efl_ui_animation_view: on implementing efl_content_set()

This commit is contained in:
Hermet Park 2019-08-09 19:34:04 +09:00
parent 260d92eb59
commit 43d285fe2f
5 changed files with 371 additions and 1 deletions

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@ -207,6 +207,8 @@ EAPI void efl_ui_focus_relation_free(Efl_Ui_Focus_Relations *rel);
# include <efl_ui_text_async.eo.h>
# endif
# include <efl_ui_animation_view.h>
# include <efl_ui_animation_view_part.eo.h>
# include <efl_ui_clock.h>
# include <efl_ui_image_factory.eo.h>
# include <efl_ui_video.h>

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@ -3,17 +3,25 @@
#endif
#define EFL_ACCESS_OBJECT_PROTECTED
#define EFL_PART_PROTECTED
#include <Elementary.h>
#include "elm_priv.h"
#include "efl_ui_animation_view_private.h"
#include "efl_ui_animation_view_part.eo.h"
#include "elm_part_helper.h"
#define MY_CLASS EFL_UI_ANIMATION_VIEW_CLASS
#define MY_CLASS_NAME "Efl_Ui_Animation_View"
#define MY_CLASS_NAME_LEGACY "efl_ui_animation_view"
#define T_SEGMENT_N 60
#define C_SEGMENT_N 60
#define QUEUE_SIZE 500
static const char SIG_FOCUSED[] = "focused";
static const char SIG_UNFOCUSED[] = "unfocused";
static const char SIG_PLAY_START[] = "play,start";
@ -38,6 +46,324 @@ static const Evas_Smart_Cb_Description _smart_callbacks[] = {
{NULL, NULL}
};
#if 0
typedef struct
{
float x1, x2;
float y;
} Span_Data;
typedef struct
{
float x, y;
} Point;
static Point queue[QUEUE_SIZE];
static Eo *proxy_obj[T_SEGMENT_N][T_SEGMENT_N];
Eina_Bool
map_content(Efl_VG *node, const char *id, int off_x, int off_y, Eo* target)
{
if (!node) return EINA_FALSE;
if (!efl_isa(node, EFL_CANVAS_VG_CONTAINER_CLASS)) return EINA_FALSE;
char *name = efl_key_data_get(node, "_lot_node_name");
//Find the target recursively
if (!name || strcmp(name, id))
{
Eina_Iterator *itr = efl_canvas_vg_container_children_get(node);
Efl_VG *child;
EINA_ITERATOR_FOREACH(itr, child)
{
if (efl_isa(child, EFL_CANVAS_VG_CONTAINER_CLASS))
{
if (map_content(child, id, off_x, off_y, target)) break;
}
}
return EINA_FALSE;
}
printf("name = %s\n", name);
//Find Shape
Eina_Iterator *itr = efl_canvas_vg_container_children_get(node);
Efl_VG *child;
EINA_ITERATOR_FOREACH(itr, child)
{
//Filter out unacceptable types
if (!efl_isa(child, EFL_CANVAS_VG_SHAPE_CLASS)) continue;
if (efl_gfx_shape_stroke_width_get(child) > 0) continue;
const Efl_Gfx_Path_Command_Type *cmd;
const double *points;
efl_gfx_path_get(child, &cmd, NULL);
if (!cmd) continue;
//Fast Path? Shape outlines by consisted of lines.
