iterate)
{
Evas *e = evas_object_evas_get(obj);
int i;
evas_event_feed_mouse_move(e, x, y, 0, NULL);
evas_event_feed_mouse_down(e, 1, 0, 0, NULL);
if (iterate)
{
/* iterate twice to trigger timers */
ecore_main_loop_iterate();
ecore_main_loop_iterate();
}
/* create DRAG_OBJECT_NUM_MOVES move events distinct from up/down */
for (i = 0; i < DRAG_OBJECT_NUM_MOVES; i++)
{
evas_event_feed_mouse_move(e, x + (i * dx / DRAG_OBJECT_NUM_MOVES), y + (i * dy / DRAG_OBJECT_NUM_MOVES), 0, NULL);
/* also trigger smart calc if we're iterating just in case that's important */
evas_smart_objects_calculate(e);
}
evas_event_feed_mouse_move(e, x + dx, y + dy, 0, NULL);
evas_event_feed_mouse_up(e, 1, 0, 0, NULL);
}

View File

@ -3,6 +3,8 @@
#include <Evas.h>
#define DRAG_OBJECT_NUM_MOVES 4
int suite_setup(Eina_Bool legacy);
void _elm2_suite_init(void);
void _elm_suite_shutdown(void);
@ -17,6 +19,7 @@ void click_part(Eo *obj, const char *part);
void click_part_flags(Eo *obj, const char *part, int flags);
void click_object_at(Eo *obj, int x, int y);
void click_object_at_flags(Eo *obj, int x, int y, int flags);
void drag_object(Eo *obj, int x, int y, int dx, int dy, Eina_Bool iterate);
void wheel_object(Eo *obj, Eina_Bool horiz, Eina_Bool down);
void wheel_part(Eo *obj, const char *part, Eina_Bool horiz, Eina_Bool down);
void wheel_object_at(Eo *obj, int x, int y, Eina_Bool horiz, Eina_Bool down);