int pt_cnt = 0;
Eina_Bool fast_path = EINA_TRUE;
if (*cmd != EFL_GFX_PATH_COMMAND_TYPE_MOVE_TO) fast_path = EINA_FALSE;
else
{
++cmd;
while (*cmd == EFL_GFX_PATH_COMMAND_TYPE_LINE_TO)
{
++cmd;
if (++pt_cnt > 4)
{
fast_path = EINA_FALSE;
break;
}
}
if (((*cmd) != EFL_GFX_PATH_COMMAND_TYPE_END) && ((*cmd) != EFL_GFX_PATH_COMMAND_TYPE_CLOSE))
fast_path = EINA_FALSE;
}
efl_gfx_path_get(child, &cmd, &points);
int rgba;
efl_gfx_color_get(child, NULL, NULL, NULL, &rgba);
int pt_idx = 0;
double x, y;
//Case 1. Rectangle Mapping
if (fast_path)
{
int map_idx = 1;
Evas_Map *map = evas_map_new(pt_cnt);
for (int i = 0; i < pt_cnt; ++i)
{
x = points[pt_idx++] + off_x;
y = points[pt_idx++] + off_y;
evas_map_point_coord_set(map, map_idx, x, y, 0);
evas_map_point_color_set(map, map_idx++, rgba, rgba, rgba, rgba);
map_idx %= pt_cnt;
}
//Texture Coordinates
Eina_Rect geom = efl_gfx_entity_geometry_get(target);
evas_map_point_image_uv_set(map, 0, 0, 0);
evas_map_point_image_uv_set(map, 1, geom.w, 0);
evas_map_point_image_uv_set(map, 2, geom.w, geom.h);
evas_map_point_image_uv_set(map, 3, 0, geom.h);
evas_object_map_set(target, map);
evas_object_map_enable_set(target, EINA_TRUE);
return EINA_TRUE;
}
//Case 2. Arbitrary Geometry mapping
Eina_Bezier bezier;
float min_y = 999999, max_y = -1;
double begin_x, begin_y;
double end_x, end_y;
double ctrl[4];
double inv_segment = (1 / (double) C_SEGMENT_N);
int queue_idx = 0;
int i;
float t;
//end 0, move 1, line 2, cubic 3, close 4
while (*cmd != EFL_GFX_PATH_COMMAND_TYPE_END)
{
if (*cmd == EFL_GFX_PATH_COMMAND_TYPE_MOVE_TO)
{
begin_x = points[pt_idx++] + off_x;
begin_y = points[pt_idx++] + off_y;
if (begin_y < min_y) min_y = begin_y;
if (begin_y > max_y) max_y = begin_y;
++cmd;
continue;
}
else if (*cmd == EFL_GFX_PATH_COMMAND_TYPE_CUBIC_TO)
{
ctrl[0] = points[pt_idx++] + off_x;
ctrl[1] = points[pt_idx++] + off_y;
ctrl[2] = points[pt_idx++] + off_x;
ctrl[3] = points[pt_idx++] + off_y;
end_x = points[pt_idx++] + off_x;
end_y = points[pt_idx++] + off_y;
eina_bezier_values_set(&bezier,
begin_x, begin_y,
ctrl[0], ctrl[1], ctrl[2], ctrl[3],
end_x, end_y);
for (i = 0; i < C_SEGMENT_N; ++i)
{
t = inv_segment * (double) i;
eina_bezier_point_at(&bezier, t, &x, &y);
queue[queue_idx].x = x;
queue[queue_idx].y = y;
if (y < min_y) min_y = y;
if (y > max_y) max_y = y;
++queue_idx;
}
}
else if (*cmd == EFL_GFX_PATH_COMMAND_TYPE_LINE_TO)
{
end_x = points[pt_idx++] + off_x;
end_y = points[pt_idx++] + off_y;
for (i = 0; i < C_SEGMENT_N; ++i)
{
t = inv_segment * (double) i;
queue[queue_idx].x = begin_x + ((double) (end_x - begin_x)) * t;
queue[queue_idx].y = begin_y + ((double) (end_y - begin_y)) * t;
++queue_idx;
}
}
begin_x = end_x;
begin_y = end_y;
if (end_y < min_y) min_y = end_y;
if (end_y > max_y) max_y = end_y;
++cmd;
}
queue[queue_idx].x = queue[0].x;
queue[queue_idx].y = queue[0].y;
float y_segment = (max_y - min_y) * inv_segment;
Span_Data spans[T_SEGMENT_N + 1];
float min_x, max_x;
float a, b;
static Eo *lines[T_SEGMENT_N + 1];
y = min_y;
for (int i = 0; i <= T_SEGMENT_N; ++i)
{
min_x = 999999;
max_x = -1;
for (int j = 0; j < queue_idx; ++j)
{
//Horizontal Line
if ((fabs(y - queue[j].y) < 0.5) &&
(fabs(queue[j].y - queue[j + 1].y) < 0.5))
{
if (queue[j].x < min_x) min_x = queue[j].x;
if (queue[j].x > max_x) max_x = queue[j].x;
if (queue[j + 1].x < min_x) min_x = queue[j + 1].x;
if (queue[j + 1].x > max_x) max_x = queue[j + 1].x;
continue;
}
//Out of Y range
if (((y < queue[j].y) && (y < queue[j + 1].y)) ||
((y > queue[j].y) && (y > queue[j + 1].y)))
continue;
//Vertical Line
if (fabs(queue[j + 1].x - queue[j + 1].x) < 0.5)
x = queue[j].x;
//Diagonal Line
else
{
a = (queue[j + 1].y - queue[j].y) / (queue[j + 1].x - queue[j].x);
b = queue[j].y - (a * queue[j].x);
x = (y - b) / a;
}
if (x < min_x) min_x = x;
if (x > max_x) max_x = x;
}
spans[i].x1 = min_x;
spans[i].x2 = max_x;
spans[i].y = y;
y += y_segment;
#if 0
if (!lines[i]) lines[i] = evas_object_line_add(evas_object_evas_get(target));
evas_object_color_set(lines[i], 255, 0, 0, 255);
evas_object_resize(lines[i], 1000, 1000);
evas_object_line_xy_set(lines[i], spans[i].x1, spans[i].y, spans[i].x2, spans[i].y);
evas_object_show(lines[i]);
#endif
}
Evas *evas = evas_object_evas_get(target);
int w, h;
evas_object_geometry_get(target, NULL, NULL, &w, &h);
float u_segment = ((float) w) / ((float) T_SEGMENT_N);
float v_segment = ((float) h) / ((float) T_SEGMENT_N);
for (int i = 0; i < T_SEGMENT_N; ++i)
{
float x1_segment = (spans[i].x2 - spans[i].x1) / ((float) T_SEGMENT_N);
float x2_segment = (spans[i + 1].x2 - spans[i + 1].x1) / ((float) T_SEGMENT_N);
for (int j = 0; j < T_SEGMENT_N; ++j)
{
if (!proxy_obj[i][j])
{
proxy_obj[i][j] = evas_object_image_filled_add(evas);
evas_object_image_source_set(proxy_obj[i][j], target);
evas_object_image_source_events_set(proxy_obj[i][j], EINA_TRUE);
evas_object_move(proxy_obj[i][j], -1000, -1000);
evas_object_resize(proxy_obj[i][j], w, h);
evas_object_show(proxy_obj[i][j]);
}
Evas_Map *map = evas_map_new(4);
evas_map_point_coord_set(map, 0, spans[i].x1 + ((float) j) * x1_segment, spans[i].y, 0);
evas_map_point_coord_set(map, 1, spans[i].x1 + ((float) j + 1) * x1_segment, spans[i].y, 0);
evas_map_point_coord_set(map, 2, spans[i + 1].x1 + ((float) j + 1) * x2_segment, spans[i + 1].y, 0);
evas_map_point_coord_set(map, 3, spans[i + 1].x1 + ((float) j) * x2_segment, spans[i + 1].y, 0);
evas_map_point_image_uv_set(map, 0, ((float) j) * u_segment, ((float) i) * v_segment);
evas_map_point_image_uv_set(map, 1, ((float) j + 1) * u_segment, ((float) i) * v_segment);
evas_map_point_image_uv_set(map, 2, ((float) j + 1) * u_segment, ((float) i + 1) * v_segment);
evas_map_point_image_uv_set(map, 3, ((float) j) * u_segment, ((float) i + 1) * v_segment);
evas_map_point_color_set(map, 0, rgba, rgba, rgba, rgba);
evas_map_point_color_set(map, 1, rgba, rgba, rgba, rgba);
evas_map_point_color_set(map, 2, rgba, rgba, rgba, rgba);
evas_map_point_color_set(map, 3, rgba, rgba, rgba, rgba);
evas_object_map_enable_set(proxy_obj[i][j], EINA_TRUE);
evas_object_map_set(proxy_obj[i][j], map);
}
}
return EINA_TRUE;
}
return EINA_FALSE;
}
static void
_update_map_content(Eo *vg)
{
Efl_VG *root = evas_object_vg_root_node_get(vg);
if (!root) return;
int x, y;
evas_object_geometry_get(vg, &x, &y, 0, 0);
map_content(root, "tizen_mi_obj", x, y, map_obj);
map_content(root, "tizen_mi_obj2", x, y, map_obj2);
}
#endif
static void
_sizing_eval(void *data)
{
@ -676,6 +1002,12 @@ _efl_ui_animation_view_max_frame_get(const Eo *obj EINA_UNUSED, Efl_Ui_Animation
return pd->max_progress * (evas_object_vg_animated_frame_count_get(pd->vg) - 1);
}
EOLIAN static Efl_Object *
_efl_ui_animation_view_efl_part_part_get(const Eo* obj, Efl_Ui_Animation_View_Data *pd, const char *part)
{
return ELM_PART_IMPLEMENT(EFL_UI_ANIMATION_VIEW_PART_CLASS, obj, part);
}
EAPI Elm_Animation_View*
elm_animation_view_add(Evas_Object *parent)
{
@ -695,6 +1027,31 @@ elm_animation_view_state_get(Elm_Animation_View *obj)
return efl_ui_animation_view_state_get(obj);
}
static Eina_Bool
_efl_ui_animation_view_content_set(Eo *obj, Efl_Ui_Animation_View_Data *pd, const char *part, Efl_Gfx_Entity *content)
{
return EINA_FALSE;
}
static Efl_Gfx_Entity *
_efl_ui_animation_view_content_get(const Eo *obj, Efl_Ui_Animation_View_Data *pd, const char *part)
{
return NULL;
}
static Efl_Gfx_Entity *
_efl_ui_animation_view_content_unset(Eo *obj, Efl_Ui_Animation_View_Data *pd, const char *part)
{
return NULL;
}
/* Efl.Part begin */
ELM_PART_OVERRIDE_CONTENT_SET(efl_ui_animation_view, EFL_UI_ANIMATION_VIEW, Efl_Ui_Animation_View_Data)
ELM_PART_OVERRIDE_CONTENT_GET(efl_ui_animation_view, EFL_UI_ANIMATION_VIEW, Efl_Ui_Animation_View_Data)
ELM_PART_OVERRIDE_CONTENT_UNSET(efl_ui_animation_view, EFL_UI_ANIMATION_VIEW, Efl_Ui_Animation_View_Data)
#include "efl_ui_animation_view_part.eo.c"
/* Efl.Part end */
/* Internal EO APIs and hidden overrides */
#define EFL_UI_ANIMATION_VIEW_EXTRA_OPS \

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@ -8,7 +8,7 @@ enum Efl.Ui.Animation_View.State
stop [[Animation view successfully loaded a file then readied for playing. Otherwise after finished animation or stopped forcely by request. see @Efl.Ui.Animation_View.stop @since 1.23]]
}
class @beta Efl.Ui.Animation_View extends Efl.Ui.Widget implements Efl.Gfx.View, Efl.File
class @beta Efl.Ui.Animation_View extends Efl.Ui.Widget implements Efl.Gfx.View, Efl.File, Efl.Part
{
[[Elementary Animation view class.
Animation view is designed to show and play animation of
@ -307,5 +307,6 @@ class @beta Efl.Ui.Animation_View extends Efl.Ui.Widget implements Efl.Gfx.View,
Efl.Gfx.Entity.visible { set; }
Efl.Gfx.Entity.position { set; }
Efl.Gfx.Entity.size { set; }
Efl.Part.part_get;
}
}

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@ -0,0 +1,9 @@
class @beta Efl.Ui.Animation_View_Part extends Efl.Ui.Widget_Part implements Efl.Content
{
[[Efl UI Animation_View internal part class]]
data: null;
implements {
Efl.Content.content { set; get; }
Efl.Content.content_unset;
}
}

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@ -39,6 +39,7 @@ endforeach
pub_eo_files = [
'efl_ui_widget.eo',
'efl_ui_animation_view.eo',
'efl_ui_animation_view_part.eo',
'efl_ui_bg.eo',
'efl_ui_button.eo',
'efl_ui_calendar.eo',